Didn't they say they were removing AOE caps months ago? Specifically because people were running around in zerg blobs to protect themselves from AOE which is the exact opposite of what should be happe
Pre 1.6 we had hardcapped aoes at 6 targets. The reason why ppl could put up a better fight back then compared to now was dynamic ultimate gain. Which is a whole different topic.
We need a separate Kris & Views on Exploiting thread. <img class="emoji" src="https://forums.elderscrollsonline.com/resources/emoji/tongue.png" title=":p" alt=":p" height="20" /> It's derailing the conversation here. I agree with Derra on the unfair gameplay regarding AOE caps, regardless of how or with whom Derra or you