Considering how Starfield is approaching its release, Bethesda will soon start working on TES6. And we all know how bad writing was in Skyrim.
But you guys have some really good writers. I've played up till Greymoor and writing was consistently the highlight of my experience with the game. I don't know what happened after though, Greymoor chapter was awfully written and I don't know if it got better after that, but that's beside the point.
You know how back when EA made Mass Effect Andromeda they asked Need for Speed team to help with mako controls and in the end driving ended up being the only good thing about that game. Please, lend your writers to Bethesda. I really want TES6 to have something good in it as well.
SydneyGrey wrote: »ESO needs to lend its writers to FFXIV.
I always thought ESO had good writers.
Parasaurolophus wrote: »Considering how Starfield is approaching its release, Bethesda will soon start working on TES6. And we all know how bad writing was in Skyrim.
But you guys have some really good writers. I've played up till Greymoor and writing was consistently the highlight of my experience with the game. I don't know what happened after though, Greymoor chapter was awfully written and I don't know if it got better after that, but that's beside the point.
You know how back when EA made Mass Effect Andromeda they asked Need for Speed team to help with mako controls and in the end driving ended up being the only good thing about that game. Please, lend your writers to Bethesda. I really want TES6 to have something good in it as well.
I don't agree with Skyrim. Yes, the games of the tes series are not distinguished by the most grandiose plot, but they always stand out with the best lore.
I thought at least some of the team was the same? My understanding is there's some people whose job is basically to write for The Elder Scrolls generally and they work with ZOS, Bethesda or any other Zenimax subsidiary or 3rd party who is making something Elder Scrolls related.
I thought at least some of the team was the same? My understanding is there's some people whose job is basically to write for The Elder Scrolls generally and they work with ZOS, Bethesda or any other Zenimax subsidiary or 3rd party who is making something Elder Scrolls related.

I thought at least some of the team was the same? My understanding is there's some people whose job is basically to write for The Elder Scrolls generally and they work with ZOS, Bethesda or any other Zenimax subsidiary or 3rd party who is making something Elder Scrolls related.
We do collaborate regarding making sure lore is accurate and consistent between studios (we don't want Greymoor lore to be inconsistent with Skyrim, for example) , but our writers are ZOS employees. They are not going off to write for other games. And various studios have their own writers.
FrancisCrawford wrote: »What can one reasonably hope for in game writing?
- Appealing characters.
- A little character development.
- A few plot twists.
- A few plot points, twisty or otherwise, with emotional punch.
- Humor.
And of course mysteries should be resolved and Chekov crossbows fired, or else good explanations given as to why not.
Quite a few quest lines and whole areas did well by those standards, earlier in ESO's existence. Ones I've repeatedly praised include:
- Main quest
- All of Rivenspire
- Stros M'Kai main quest line
- All of Daggerfall
- Final Glenumbra skill point
- First Stormhaven skill point
- A lot of (unspecified) other DC quests
- Anything with Razum-dar and/or Queen Ayrenn
- Thieves Guild quests, unless you really hate thieving
- Wrothgar and Clockwork City main quests, although they do get tedious at points
- Summerset main quest line
- Summerset side quests, until you get sick of the high elves' attitudes.
Also, quick humor in non-quest NPC dialogue has always been a thing, and has indeed seemed to hold up well recently even as other writing seemed to fall off.
Considering how Starfield is approaching its release, Bethesda will soon start working on TES6. And we all know how bad writing was in Skyrim.
But you guys have some really good writers. I've played up till Greymoor and writing was consistently the highlight of my experience with the game. I don't know what happened after though, Greymoor chapter was awfully written and I don't know if it got better after that, but that's beside the point.
Parasaurolophus wrote: »I don't agree with Skyrim. Yes, the games of the tes series are not distinguished by the most grandiose plot, but they always stand out with the best lore.
Also anyone trying to take our talented writers:
I thought at least some of the team was the same? My understanding is there's some people whose job is basically to write for The Elder Scrolls generally and they work with ZOS, Bethesda or any other Zenimax subsidiary or 3rd party who is making something Elder Scrolls related.
There is one guy at Bethesda that is very infamous among TES fans for his...contributions, many people really want him out.
Besides, there is Rivenspire main zone quest, Orsinium main questline and Murkmire main zone questline.
Oblivion and Skyrim could only dream about telling such compelling, personal, full of drama stories. Although, gotta say Oblivion still has better writing than Skyrim. Dark Brotherhood, Thieves Guild, Mages Guild - all are miles better than anything Skyrim has to offer.
So there are definitely different people writing stories for mainline games and online spinoff.