The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/

Official Discussion Thread, "Scribes of Fate & Update 37 Now Live On PC/Mac"

ZOS_Kevin
ZOS_Kevin
Community Manager
zk23uhxdds1m.jpg
This is the official discussion thread for, "Scribes of Fate & Update 37 Now Live On PC/Mac"

"Begin your Shadow Over Morrowind adventure with the Scribes of Fate dungeon DLC and Update 37 base-game patch."
Edited by ZOS_Kevin on April 4, 2023 7:11PM
Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
Staff Post
  • Lauranae
    Lauranae
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    The prologue quest was not part of today ? (sorry a bit lost with all the announcements)
    My most recent characters
    AD - Amareni NB
    -
  • seecodenotgames
    seecodenotgames
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    I think they'll add the Prologue when it launches on console
    Houses on PC EU (newest first)
    • 62. Sand Castles (Fogbreak Lighthouse) - A literal life size sand castle
    • 61. Riften Meadery (Old Mistveil Manor) - A new meadery has opened outside Riften
    • 60. Helene's Writing Room (Golden Gryphon Garret) - A small room for Helene to get some quiet writing time
    • 59. Picnic at Pelin (Black Vine Villa) - Based on the lore book Picnic at Pelin (A Horror Story)
    • 58. Almalexias Temple (Forsaken Stronghold) - A Dunmer Tower with a shrine to the three
    • 57. Pirate New Life For Me (Highhallow Hold) - A pirate tavern where they gift you loot
    • 56. Woodvine Cathedral (Agony's Ascent) - A living cathedral thriving in the Deadlands
    • 55. Dark Elf Town House (Quondam Indorilia) - A small and cosy town house on the edge of Mournhold
    • 54. The Secret Tower (Exorcised Coven Cottage) - A hidden mage tower in the swamps on the Hag Fen
    • 53. Knight Club (Frostvault Chasm) - A disco in a dwarven mineshaft
    • 52. Dwemer Cave City (The Erstwhile Sanctuary) - A lost dwarven city has been found deep underground
    • 51. Alinor Gryphon Aerie (Colossal Aldmeri Grotto) - A place where gryphons are trained
    • 50. The Charred Towers (Doomchar Plateau) - Deadlands themed fortress with two towers and custom furniture
    • 49. Argonian Sea Town (Tel Galen) - An Argonian sea port
    • 48. Daedric Princess Tower (Seaveil Spire) - An underwater tower dedicated to the Daedric Prince Meridia
    • 47. Fargrave Observatory (Ossa Accentium) - An observatory in the portal realm of Fargrave
    • 46. Hundings Beach House (Hundings Palatial Hall) - Beach house and hottub
    • 45. Crystal Gardens (Snugpod) - Enchanted Gardens with crystalline trees
    • 44. Dawnlight Health Spa (Princely Dawnlight Palace) - Our spa waters are revitalising and ready to heal your aching body
    • 43. Mountainside Retreat (Pariah's Pinnacle) - An orc mountainside hall with an amazing view
    • 42. Volcanic Vile Villa (Kushalit Sanctuary) - A private hollowed out volcano for all your mad alchemist needs
    • 41. Arenthian Water Temple (Strident Springs Demesne) - A relaxing water temple outside Arenthia
    • 40. Woodland Cottage (Ald Velothi Harbor House) - A house in a tree, but not a treehouse
    • 39. Winter Snow Meadhall (Enchanted Snow Globe Home) - A winter meadhall has opened to get everyone in the festive mood
    • 38. Fire and Ice Hotel (Elinhir Private Arena) - An new hotel has opened with an ice bar and a lava room
    • 37. City of Princes (Pantherfang Chapel) - Citadese is under attack from a dragon invasion. Prince Tarvia is leading the escape through the sewers.
    • 36. Dark Brotherhood Home (Stay-Moist Mansion) - A Dark Brotherhood Sanctuary found beneath an Argonian village
    • 35. Volkihar Courtyard (Velothi Reverie) - A castle courtyard modelled on the famous Volkihar Castle in Skyrim
