rfennell_ESO wrote: »The way to fix queue jumpers is to make dungeons 5 or 6 man.
it's the nature of the 4 man group with a total lack of tanks that causes the issue.
Can't be that hard to scale it.
Gotta vote no. You are assuming what defines a role. You are also locking content behind a performance test. Both go against the play as you want style this game is suppose to represent.
I wouldn't mind the training concept but in no way should completing it be a prerequisite to being able to play content.
I don't like when players come in with a fake role and depending on the difficulty of the dungeon if I encounter a fake role I explain why I am leaving then I go.
I would like to see a change so a player can only queue as one role. Many players just queue as all three to get in fast. We have a couple of players in our guild that likes to do this. When I group with them and we need other random players I tell them pick the role they want to play or I will not queue with them. If it is a premade group I don't care as we all go in knowing what to expect.
Sophocles1 wrote: »Why won’t people tank? I love my tank dk....why is it perceived to not be fun?
dtsharples wrote: »It doesn't really need any additional coding.
It needs the player-base to wake up and do something about it themselves.
If a fake tank joins who isn't even taunting - Vote to kick.
If a healer joins who has no heal - Vote to kick.
If the DDs are light attacking everything - Vote to kick.
We need to start being less accommodating to people who are not performing the role they sign up for.
Just continuing to carry them / let them ruin dungeon runs is why it is so prevalent. If the players themselves had nipped this in the bud a long time ago, you wouldn't see it anywhere near as often as you do now.
And you can bet that it isn't the newer player who are abusing the system either....
Once these people have been on an hour long cooldown for dungeons they might start to change their approach - or just at least Attempt to perform the role they signed up for.
dtsharples wrote: »Once these people have been on an hour long cooldown for dungeons they might start to change their approach - or just at least Attempt to perform the role they signed up for.
Sadly, even with role certs, self-absorbed DDs who are far too important and awesome to wait in the DPS queue with the rest of us will get the cert and then queue as tanks on their DDs anyway.
And be proud about it.
Read these forums; DD prima donnas actually brag about fake-tanking so that their queues are shorter.
dtsharples wrote: »All it would take is for the dungeon ready pop-up notification to include a signal to say that the dungeon is already in progress.
And then you choose if you do want to accept or not.
Not accepting just means the queue continues. Accepting means you take on the role knowing the full story.
For someone farming an undaunted hat, or just wanting to finish a particular dungeon for undaunted XP, joining half way through a dungeon might actually be beneficial.
Merlin13KAGL wrote: »Content is already locked behind a performance test. Why do you think so many groups wipe or can't clear?Gotta vote no. You are assuming what defines a role. You are also locking content behind a performance test. Both go against the play as you want style this game is suppose to represent.
This kind of thing just certifies some level of experience. Things like RDF wouldn't necessarily need to require it (it could be optional on the part of the person queuing), but I suspect it would go a long way towards acceptable possibilities.
Who would you rather want in your vet (possibly HM) queue, someone that's successfully performed the role 200 times, or someone that's tried to BS the queue and fake failed miserably 200 times?
It could even be a recommendation, not a requirement ~ a suggestion, if you will?
Play as you want != guaranteed clear as you want, and it never will, at least not at Vet and above.
jaschacasadiob16_ESO wrote: »The simple fact that you select a role does not mean you will be able to do it. That is the source of the problem. And exactly what kids and trolls enjoy doing. There is no punishment.vonScuzzman wrote: »The easy solution? How about when your character reaches level 50 you select your role - forever.
As a matter of fact, it would be as simple as having a proper black list system in place: you won't be grouped with anyone who's blacklisted. At some point, those kids/trolls, even if playing their real role, won't group up with anyone and must group manually.
Read the title and I already can tell you’d be the type of DPS to cry that the “tank” is killing a boss in 5 seconds and you don’t have enough time to RP before the fight.
In this day and age of eso, just about every non DLC vet dung can be solod on a good DPS.
Get over it. Ques on DPS is already insanely long, so queing as tank and or healer as a DPS doesn’t hurt. Especially since every dungeon in the game non DLC can be ran with 4 DPS and if you can’t do that, you’re pretty bad.
Bolded part is your performance test.Merlin13KAGL wrote: »Content is already locked behind a performance test. Why do you think so many groups wipe or can't clear?Gotta vote no. You are assuming what defines a role. You are also locking content behind a performance test. Both go against the play as you want style this game is suppose to represent.
