ScottK1994 wrote: »It's true. All rare things cause envy to atleast some people
I think people often forget that at the end of the day this is a company trying to increase revenue like all companies. Does it really matter if they want to sell things for however long they want? Either you want it and you buy it or you don't and won't buy it. I think of it as an impulse buy like the stuff on the counter when checking out at a convenience store.
ZOS dont exactly have to do things that suit you.
Theyre a business that are out to make money and if you blame them for that then you have absolutely no sense of the business world.
Try opening your own business and you'll know what they/I mean
CapnPhoton wrote: »I think people often forget that at the end of the day this is a company trying to increase revenue like all companies. Does it really matter if they want to sell things for however long they want? Either you want it and you buy it or you don't and won't buy it. I think of it as an impulse buy like the stuff on the counter when checking out at a convenience store.
This sums it up. If you are in business you understand this statement. Why and how does a company try to make money? Advertising, special or limited offers, etc...this can't possibly be the first time you have every seen this. As for getting fussy about something companies have been doing for a long time, its a bit of an over reaction.
ZOS dont exactly have to do things that suit you.
Theyre a business that are out to make money and if you blame them for that then you have absolutely no sense of the business world.
Try opening your own business and you'll know what they/I mean
Hmm, I'd rather open a business to provide a service to customers because I'm passionate about what I'd do, rather than open a business just to make money. Making customers happy would benefit the business than if I ignored the customers.
Zenimax have a created a wonderful world with hours upon hours of content and lore, with millions of players getting lost in it. And then you come along and tell me "they're a business that are out to make money". That's the problem right there. Your way of thinking is ruining it for everyone.
*charges you $10 to unlock hotbars*
"They're a business that are out to make money!"
*puts a paywall on things that should have been available from the start*
"They're just trying to make money!!"
Zero passion for games right there.
khele23eb17_ESO wrote: »CapnPhoton wrote: »I think people often forget that at the end of the day this is a company trying to increase revenue like all companies. Does it really matter if they want to sell things for however long they want? Either you want it and you buy it or you don't and won't buy it. I think of it as an impulse buy like the stuff on the counter when checking out at a convenience store.
This sums it up. If you are in business you understand this statement. Why and how does a company try to make money? Advertising, special or limited offers, etc...this can't possibly be the first time you have every seen this. As for getting fussy about something companies have been doing for a long time, its a bit of an over reaction.
The question is - would you rather have your games made by companies like CD Project Red who strive to earn money by providing the best product possible thus gaining long term customer loyalty or like EA who try to earn money by tricking their customers to buy crap with marketing ploys.
I see 2 ways that ZOS shoots themselves in the gift by such short availability windows.
1. 4 days is (roughly) average for a vacation, meaning there are people who won't be able to buy it because they don't have access to the game, meaning less money for them
2. A fair number of people live "paycheck to paycheck" without leaving it in the store for at least 2 weekend, they are missing out on *that* particular revenue.
Most games I've seen use a month (or so) as their "limited time" windows. If that is the norm, there is likely a good reason for it.
DRXHarbinger wrote: »When was the last time you saw the drugar polymorph? No one bothers with common items it's all about what's rare at the time. Take the Dro M'artha senche to a stater zone and people do nothing but message you ask how you get it. You tell them it was time limited and boom thr next item that comes up they jump on it. Damn zos has me working for them now.
I don't think the next TES game will operate like this. They're using tactics common to a lot of MMO's. I'm not defending that but I do think one has to realize the MMO product is not the same as the standalone series.Wreuntzylla wrote: »khele23eb17_ESO wrote: »CapnPhoton wrote: »I think people often forget that at the end of the day this is a company trying to increase revenue like all companies. Does it really matter if they want to sell things for however long they want? Either you want it and you buy it or you don't and won't buy it. I think of it as an impulse buy like the stuff on the counter when checking out at a convenience store.
This sums it up. If you are in business you understand this statement. Why and how does a company try to make money? Advertising, special or limited offers, etc...this can't possibly be the first time you have every seen this. As for getting fussy about something companies have been doing for a long time, its a bit of an over reaction.
The question is - would you rather have your games made by companies like CD Project Red who strive to earn money by providing the best product possible thus gaining long term customer loyalty or like EA who try to earn money by tricking their customers to buy crap with marketing ploys.
