Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
TheMightyRevan wrote: »be honest, think about the current performance and all the previous promises from zos
You DO realize that you are posting the same threads we've had to read since the game came out, don't you?
Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
Curious_Death wrote: »Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
just like after elsweyr release... non elsweyr accounts could make necromancer or like pts tested changes.... work flawless on live but yes... lets stay positive
Strider__Roshin wrote: »But back to my question, is the cold storage thing next dlc or later this year?
Curious_Death wrote: »Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
just like after elsweyr release... non elsweyr accounts could make necromancer or like pts tested changes.... work flawless on live but yes... lets stay positive
There will be bugs like always -but I don't think they will loose account data - this is their income source and some players return after a long time, if the game is still there then - and ESO doesn't seem to go away anytime soon, despite the problems with cyro - most of the game works quite well. And if you believe it or not, the last 2 patches actually achieved some performance goals - at least for me it did.
Curious_Death wrote: »Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
just like after elsweyr release... non elsweyr accounts could make necromancer or like pts tested changes.... work flawless on live but yes... lets stay positive
There will be bugs like always -but I don't think they will loose account data - this is their income source and some players return after a long time, if the game is still there then - and ESO doesn't seem to go away anytime soon, despite the problems with cyro - most of the game works quite well. And if you believe it or not, the last 2 patches actually achieved some performance goals - at least for me it did.
Mist of the game does not work quite well. Trials are a mess, vet dungeons are partially unplayable, normal dungeons are slowly being infected, and forever loading screens in overland content coupled with abilities refusing to fire had reached overland as well. It's not nearly as bad as cyro, but this is exactly how it started there too..
The servers have reached their maximum capacity and calculation capacity. And the more changes , new sets, new dlc, new quests they introduce, the worse it's going to get. They need to replace the old server tech with new tech that can handle it, otherwise what we see in cyro, will be Overland's fate too eventually.
Curious_Death wrote: »Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
just like after elsweyr release... non elsweyr accounts could make necromancer or like pts tested changes.... work flawless on live but yes... lets stay positive
There will be bugs like always -but I don't think they will loose account data - this is their income source and some players return after a long time, if the game is still there then - and ESO doesn't seem to go away anytime soon, despite the problems with cyro - most of the game works quite well. And if you believe it or not, the last 2 patches actually achieved some performance goals - at least for me it did.
Mist of the game does not work quite well. Trials are a mess, vet dungeons are partially unplayable, normal dungeons are slowly being infected, and forever loading screens in overland content coupled with abilities refusing to fire had reached overland as well. It's not nearly as bad as cyro, but this is exactly how it started there too..
The servers have reached their maximum capacity and calculation capacity. And the more changes , new sets, new dlc, new quests they introduce, the worse it's going to get. They need to replace the old server tech with new tech that can handle it, otherwise what we see in cyro, will be Overland's fate too eventually.
I don't consider Trials and vet content to be "most of the game" - it is tiny part of the game in certain locations. most of the game is to me overland content, where people quest and explore Tamriel and that works really well currently.
There are problems with the game - certainly - but I doubt that a lot of players really recognize those - beside longer loading screens when zoning in - but otherwise it runs really well for most doing just normal overland stuff - and that is most likely the majority of players.
stefan.gustavsonb16_ESO wrote: »JumpmanLane wrote: »People who support this game in its current state aren't ACTUALLY playing the game.
...
They are not in Cyro PvPing. They are not in vTrials pushing leader boards. They are not doing vDungeons, particularly DLC ones.
...
So, anyone not doing those things is "not actually playing the game"? You don't think that's a bit of an overstatement in your behalf?
Having said that, I had considerable problems healing in a vet trial, with abilities not firing and being frozen in place for several seconds at at time, and that was not fun at all. Still, we made it through after a wipe, and we were not aiming for any leaderboards, so it was still a fun overall experience. I also had a good group wiping several times in vICP because nobody in the group could get their presses of the X key to register. With the particular mechanic in there, that bug means certain death. First we gave up on hard mode, then we just gave up on the fight altogether when nobody survived even the first fall.
Yes, the game has problems, and of course I would like to see them solved. However, the game is nowhere near unplayable for me, and I'm doing quite a lot more than picking flowers. (Although, full disclosure, yes, I do that, too.)
JumpmanLane wrote: »JumpmanLane wrote: »People who support this game in its current state aren't ACTUALLY playing the game. They are standing around tallking to other folks or picking flowers or role playing or doing dolmens or something. THEY ARE NOT PLAYING THE GAME ON ANY KIND OF HIGH LEVEL. That much must be made clear.
They are not in Cyro PvPing. They are not in vTrials pushing leader boards. They are not doing vDungeons, particularly DLC ones. ZOS can possibly make some money off of people NOT playing their game, but for every new person that buys this game, ZOS runs the risk of alienating: as soon as a new player actually gets good at the game, reaches endgame and plays it at a high level, ALL OF THE BUGS hit them in the face.
ZOS mentioned in their announcements concerning testing the changes to light and heavy attacks that the climb was steep and most didnt enjoy the climb. How much is any new player going to enjoy "the climb" when once they reach the mountain top the game stops working lol.
Well I am going to call you on that bulls***t.
I spent all my time yesterday in a number of vet HM DLC dungeons. They all worked perfectly well. No disconnects, no desyncs nothing like that at all. I played with players from around Europe and Africa.
