ketsparrowhawk wrote: »Just needs to be made blockable again.
MashmalloMan wrote: »MashmalloMan wrote: »3.8k magicka lowered to 3k magicka.
33% stacking cost increased to 80%.
4s stacking cost duration increased to 6s.
So live:
Mag Sorc Breton 5 Light. (78% cost)
3780 mag * .78 = 2949 mag
2949 * 1.33 = 3931
3931 * 1.33 = 5228
Spamming streak 3x gives you 45m distance, enough time to Dark Conversion 2-3 times, allowing the 4s cost increase to stop and gaining back all the magicka spent.
Dark Conversion = 2161 * 0.94(class passive) * 0.98 (1 med) = 1991 stam
Converting 3982 stam into 7.2k magicka + magicka regen over 4-6 seconds is roughly 10-13k magicka restored.
5228 + 3931 + 2949 = 12,108 magicka.
So in this scenario, the mag sorc can continuously do this loop with the same amount of magicka pretty easily. With a decreased cost and increased stacking bonus, this loop changes.
Mag Sorc Breton 5 Light. (78% cost)
3000 mag * 0.78 = 2340 mag (609 less than live)
2340 mag * 1.8 = 4212 mag (281 more than live)
4212 mag * 1.8 = 7582 mag (2354 more than live)
7582 + 4212 + 2340 = 14,134 magicka. (2k more than live)
Lets not forget the +6 second stacking cool down I suggested here, forces the Sorc to wait or else they will have to spend 13,648 more magicka on a 4th cast which would take 3 dark conversions just to recover from alone, a 4th cast of streak would of been 6969 magicka without the change. This amount of stamina drain is very difficult to sustain and leaves them vulnerable.
I like the thinking, however at the moment many stamsorcs use streak to avoid execute. It shouldn’t be such a powerful magica ability that is so accessible to stamina, compare this to Petrify which has no aoe or gap close Is 4050 base cost and the removal of it from the average stam dks toolkit is much healthier gameplay that when they all ran it. From the maths, I can see that 100% cost increase is too much, however moved to 50-60% cost increase. However a high base cost is needed, unless the gap close removed.
MashmalloMan wrote: »MashmalloMan wrote: »3.8k magicka lowered to 3k magicka.
33% stacking cost increased to 80%.
4s stacking cost duration increased to 6s.
So live:
Mag Sorc Breton 5 Light. (78% cost)
3780 mag * .78 = 2949 mag
2949 * 1.33 = 3931
3931 * 1.33 = 5228
Spamming streak 3x gives you 45m distance, enough time to Dark Conversion 2-3 times, allowing the 4s cost increase to stop and gaining back all the magicka spent.
Dark Conversion = 2161 * 0.94(class passive) * 0.98 (1 med) = 1991 stam
Converting 3982 stam into 7.2k magicka + magicka regen over 4-6 seconds is roughly 10-13k magicka restored.
5228 + 3931 + 2949 = 12,108 magicka.
So in this scenario, the mag sorc can continuously do this loop with the same amount of magicka pretty easily. With a decreased cost and increased stacking bonus, this loop changes.
Mag Sorc Breton 5 Light. (78% cost)
3000 mag * 0.78 = 2340 mag (609 less than live)
2340 mag * 1.8 = 4212 mag (281 more than live)
4212 mag * 1.8 = 7582 mag (2354 more than live)
7582 + 4212 + 2340 = 14,134 magicka. (2k more than live)
Lets not forget the +6 second stacking cool down I suggested here, forces the Sorc to wait or else they will have to spend 13,648 more magicka on a 4th cast which would take 3 dark conversions just to recover from alone, a 4th cast of streak would of been 6969 magicka without the change. This amount of stamina drain is very difficult to sustain and leaves them vulnerable.
I like the thinking, however at the moment many stamsorcs use streak to avoid execute. It shouldn’t be such a powerful magica ability that is so accessible to stamina, compare this to Petrify which has no aoe or gap close Is 4050 base cost and the removal of it from the average stam dks toolkit is much healthier gameplay that when they all ran it. From the maths, I can see that 100% cost increase is too much, however moved to 50-60% cost increase. However a high base cost is needed, unless the gap close removed.
ok, so u are playing a DK and complain about stam sorcs?
This would help improve sorc sustain in PVE and stop the spamming of a poorly balanced ability.
But if you CC break free Streak you cannot be stunned for another 7s and with conversion you can use an interrupt (like Crushing Shock/ Flying Daggers/ Venom Arrow)
Do you really think that ppl who make this kind of treads even know that interrupt exist in this game?!
It's obvious he never played the class since he doesn't even know mechanics behind the skill he want's nerfed.
99% of nerf sorc treads are made by ppl who never played the class.
