Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.

KalevaLaine wrote: »Those patchnotes are just disappointing.
robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
Let me follow up and ask about the Skyshards.robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
Let me follow up and ask about the Skyshards.robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
I was wondering about this too. Thanks for clarifying.We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
BergisMacBride wrote: »Just read the patch notes and I see no mention of a fix for Eastern Solstice skywards. Many of us have been waiting to do this content until after this fix is in place.
@ZOS_Kevin, any word on this and if/when it will be fixed?

BergisMacBride wrote: »Just read the patch notes and I see no mention of a fix for Eastern Solstice skywards. Many of us have been waiting to do this content until after this fix is in place.
@ZOS_Kevin, any word on this and if/when it will be fixed?
Color me puzzled on this, but
BergisMacBride wrote: »Just read the patch notes and I see no mention of a fix for Eastern Solstice skywards. Many of us have been waiting to do this content until after this fix is in place.
@ZOS_Kevin, any word on this and if/when it will be fixed?
Color me puzzled on this, but
Let me follow up and ask about the Skyshards.robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
Let me follow up and ask about the Skyshards.robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
??? Phase 3 of the event is coming back???
BergisMacBride wrote: »BergisMacBride wrote: »Just read the patch notes and I see no mention of a fix for Eastern Solstice skywards. Many of us have been waiting to do this content until after this fix is in place.
@ZOS_Kevin, any word on this and if/when it will be fixed?
Color me puzzled on this, but
Yeah the notes were edited to add this after my question.
LootAllTheStuff wrote: »Let me follow up and ask about the Skyshards.robwolf666 wrote: »I'm also curious about this section - what's the point when the event has finished?Writhing Wall Event
Dueling in Solstice has been temporarily disabled while fixing some issues with the Writhing Wall Event.
Fixed an issue with Siege Camp spawning in incorrect states in Phase 1.
Field Marshals that spawn in invaded Delves now spawn every 4 minutes (which matches their loot cooldown) rather than every 30 seconds.
Fixed several issues that made it possible to get beyond the intact wall.
Fixed a bug with some missing localized text for the Siege Camp repeatable quest.
We noted that phase 3 of the event would come back, so we wanted to at least post fixes that were made.
??? Phase 3 of the event is coming back???
They announced during the event that they'd try and rerun the Writhing Fortress some time next year, but they wanted to make sure everything was fixed. I don't think that includes the WW Golden Pursuit and general content for non-content pass owners, though?