This kind of thing just certifies some level of experience. Things like RDF wouldn't necessarily need to require it (it could be optional on the part of the person queuing), but I suspect it would go a long way towards acceptable possibilities.
Who would you rather want in your vet (possibly HM) queue, someone that's successfully performed the role 200 times, or someone that's tried to BS the queue and fake failed miserably 200 times?
It could even be a recommendation, not a requirement ~ a suggestion, if you will?
Play as you want != guaranteed clear as you want, and it never will, at least not at Vet and above.
Content is not locked behind a performance test. I can enter any dungeon or delve I wish. There is no guarantee I will finish the content...
You do, and you can. Literally walk your character with premade group up to the door and enter.but I at least get in the door so I can give it a try. This idea doesn't even let you in the door.
Read the title and I already can tell you’d be the type of DPS to cry that the “tank” is killing a boss in 5 seconds and you don’t have enough time to RP before the fight.
In this day and age of eso, just about every non DLC vet dung can be solod on a good DPS.
Get over it. Ques on DPS is already insanely long, so queing as tank and or healer as a DPS doesn’t hurt. Especially since every dungeon in the game non DLC can be ran with 4 DPS and if you can’t do that, you’re pretty bad.
Oh HI!
Just though I'd let you know I don't really play DPS but when I do I don't really care what the "Tank" does unless it fails. That's what this system would be all about, minimising failure and encouraging success through failure. The ability for the dungeon to be cleared by 4 DPS depends entirely on the ability of the players involved and for new players and people with limited capability or skill maintaining the dungeon grouping roles is very useful.
Yes you're right queues on DPS are insanely long because of lack of tanks why not roll one, I can even give you a Mag NB heal tank spec which is a load of fun and very challenging to play which can clear pretty much all four toon content.
Queuing as a tank when you're a DD only and rolling into the ever expanding list of DLC dungeons does hurt though it hurts exactly 45 minutes of other peoples time and 15 minutes of yours when you re-queue + any amount of time used in said dungeon before ye realise it's impossible to finish.
DaveMoeDee wrote: »
I feel like you are so obsessed with fake tanks that you haven't addressed fake DD. How will you get rid of fake DD? Being unable to tank or heal doesn't make you a DD. Fake DDs annoy me as a tank. I have been stuck with fake DDs in vet dungeons where damage was so low, we couldn't complete the dungeon. It is as big of a problem as fake tanks. Are you giving them a pass?
The secret world did that... it didn't go down real well actually it made dungeons even more niche..
The secret world did that... it didn't go down real well actually it made dungeons even more niche..
This system is very different to the secret world system in that it doesn't prevent you from accessing the content if you really want to. You can queue with three of your friends and by pass the system using RDF or you can take yourself and x friends directly into the instance on whatever level you choose.
Content is not block merely a competence level is applied.
Merlin13KAGL wrote: »Bolded part is your performance test.Merlin13KAGL wrote: »Content is already locked behind a performance test. Why do you think so many groups wipe or can't clear?Gotta vote no. You are assuming what defines a role. You are also locking content behind a performance test. Both go against the play as you want style this game is suppose to represent.
This kind of thing just certifies some level of experience. Things like RDF wouldn't necessarily need to require it (it could be optional on the part of the person queuing), but I suspect it would go a long way towards acceptable possibilities.
Who would you rather want in your vet (possibly HM) queue, someone that's successfully performed the role 200 times, or someone that's tried to BS the queue and fake failed miserably 200 times?
It could even be a recommendation, not a requirement ~ a suggestion, if you will?
Play as you want != guaranteed clear as you want, and it never will, at least not at Vet and above.
Content is not locked behind a performance test. I can enter any dungeon or delve I wish. There is no guarantee I will finish the content...
If you have no chance in hell of clearing the content, call it whatever you like, but you're failing the check.You do, and you can. Literally walk your character with premade group up to the door and enter.but I at least get in the door so I can give it a try. This idea doesn't even let you in the door.
What you don't get to be allowed to do is queue up to enter said impossible content and drag three other people along for the ride.
You don't need RDF to access anything directly, and this requirement would be relevant only to RDF.
There is absolutely nothing wrong with expecting some level of competence. If you wish to go far out into left field with play as you want, with little chance of clear as you want, you shouldn't expect other people to remain tolerant about it.
In either case, do your role, and it's never an issue, is it? Using RDF implies you have some clue what your role is and how to perform it. Least important in norm, more important in vet, pretty much required with HM and a lot of the DLC's.
The cert would simply be an indicator that you can do what you're already saying (to three other people) you can do, the moment you check that little box.