Also, I understand this discussion is mostly theoretical, but I have no idea how the OP's suggestion would work in light of the Snakeblood passive. It appears to me the only practical way to pull off
I'd definitely prefer an alchemy hireling over snakeblood. I'm not going to be using any potions that come with negs until I get to endgame anyway, and possibly not even then.
Start farming emetic russula and water hyacint guys, even if you plan not using this set. Just selling a lvl 1 pot of auto stun will make the trick, and do not put points into snakeblood, as ever, if
So the use of snakeblood is to... save 200 gold for a wasted benefit slot and lack of sustain... I wouldn’t waste the time of day on making a mag pot that didn’t have the Magicka return benefit. Defin
People repeat this canard a lot, and it simply isn't true. Snakeblood, like it says on the tin, "Reduces the duration of negative effects." And that is exactly what it does. Something like "lower weap
Oh, and be warned. If you put skill points into Snakeblood it will ONLY negate effects that have a time associated with them. If a ravage potion says "instantly gives 1000 magicka and instantly ravage