    • 34. Rada's Summer Getaway (Potentate's Retreat) - A Redguard mansion with a dark vampiric secret in the basement
    • 33. Cascadia Wine N Dine (Sweetwater Cascades) - Vineyard and meadery with two restaurants and a chapel
    • 32. Walled Kitchen Garden (Amaya Lake Lodge) - Fresh produce and cut flowers for sale. Hot food served in a family restaurant.
    • 31. Luckycat Summerhouse (Lucky Cat Landing) - A khajiiti villa with spa and dining
    • 30. Helene's Boutique (Water's Edge) - The famous dressmaker has opened a new dress shop in town
    • 29. Alinor Garden Party (Mathiisen Manor) - A party in the flower gardens of a Altmer noble's manor
    • 28. Markarth Bath House (Stone Eagle Aerie) - A relaxing spa and bath house with an arts and craft centre
    • 27. Treeboat house (The Gorinir Estate) - No one know how an imperial ship ended up in the treetops
    • 26. Varlaisvea College (Varlaisvea Ayleid Ruins) - An ancient library has been discovered deep inside an Ayleid ruin
    • 25. City on the Moon (The Orbservatory Prior) - Moonbase with housing and an inn under the stars
    • 24. Lakemire Water Gardens (Lakemire Xanmeer Manor) - Relaxing hanging gardens and a fish restaurant beneath the Xanmeer
    • 23. Hircine's Hunt Club (Hunters Glade) - A relaxing villa for werewolves to feast in the ever refilling hunting grounds
    • 22. Lost Dwarven Kingdom (Shalidor’s Shrouded Realm) - A lost Dwemer king's palace has been found in a mage's pocket realm
    • 21. Replaced with 54. The Secret Tower
    • 20. Topal Fishing Resort (Grand Topal Hideaway) - A resort in the middle of a fishing lake on a private island
    • 19. Castleton Manor (Alinor Crest Townhouse) - The home of Lord Castleton and his daughter Sonja
    • 18. Cave of BBQ N Ribs (Earthtear Cavern) - A secret rocky dome, hosts a BBQ and ribs restaurant
    • 17. Who Lived in a Shoe (The Ample Domicile) - There was an old reach witch who lived in a shoe
    • 16. Dwemer Party Tower (Hall of the Lunar Champion - Lion's Cradle) - A dwarven flying tower repurposed for parties
    • 15. A Taste of Alinor (Sleek Creek House) - A small piece of Alinor beside a creek
    • 14. Lava Submarine Base (Bastion Sanguinaris) - An evil vampire alchemy lab, accessible only via a lava submarine
    • 13. Spirit-tree Library (Wraithhome) - A library built atop an ancient forest within an ancient Daedric ruin
    • 12. Golden Beach Palace (Thieves' Oasis) - A dwarven inspired Redguard beach resort
    • 11. Mad Scientists House (Cyrodilic Jungle House) - Workshop and garage with an experimental De-lore-ean
    • 10. Big Toy House (Antiquarian's Alpine Gallery) - Two life sized doll's houses and a inn beneath the stairs
    • 9. Icy Falls Inn (Forgemaster Falls) - Two Nord lodges on a lake, serving mead and fresh fish
    • 8. Blue-ice Palace (Stillwaters Retreat) - Solitude, but on a frozen lake
    • 7. Mushroom Manor (Coldharbour Surreal Estate) - Dunmer house built from giant mushrooms
    • 6. Vampire Academy with wine bar (Daggerfall Overlook) - Come for the nibbles; stay for eternity
    • 5. Three Pillows War (Grymharth's Woe) - Re-enact the three banners war with pillow forts and floof balls
    • 4. Treefern House (Moon-sugar meadow) - Giant treefern treehouse
    • 3. Artaeum Theatre/Opera housel (Grand Psijic Manor) - Tiered Balcony
    • 2. Imperial Bridal Suite (Linchal Grand Manor) - Wedding venue with bridal suite extension
    • 1. Dragonguard Penthouse (Jode's Embrace) - 3 Extra floors, with indoor conservatory and top floor gym
  • Holmarion19
    Holmarion19
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    According to the article: "simply by entering either of these two new dungeons, you receive the Lost emote!"