It's obvious that people like you have no counter argument but still want to disagree. 99% of nerf cry comments are made by players who don't understand balance.
Do you argue about fine nuances of world economy with a child?! Ofc not.But if you CC break free Streak you cannot be stunned for another 7s and with conversion you can use an interrupt (like Crushing Shock/ Flying Daggers/ Venom Arrow)
Do you really think that ppl who make this kind of treads even know that interrupt exist in this game?!
It's obvious he never played the class since he doesn't even know mechanics behind the skill he want's nerfed.
99% of nerf sorc treads are made by ppl who never played the class.
It's obvious that people like you have no counter argument but still want to disagree. 99% of nerf cry comments are made by players who don't understand balance.
Joinovikova wrote: »ketsparrowhawk wrote: »Just needs to be made blockable again.
No it not need until they make other unblockabke stuns blockable...
ketsparrowhawk wrote: »Joinovikova wrote: »ketsparrowhawk wrote: »Just needs to be made blockable again.
No it not need until they make other unblockabke stuns blockable...
Not all stuns need to function the same way. Sorc has a very well-rounded toolkit. An unblockable stun in the form of streak is a bit much when added on top of everything else they have access to. If DK had the range, mobility, and burst potential of a Sorc then sure.. make fossilize blockable too.
What do you expect people to do? they completely gutted power surge. Dark Conversion is janky and hard to use well in a rotation due to the long cast time, its a skill I never even touched before I literally was forced to.
Calling it OP is delusional.
MashmalloMan wrote: »MashmalloMan wrote: »3.8k magicka lowered to 3k magicka.
33% stacking cost increased to 80%.
4s stacking cost duration increased to 6s.
So live:
Mag Sorc Breton 5 Light. (78% cost)
3780 mag * .78 = 2949 mag
2949 * 1.33 = 3931
3931 * 1.33 = 5228
Spamming streak 3x gives you 45m distance, enough time to Dark Conversion 2-3 times, allowing the 4s cost increase to stop and gaining back all the magicka spent.
Dark Conversion = 2161 * 0.94(class passive) * 0.98 (1 med) = 1991 stam
Converting 3982 stam into 7.2k magicka + magicka regen over 4-6 seconds is roughly 10-13k magicka restored.
5228 + 3931 + 2949 = 12,108 magicka.
So in this scenario, the mag sorc can continuously do this loop with the same amount of magicka pretty easily. With a decreased cost and increased stacking bonus, this loop changes.
Mag Sorc Breton 5 Light. (78% cost)
3000 mag * 0.78 = 2340 mag (609 less than live)
2340 mag * 1.8 = 4212 mag (281 more than live)
4212 mag * 1.8 = 7582 mag (2354 more than live)
7582 + 4212 + 2340 = 14,134 magicka. (2k more than live)
Lets not forget the +6 second stacking cool down I suggested here, forces the Sorc to wait or else they will have to spend 13,648 more magicka on a 4th cast which would take 3 dark conversions just to recover from alone, a 4th cast of streak would of been 6969 magicka without the change. This amount of stamina drain is very difficult to sustain and leaves them vulnerable.
I like the thinking, however at the moment many stamsorcs use streak to avoid execute. It shouldn’t be such a powerful magica ability that is so accessible to stamina, compare this to Petrify which has no aoe or gap close Is 4050 base cost and the removal of it from the average stam dks toolkit is much healthier gameplay that when they all ran it. From the maths, I can see that 100% cost increase is too much, however moved to 50-60% cost increase. However a high base cost is needed, unless the gap close removed.
ok, so u are playing a DK and complain about stam sorcs?
MashmalloMan wrote: »MashmalloMan wrote: »3.8k magicka lowered to 3k magicka.
33% stacking cost increased to 80%.
4s stacking cost duration increased to 6s.
So live:
Mag Sorc Breton 5 Light. (78% cost)
3780 mag * .78 = 2949 mag
2949 * 1.33 = 3931
3931 * 1.33 = 5228
Spamming streak 3x gives you 45m distance, enough time to Dark Conversion 2-3 times, allowing the 4s cost increase to stop and gaining back all the magicka spent.
Dark Conversion = 2161 * 0.94(class passive) * 0.98 (1 med) = 1991 stam
Converting 3982 stam into 7.2k magicka + magicka regen over 4-6 seconds is roughly 10-13k magicka restored.
5228 + 3931 + 2949 = 12,108 magicka.
So in this scenario, the mag sorc can continuously do this loop with the same amount of magicka pretty easily. With a decreased cost and increased stacking bonus, this loop changes.
