We need fewer snares in the game overall, better purges, reverted nerfs to rapids, and applying outright immobilizes, roots, and hard ccs needs risk incorporated, as @Ghost-Shot pointed out. Adding a
No, back then when there was actually no root or snare or anything. Like.. almost 2 years ago. How you can defend a broken/lazy/stupid mechanic is simply beyond me.
Root spammers and Purge monkeys have been a thing in organized groups for, well, ever. In fact I believe the only change in this area has been a nerf to bombard facilitating a shift to encase, but Tal
Even before HOTR I felt like I was constantly perma rooted. One skill you are rooted to the ground on your back squirming like a little girl. I never can break free from it even with full stamina. Sna
No not all classes need snare and root rremoval and immune it is to strong it has killed whole play styles. Roots are almost usless in PvP most Magdks stoped slotting them. Roots need own cc cd like s
You can't be happy unless you have things as easy as possible, CC is too easily applied to not have auto-immunity. And immobilize should have its own immunity system added like the hard CC one.