    I have entered both and not received it afaik. Unless I have misunderstood, looking at the placeholder for the emote in collectibles it tells me I need the Scribes of Fate Scout achievement which requires completing both the new dungeons on normal.

    Is this right or is the article wrong?

    Thank You
    Edited by Holmarion19 on March 13, 2023 4:41PM
  • nankeenheron
    nankeenheron
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    According to the article: "simply by entering either of these two new dungeons, you receive the Lost emote!"

    Same here - it looks like the article is wrong, though that's how we've received free DLC gifts in the past.
  • Maitsukas
    Maitsukas
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    Lauranae wrote: »
    The prologue quest was not part of today ? (sorry a bit lost with all the announcements)

    The Prologue quest for a Chapter or Zone DLC has always been available at a later date,. I'd guess that Necrom's Prologue will be available around mid-April.
    PC-EU @maitsukas

    Posting the weekly Infinite Archive vendor updates.

    Also trying out new Main Quests, Companions, ToT decks, Events and Styles on PTS.
  • Elsonso
    Elsonso
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    According to the article: "simply by entering either of these two new dungeons, you receive the Lost emote!"

    I have entered both and not received it afaik. Unless I have misunderstood, looking at the placeholder for the emote in collectibles it tells me I need the Scribes of Fate Scout achievement which requires completing both the new dungeons on normal.

    Is this right or is the article wrong?

    Thank You

    My guess is that they removed the Achievement for simply entering these dungeons and forgot to tell the Marketing people.
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hi all, yes the prologue will be available at a later date. But it will be within the lifecycle of U37. We should have more information in the coming weeks.

    For those who did not get the emote, please place a ticket in with customer service noting the issue. They should be able to assist. It seems like these are isolated cases of not getting the emote. But we'll keep an eye and see if more ppl note this.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Elsonso
    Elsonso
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    ZOS_Kevin wrote: »
    For those who did not get the emote, please place a ticket in with customer service noting the issue. They should be able to assist. It seems like these are isolated cases of not getting the emote. But we'll keep an eye and see if more ppl note this.

    Thanks for the update. I wrote 230314-002486 before checking that the article talks about entering the dungeon, but the achievement "Scribes of Fate Scout" is actually for completing both dungeons on Normal.

    "Finally, simply by entering either of these two new dungeons, you receive the Lost emote! "

    lyltq42r2awv.png

    I return to my original premise that the game changed but the people writing the article weren't told. :smile:


    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • Grandsheba
    Grandsheba
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    @zoskevin @ZOS_GinaBruno So am I to understand that this chapter will be like the vast majority of other chapters ,excluding perhaps the initial imperial city and greymoore chapter in terms of doing a long story, having nothing to gain from the story as far as powers, abilities, skins, mounts or pets. As well as facing off agaisnt world ending and destroying threats that pose very little threat to your character at all and die from light attacks?

    That the majority of content that would normally be seen as rewards earned through actually playing the game will have to be bought via the eso gambling surprise mechanics? That our current characters will have absolutely no progression in their story, abilities or immersion in this chapter and we will need to purchase another new character to start over with to gain the immersive feel of this chapter and actually feel involved in the story like pretty much every other games reward system works?

    The only content worth a challenge will be the 2 dungeons we pay for and we gain access to armors we may or may not want or need for our adventure in Tamriel, mundus and Oblivion?

    So we blow through the fetch quest story line to blandly save the world again from something that doesn't feel like a threat at all but looks kinda cool and we take none of that cool aesthetic outside some armor skins with us to reinvions how we been playing this game for the past 9+ years.

    Well atleast we can use gold to buy the new houses right, like a game normally would or do we havd to go to work to get money to get stuff in this game that you ultimately change later basically spitting in the face of our time and money. Please, I'd love to be wrong but it seems like every year you offer us all up to Vaermina for some reason. My faith in having lasting joy in this game has been back stabbed every patch since before planar scraps.

