Yes. It's obviously chancy for a lot of factors, but if people can get trial groups organized, surely a 4-person dungeon is not outside the realm of possibility. (Which is NOT to say that everyone is
Having caught up and taken all in sum, that is what I would prefer for daily random reward applying as is now for Base dungeons only, and perhaps a higher reward for DLC (though not double dipping dai
A lovely idea, but it doesn’t take into account that there are many, many players who are very capable of doing the basic vet dungeons, are completely competent with version 2 vet dungeons, but are to
One of the reason fake roles often justified that you don't need tank/healer for many of the dungeons, just dds with enough tankiness and self heal can blaze through the dungeon. Which in itself not a
I keep saying this but ill try again here. Random group finder worked fantastic in other mmos because of things like role checks, dps/heal/damagetaken meters etc. People had some pressure to be good a
I've heard this - in regards to the group finder - every time it is broken. And all the investigating hasn't fixed it. If you want to fix the event - forget random dungeon and just tie the reward boxe
To me, this is one of the most offensive things ZoS has ever done.* ZoS promoted something -- random dungeon rewards -- with reckless disregard as to whether it could actually deliver them.
I guess we could shift the discussion to money, too. People who dont subscribe dont have to worry about being thrown randomly into vet dlc dungeons, either.