AFAIK the aoe cap was implemented in the first place because of the rampant use of vamp batswarm emps and unkillable DK banner emps. What if they removed the cap but implemented a formula that reduces
Barrier is an ultimate with a 250 base cost--30 guys "chaining" it is beyond improbable. AOE caps certainly have their down (and up) sides, but a straw man argument isn't going to convince ZOS to cha
If that's the case they need to find something to remedy this and quickly because having the AoE cap is causing havoc in cyrodiil at the moment. Its causing massive lag, server crashes and rollbacks..
So you´re promoting something that is never going to happen (a revamp of every aoe in the game) but prefer the terrible status quo over something that might help because of what reason exactly?
Ich möchte auch deine Theorie des "Impacts" hier nochmal hinterfragen. Grade bei Zerggruppen ist die Wahrscheinlichkeit hoch, dass in jeder Sekunde die Mehrzahl der Spieler ihren AoE casten werden.