    As a vet player from early launch, why should any vets invest into this experience?
    "The Tower touches all the mantles of Heaven and by its apex one can be as he will. Be as he was and yet changed for all else on that path for those that walk after. This is [CHIM] the secret of how mortals become makers, and makers back to mortals."
  • Holmarion19
    Holmarion19
    ✭✭✭
    ZOS_Kevin wrote: »
    Hi all, yes the prologue will be available at a later date. But it will be within the lifecycle of U37. We should have more information in the coming weeks.

    For those who did not get the emote, please place a ticket in with customer service noting the issue. They should be able to assist. It seems like these are isolated cases of not getting the emote. But we'll keep an eye and see if more ppl note this.

    Just to confirm there was misinformation in the website article and Elonso's premise above seems to be correct. Received a reply from Customer Support today as follows apologising for the confusion:

    "I understand that you entered both of the new dungeons added in Update 37 but did not receive the "Lost in the Woods" emote. Please note that this emote is rewarded for completing both of the new dungeons on normal difficulty and not for simply entering them. I hope that clears up any confusion."
  • Elsonso
    Elsonso
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    Elsonso wrote: »
    ZOS_Kevin wrote: »
    For those who did not get the emote, please place a ticket in with customer service noting the issue. They should be able to assist. It seems like these are isolated cases of not getting the emote. But we'll keep an eye and see if more ppl note this.

    Thanks for the update. I wrote 230314-002486 before checking that the article talks about entering the dungeon, but the achievement "Scribes of Fate Scout" is actually for completing both dungeons on Normal.

    "Finally, simply by entering either of these two new dungeons, you receive the Lost emote! "

    lyltq42r2awv.png

    I return to my original premise that the game changed but the people writing the article weren't told. :smile:


    Response from the above ticket by the support staff reinforces that this dungeon DLC did not include the long standing achievement for just going in the door. Another sign of ZOS pulling back value, but whatever.
    Greetings!

    Thank you for contacting The Elder Scrolls Online Team. My name is Gabriel and I would be more than happy to assist you today.

    I understand that you are contacting us concerning not receiving the Lost in the Woods Emote after entering Bal Sunnar. The information from the News article about the Scribes of Fate update has been updated regarding how to receive the Lost emote. The Lost in the Woods emote is earned from completing the Scribes of Fate Scout achievement.

    The Scribes of Fate Scout achievement requires the completion of the Bal Sunnar Vanquisher and Scriverener's Hall Vanquisher achievements.

    If you have any other questions or issues, please don't hesitate to reach back out to us. Please have a wonderful day!

    Regards,
    Gabriel
    The Elder Scrolls Online Team
    PC NA/EU: @Elsonso
    XBox EU/NA: @ElsonsoJannus
    X/Twitter: ElsonsoJannus
  • ethantokes
    ethantokes
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    Mist form is far too rigid of an animation. It should have some bats and perhaps happen faster and smoother and I cant say for balance yet but I feel it should go a little farther as well. Like 20m.
  • ethantokes
    ethantokes
    ✭✭
    I'm not alone in my thinking in my above post btw.
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Hi all, after checking in with our team, the article did have the information incorrect about the emote. The article has been updated to remove the incorrect info about just logging into the dungeon.

    As @Elsonso mentioned, "The Lost in the Woods" emote is earned from completing the Scribes of Fate Scout achievement. Thanks for everyone flagging this, as it helped to fix the information in the article.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • thegreatme
    thegreatme
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    @ZOS_Kevin

    Love that its now part of the base game that you can see player population in a house and see who is in your house through the housing settings, but I'm wondering if the team can make it so that arrivals/departures show up as a system message to the home owner in the chat window instead of only as pop up text in the corner of the screen?

    Its very easy to miss the arrival/departure text as it currently is and most of the time I don't notice when people come and go.

    Addons like Essential Housing Tools used to post a message to chat ("A guest has arrived 2/24", "A guest has departed 1/24") but since housing population is now a base game feature it was removed.

    I've looked high and low through the game settings and chat settings and have not found a single thing that allows me to toggle chat alerts, so I assume there are none.
    Join my Nocturnal-devoted Mercenary Reach guild! https://esokrakeclan.weebly.com/
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    Thank You ZoS!:
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    Let's See It Happen ZoS:
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