Akamai are advertising that subnet 198.20.200.0/24 at the Honk Kong Internet Exchange, and iiNet is using Singapore via SWM3 as a best path (the alternative to HK via the east coast would be slower from Perth).
This game server appears to be protected by Akamai Prolexic, which is an anti-(D)DoS routing service. That is the reason the path within/beyond Akamai's network is hidden. According to iiNet looking glass, there is no alternative path advertised, so the routing decision is Akamai's and iiNet has little say in it.
Lashiec writes...
So should I be messaging Akamai?
No, this advertisement is deliberate. Possibly the destination server is seeing malicious traffic so they are trying to mitigate the effect by using Akamai's Prolexic service.
The basic way prolexic works is
1. Direct traffic to somewhere they have a lot of capacity.
2. Filter out any DOS or otherwise unwanted data.
3. Pass on 'clean' traffic to the target server.
Users for any protected server worldwide will be routed to the closest scrubbing centre.
Users and attackers route through the
closest scrubbing center where malicious
IP addresses are identified and blocked
Akamai also claims they have such a scrubbing centre in Sydney, and if so, I'm not sure why it does not appear to be used by Australian ISPs.
Dedicated global network —
Akamai’s Prolexic network includes seven globally distributed scrubbing centers with more than 3.5 Tbps of dedicated network bandwidth today.
Scrubbing centers are located in Ashburn, VA (USA), Frankfurt (Germany), Hong Kong (China), London(UK), San Jose, CA (USA), Sydney (Australia) and Tokyo (Japan)
source: https://www.akamai.com/us/en/multimedia/documents/product-brief/prolexic-routed-product-brief.pdf
edit: here's a press release about the Sydney centre from March 1st, 2016 https://www.akamai.com/us/en/about/news/press/2016-press/new-scrubbing-centre-in-sydney-will-combat-ddos-attacks.jsp
Same here playing from Australia. It has now been 3 weeks since this problem started, right after the maintenance, and so far I haven't seen any improvement. I went from 220ms to 400ms and the game has been barely playable since then. I can feel the latency in PvE and PvP became impossible. My unchanged latency in other games and other ESO players having the same issues confirm that it is not a problem coming from my internet connexion. My Australian and Kiwi mates are in the same situation and from what I can read on the forum, we are not the only countries.
It really sucks because I had decided to give another chance to ESO (left a few weeks after the release) a few months ago and so far, I was very happy with the current state of the game. I was really looking forward to keep progressing in the game but after three weeks of logging, hoping that things would be better, I just decided to give up and I now just cancelled my ESO+ subscription and decided to go for another MMO. I will probably check in 6 months or a year if the problems are fixed and maybe give it a try again. Still frustrating because I really enjoyed my time playing ESO and I was hoping that I could keep doing so...
I think the most frustrating thing is the lack of communication from ZOS, which they are famous for.
ZOS did something that changed Australia's latency, they didn't tell us what they did or why, and they have yet to tell us how to fix it.