Mag Sorc Breton 5 Light. (78% cost)
3000 mag * 0.78 = 2340 mag (609 less than live)
2340 mag * 1.8 = 4212 mag (281 more than live)
4212 mag * 1.8 = 7582 mag (2354 more than live)
7582 + 4212 + 2340 = 14,134 magicka. (2k more than live)
Lets not forget the +6 second stacking cool down I suggested here, forces the Sorc to wait or else they will have to spend 13,648 more magicka on a 4th cast which would take 3 dark conversions just to recover from alone, a 4th cast of streak would of been 6969 magicka without the change. This amount of stamina drain is very difficult to sustain and leaves them vulnerable.
I like the thinking, however at the moment many stamsorcs use streak to avoid execute. It shouldn’t be such a powerful magica ability that is so accessible to stamina, compare this to Petrify which has no aoe or gap close Is 4050 base cost and the removal of it from the average stam dks toolkit is much healthier gameplay that when they all ran it. From the maths, I can see that 100% cost increase is too much, however moved to 50-60% cost increase. However a high base cost is needed, unless the gap close removed.
ok, so u are playing a DK and complain about stam sorcs?
I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
NordSwordnBoard wrote: »First off, have you played Magsorc and used streak? Do you know what your asking for from experience on both the giving and receiving end? It doesn't sound that way.
Secondly, streak works very well against the blocking sword and board types you dislike as well. You can stun 2 using guard at the same time if you time it well. Hmmm, what other unblockable stuns exist in the game? Think about what you might be taking away from the whole "ecosystem", one pest species could be preying upon worse pests.This would help improve sorc sustain in PVE and stop the spamming of a poorly balanced ability.
Oh, Win-Win how convenient! All the PvE Stam sorcs also now support your argument lol It was all a disguised buff pve stamsorc thread everybody!
MartiniDaniels wrote: »Streak hard-counters full melee S&B backbar builds (in open world). So if you'll nerf streak those slow builds which really plague PVP now, they will become even more dominant and will crawl out from resource towers.
So far streak is most powerful ability against me now... but... but it is interesting to fight against it. No need to nerf it, only thing which must be done is to add unchained perk as default so it will work in no-CP too. Because sustaining against streak spam in no-CP is really hard.
Joinovikova wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
Why people do not understand what does it mean "OP" if some one in some cases are able to escape from you its not mean this is op and must be nerfed. mag sorc has no chance to win in mele combat agins decend mele player so only way is try to run and gain better position. Streak has many counter not only every charge is cheaper and can be spam. There is also another counter Channeled Acceleration.
Joinovikova wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
Why people do not understand what does it mean "OP" if some one in some cases are able to escape from you its not mean this is op and must be nerfed. mag sorc has no chance to win in mele combat agins decend mele player so only way is try to run and gain better position. Streak has many counter not only every charge is cheaper and can be spam. There is also another counter Channeled Acceleration.
Don't forget all melee skills are stronger, stamina melee are also cheaper than regular sorcerer skills and there is also 200ms minimal travel time ( which can be even more -to 400, depends on skill)
Sorcerer is ranged, there are disadvantages for it, yet they want you to play melee with them.
Joinovikova wrote: »Joinovikova wrote: »MartiniDaniels wrote: »I agree with removing stun from streak. That is just abused by ballgroups atm.
You have to remember that streak is most expensive spell in game. There isnt just as expensive by far. Just slot gapcloser and you can spam it with fracture of streak cost, following streaking sorc.
I tested it with templar and nightblade gapclosers and it works perfectly. Even better is Critical Rush from 2h. That damage is significant and no sorc can sustain spamming shield (base cost 4200) with streak and streak penalisation.
There are ways how to deal easily with streaking sorc. Its just noone is using gapclosers anymore. I say something similar to nightblades. Like cloak it has counters. Just use them
Minimal LOS and your gap closer won't work. Streak stun through you + another streak and you are out of gap closer range. If sorc maintains his resources properly he can disengage at will in 95% of cases and only another sorc can catch him.
Why people do not understand what does it mean "OP" if some one in some cases are able to escape from you its not mean this is op and must be nerfed. mag sorc has no chance to win in mele combat agins decend mele player so only way is try to run and gain better position. Streak has many counter not only every charge is cheaper and can be spam. There is also another counter Channeled Acceleration.
Don't forget all melee skills are stronger, stamina melee are also cheaper than regular sorcerer skills and there is also 200ms minimal travel time ( which can be even more -to 400, depends on skill)
Sorcerer is ranged, there are disadvantages for it, yet they want you to play melee with them.
I understand when people cry about mag sorc in 2016 when y mag sorc was unbalanced, but cry now after all nerfs?... and with reason I am not able to hunt and instant kill mag sorc on my heavy resistant meta build and sorc sometime escape from my kill combo....
Streak stun and damage should be blockable. Sorc already has Rune Cage as unblockable stun. Then they would have a stun that owns rollies and a stun that owns blocktards, but not one stun that does both.