I've said that animation cancelling was intentional and part of it which is light attack weaving was discovered later. If You had issues to understand it that's not my fault. You should read things mo
This is what the game has been boiled down to? Animation cancel in order to reach high DPS, players are hitting X amount of DPS on average so content is designed with that amount in mind. The game its
Animation Cancelling isn't really an issue as long as you understand the mechanics behind it, and I say this even with my average ping of round 400 (I live in Singapore). Thing is, even without Animat
I hate being that person that says this, but all these people voting 'no' have serious l2p issues. To be fair im only just skimming, and there are legitimate arguments against animation cancelling; im
Recently there have been umpteen videos on bash cancelling also increasing dps on some builds. The problem of LA weaving and ani cancelling (AC) as a huge source of dps has also brought AC back int
That's literally what I plan to do if ZOS does away with animation cancelling. Why stick around on a sub par mmo when they ruin the one saving grace this game has, the combat system.