The cost associated in time for farming new gear, gold, trait changes, enchants etc, its totally unfair to the vast majority of the player base. And it is not FUN, you know, the main reason people pla
The difference is, until now, fixing your character back to meta after changes has never cost real money. It's one thing to have to go grind out another set of gear, mats for upgrading, enchants, etc
Goodwill works both ways and in some way, it's not on the consumer but the company to show that goodwill. Don't fret, ZoS handing out free name changes to those who wish a name change won't adversely
This is a welcome change. Thank you for that. Unfortunately, I would have preferred if you didn't have a sale on the items at all. Promoting a sale is an admission that you want to monetize these c
What bothers me even more is the selfishness of some of the people on here. The "It doesn't affect me so I don't care" aspect of it all. With the changes dropped in patch notes today I have 13 charact
I think timing is part of it. The changes are to a fundamental part of the game that has been roughly the same for 5 years. This has some reacting like they're being forced to change careers irl, bu