This is the point I was going to make. Elder Scrolls historically has been a niche game with incredibly loyal fans. Everything Bethesda worked hard to build, all the goodwill they have fostered and the reputation they have grown, destroyed almost overnight by adopting K-Mart's Blue Light Special philosophy (that even K-Mart eventually dumped).
Some people wear gold lame yoga pants with a tiger print, but the target market isn't exactly uptown. Elder Scrolls was a Cartier, now they are 7-Eleven.
Esquire1980g_ESO wrote: »Things could be a boat=load worse. Try STO if you want worse where the store is the ONLY way to progress your toon. Deception is buying a lifer sub for 200-300.00 and then later comes the only way to progress is the store with $125.00 ships.
You don't NEED anything out of their store in this game. It's all bling. I haven't bought a single crown in this game and have the banker, a mount, and the new suit in about 6 months of sub and the crowns that come with that. Nice to have? Maybe, but not necessary.
My business doesn't have "limited time offers" but I'm not really in that type of sales, either. However, for an MMO in this day and era, I see nothing wrong with cosmetics in a store in a game they do not require a subscription on. It could be 2003 where sub was the only way to play. Yeah, ESO is B2P, but it still cost cash to run the servers and if they can make a few extra bucks to maintain on cosmetics, more power to them.
Don't like their practices? Create, code, pay devs, buy servers, pay connection fees, and make your own game. I actually tried that with a SWGEMU server that could not be charged for. In 1 year time, with devs donating their time, I had over $5000.00 out of pocket. Just because it's the internet, doesn't mean it's free to everyone involved. ZOS isn't here to make sure you have a free game to play. Sad? Maybe, but fact just as well.
dodgehopper_ESO wrote: »I don't think the next TES game will operate like this. They're using tactics common to a lot of MMO's. I'm not defending that but I do think one has to realize the MMO product is not the same as the standalone series.Wreuntzylla wrote: »khele23eb17_ESO wrote: »CapnPhoton wrote: »I think people often forget that at the end of the day this is a company trying to increase revenue like all companies. Does it really matter if they want to sell things for however long they want? Either you want it and you buy it or you don't and won't buy it. I think of it as an impulse buy like the stuff on the counter when checking out at a convenience store.
This sums it up. If you are in business you understand this statement. Why and how does a company try to make money? Advertising, special or limited offers, etc...this can't possibly be the first time you have every seen this. As for getting fussy about something companies have been doing for a long time, its a bit of an over reaction.
The question is - would you rather have your games made by companies like CD Project Red who strive to earn money by providing the best product possible thus gaining long term customer loyalty or like EA who try to earn money by tricking their customers to buy crap with marketing ploys.
This is the point I was going to make. Elder Scrolls historically has been a niche game with incredibly loyal fans. Everything Bethesda worked hard to build, all the goodwill they have fostered and the reputation they have grown, destroyed almost overnight by adopting K-Mart's Blue Light Special philosophy (that even K-Mart eventually dumped).
Some people wear gold lame yoga pants with a tiger print, but the target market isn't exactly uptown. Elder Scrolls was a Cartier, now they are 7-Eleven.
DarkWombat wrote: »It's really disappointing Zenimax is going the cheap infomercial route and using the age old trick of creating false urgency to get you to purchase things from the Crown Store. There is no way some of these items are only available for a lousy 4 days.
Elder Scrolls Online is doing well now. Why the need to go this route? It's a lowbrow mechanic.
Because business no longer has any principles. Greed is the only governing principle in the modern world. Greed is beholden to no one, loyal to no one, and honors nothing. Greed has no God. Greed IS it's own god.
So long as there are people to fall for the same old tricks they will be used. It is the way of the world.Theyre a business that are out to make money and if you blame them for that then you have absolutely no sense of the business world.
This is the classic defense of the collapse of ethical integrity in the modern business world. Today, the people actually argue that anything done in the name of business is automatically right. The ends justify the means, and the only end is greed.
Aldous Huxley wrote an entire book about why the ends CANNOT justify the means, and that if the means are fundamentally destructive they will be so to the ends, sooner or later. Even the "good businessmen" themselves will suffer for it.
That is why everything today is so short lived. No one PLANS on there being a future to anything. They built it to fail. Programmed obsolescence. Milk it for what it's worth then throw it away.
Welcome to the disposable world of greed. No business is immune.
No public forum is free of those that will clamor to defend it.