Actually, they said pretty plainly on ESO Live that the reason they did it this way was to prevent people from crafting the best jewellery straight away. That's it, that's the reasoning.
Oh, hmmm. Must be a setting in there I missed then? In fact, I noticed today that WW isn't wanting to auto craft my jewelry writs.... I didn't know about Lazy Set Crafter - gonna have to check that
I think the upgrading system for Jewelry Crafting is utterly ridiculous. I'm fine with the other grinding aspects of the new system, such as seams being a bit rarer than other crafting materials or wi
WritWorthy can craft all the master writs you have in your inventory (can do bank as well, but I don't do that), then you just turn them all in one at a time at the station. You don't accept "open" t
look out in zone chat for a guild recruiting message with "we have all crafting stations". If you're PC EU there's the guild "Inside Trade"... though they do kick low sellers quite ruthlessly.
First, I'm with the few people who think the nodes should scale to your level not your crafting skill. I play multiple characters and many of them aren't crafters. These players would be gathering to
THIS ABSOLUTELY 100% !!!!!! I have stated this for a long time. The best gear in game should be crafted and materials should drop from encounters. Materials should also be TRADABLE or ABLE TO BE SOLD.