Today I’ll be back in them and vet trials. Looking forward to it.
Maybe you can’t do this content, which is sad for you, but it’s out there working. You don’t want to play,? Jump off man.
I’m a Grade 2 Grand Overlord and l PvP EVERYDAY. PCNA and I’m in America. I got fiber optic internet. I play on a gaming rig WELL over spec for this game.
Say what you want to say. White Knight all you want to: THIS GAME IS BROKEN....ZOS admits that. Why can’t you? Lol.
Possibly because it isn’t?
It was genuinely non-functional for a while on Monday when the PC EU server crashed and had to be ‘maintained’. But yesterday it was working perfectly in vet DLC dungeon content for the entire evening.
I don’t know about PC NA, it seemed OK when I popped over when PC EU was down...
You might want to redefine your notion of ‘broken’.
Curious_Death wrote: »Curious_Death wrote: »Strider__Roshin wrote: »Wow just realized it's been 9 months since I played. When is that deleting of cold accounts supposed to occur? I'm going to have to redownload and login before that happens.
Cold storage is not deleting accounts but putting them on a kind of backup server - and just pull it out, if the player returns.
and ... u believe it will works flawless ?
Well, I guess they will be able to put something from one server onto another without to delete it in the process - so yes.
just like after elsweyr release... non elsweyr accounts could make necromancer or like pts tested changes.... work flawless on live but yes... lets stay positive
There will be bugs like always -but I don't think they will loose account data - this is their income source and some players return after a long time, if the game is still there then - and ESO doesn't seem to go away anytime soon, despite the problems with cyro - most of the game works quite well. And if you believe it or not, the last 2 patches actually achieved some performance goals - at least for me it did.
Mist of the game does not work quite well. Trials are a mess, vet dungeons are partially unplayable, normal dungeons are slowly being infected, and forever loading screens in overland content coupled with abilities refusing to fire had reached overland as well. It's not nearly as bad as cyro, but this is exactly how it started there too..
The servers have reached their maximum capacity and calculation capacity. And the more changes , new sets, new dlc, new quests they introduce, the worse it's going to get. They need to replace the old server tech with new tech that can handle it, otherwise what we see in cyro, will be Overland's fate too eventually.
I don't consider Trials and vet content to be "most of the game" - it is tiny part of the game in certain locations. most of the game is to me overland content, where people quest and explore Tamriel and that works really well currently.
There are problems with the game - certainly - but I doubt that a lot of players really recognize those - beside longer loading screens when zoning in - but otherwise it runs really well for most doing just normal overland stuff - and that is most likely the majority of players.
It must be nice to be so dismissive. Well, when the issues hit overland in full force, enjoy the " i told you so's". I already notice my abilities not firing in overland, my weaves not working, my streaks mis firing, and random hiccups in connection. This is exactly how it started in cyro.
But you do you. But dont expect sympathy from dungeon, trial, or pvp players when it hits.
JumpmanLane wrote: »JumpmanLane wrote: »JumpmanLane wrote: »People who support this game in its current state aren't ACTUALLY playing the game. They are standing around tallking to other folks or picking flowers or role playing or doing dolmens or something. THEY ARE NOT PLAYING THE GAME ON ANY KIND OF HIGH LEVEL. That much must be made clear.
They are not in Cyro PvPing. They are not in vTrials pushing leader boards. They are not doing vDungeons, particularly DLC ones. ZOS can possibly make some money off of people NOT playing their game, but for every new person that buys this game, ZOS runs the risk of alienating: as soon as a new player actually gets good at the game, reaches endgame and plays it at a high level, ALL OF THE BUGS hit them in the face.
ZOS mentioned in their announcements concerning testing the changes to light and heavy attacks that the climb was steep and most didnt enjoy the climb. How much is any new player going to enjoy "the climb" when once they reach the mountain top the game stops working lol.
Well I am going to call you on that bulls***t.
I spent all my time yesterday in a number of vet HM DLC dungeons. They all worked perfectly well. No disconnects, no desyncs nothing like that at all. I played with players from around Europe and Africa.
Today I’ll be back in them and vet trials. Looking forward to it.
Maybe you can’t do this content, which is sad for you, but it’s out there working. You don’t want to play,? Jump off man.
I’m a Grade 2 Grand Overlord and l PvP EVERYDAY. PCNA and I’m in America. I got fiber optic internet. I play on a gaming rig WELL over spec for this game.
Say what you want to say. White Knight all you want to: THIS GAME IS BROKEN....ZOS admits that. Why can’t you? Lol.
Possibly because it isn’t?
It was genuinely non-functional for a while on Monday when the PC EU server crashed and had to be ‘maintained’. But yesterday it was working perfectly in vet DLC dungeon content for the entire evening.
I don’t know about PC NA, it seemed OK when I popped over when PC EU was down...
You might want to redefine your notion of ‘broken’.
ZOS said it themselves when "declining " to fix certain bugs in the past: They don't affect the majority of the play base because the majority of the play base isn't playing the game on a high enough level to notice. PvE or PvP. The better you get at the game the worse it plays. Period.
TheMightyRevan wrote: »be honest, think about the current performance and all the previous promises from zos
Strider__Roshin wrote: »But back to my question, is the cold storage thing next dlc or later this year?
Account Database “Cold Storage”: This work is scheduled to start after the Database Caching work and has been shifted out to Update 28 or Update 29 based on how the Database Caching goes.