So would you say that there shouldn't be a good healing Undaunted set then? Earthgore, even after the nerf next update, will still be the only decent healing set and will still be used by just every r
Read the dev post on the issue, they admit it themselves there were certain skills that did not have a cap and the list is far from complete. How would one take you seriously if you didnt even bother
Both group A and group B have identical access to both single target or PBAOE dps. However Group A is not locked into using PBAOE, they are able to switch optimally between AOE or single target wherea
I'd go so far as to say capping alliance war skills that currently affect all allies to 6 (or some other number) would change things immensely. Far more than mucking with the aoe cap would.
You bring up an interesting point with the healing as well that I hadn't considered. Exactly what does it take to find the lowest health targets to apply the heal correctly? This again sounds like s
That's what I mean. I don't see the removal of AoE caps as a detriment to a coordinated group, it's a detriment to the zerg they're attacking. It helps small group Vs larger group (a bit), and it help