Ugh. A better inventory system would free up so much time, it's ridiculous. Also helpful? A junking system that doesn't reset every time you use it. At first I thought it was a bug, but the longer
As for the OP, great poll. Inventory slots are only the tip of the iceberg when it comes to issues that will seriously harm long term playability and general enjoyment of the game. I don't know of o
There are not a lot of things that could make me quit this game, to be honest. There are quite a few very minor things that bother me, but when I say "very minor" I mean really tiny, really insignific
the problem people have with the inventory isn't that there is anything wrong with it but that there is SO MUCH STUFF in this game (like any other ES game) and people don't know that they shouldn't pi
If the game only allowed two or three crafting professions per character the inventory problem wouldn't exist. Instead, the game gives the player the freedom to dabble in all professions, but support
It's not important to pay attention to a biased poll where the most likely participants are those that want the inventory management of the game to change and be more similar to other games.
I'd like to see more bag and bank space at a more fair cost. I'd also like the ability to sort things in my own way as people often do when they have separate inventory bags. I know that you can sort