I confess, when I first saw Jewelry Crafting listed as one of Summerset's features, I was ecstatic, and almost pre-ordered Summerset on the spot. It's bugged me for quite some time that our character,
Any Master of crafts was pretty stoked for that. As a Master of all crafts, and personal experience in several trade guilds, I can tell you that this is not what we were expecting.
If you farm your own mats, then crafting your own potions, poisons, glyphs, food, and drinks is usually 100% cheaper than buying them at the guild traders. The exception would be if you need to shop f
I don't find it to be a pain at all, it actually makes things easier for me. I'm never flipping between characters just to craft. I usually start each day by logging into my crafter, she'll do her dai
For Glyphs and Alchemy, you are able to specify the exact item location to use an item from. So for those crafts, you can prioritize whichever bag to pull from. However, for all other crafts, addons (
2) My SO and I split up the crafting professions at launch. He handles the Smithing professions. He typically keeps one stack of 100 for each style he knows. He then gathers another stack through the
I created a new vr16 template and took the gear writs. They still require vr15 items but now we need to craft just one item of each. Woodworking still has the bug requiring to craft bristlecone ice st
As a crafter that has spent the better part of a year researching traits and now have every trait researched for every piece, I take insult with your statement. This also does not take into account th