I hate animation cancelling. It's one of the major reasons I keep leaving ESO after trying to give it a shot again. I do the new zones... and then I'm mostly done.
And since they started to nerf animation canceling (cast times, block changes, ...), combat has gone downhill - for everyone. Clueless players are still complaining about the exact same things, while
People who whine and complain about animation canceling did not arrive at that conclusion via rational thought process. They got there because they were butthurt about getting wrecked in PvP and need
Everyone would notice the removal of block cancel, dodge roll cancel, and swap cancel. If you had to wait for animations to complete before performing these actions, combat would feel totally screwed
You cant even compare tab target combat to ESO action based high pace combat.. Everyone needs to stop whining about animation canceling its been in the game since launch either learn how to do it, or
3) The current dev team, which is the third since launch, is unambiguously in support of animation cancelling. This post was made because the current patch has messed with block cancelling. The devs d
Weaving is animation cancelling, but animation cancelling is not weaving. Weaving is a specific form of animation cancelling, just like bash or block cancelling. We just decided to call it "weaving",