So they gonna release 64 bit Client for Mac but PC users can wait till next DLC ? Fall 2016 ?
ZOS_GinaBruno wrote: »The 64-bit client for PC will be available in the next PTS incremental patch, not the next DLC.
Keepercraft wrote: »@ZOS_GinaBruno
I'm have two questions about 64bit client version.
#1: Do new client will use more then two CPU cores?
#2: Do new client will use more RAM then ~2GB?
Keepercraft wrote: »@ZOS_GinaBruno
I'm have two questions about 64bit client version.
#1: Do new client will use more then two CPU cores?
#2: Do new client will use more RAM then ~2GB?
@ZOS_GinaBruno ok so just downloaded the new patch for the PTS. When I launch the game through the launcher, it launches the 32bit (i can see it in task manager as 32bit).
If i go to Program Files (x86)\Zenimax Online\The Elder Scrolls Online PTS\game\client ans launch eso64.exe nothing happens. I tried running eso64.exe as administrator but again nothing happens.
I am running windows 10 64bit
Paulington wrote: »@ZOS_GinaBruno ok so just downloaded the new patch for the PTS. When I launch the game through the launcher, it launches the 32bit (i can see it in task manager as 32bit).
If i go to Program Files (x86)\Zenimax Online\The Elder Scrolls Online PTS\game\client ans launch eso64.exe nothing happens. I tried running eso64.exe as administrator but again nothing happens.
I am running windows 10 64bit
Also have this issue, running eso64.exe does absolutely nothing. On Windows 8.1.
Keepercraft wrote: »@ZOS_GinaBruno
I'm have two questions about 64bit client version.
#1: Do new client will use more then two CPU cores?
#2: Do new client will use more RAM then ~2GB?
It would be pretty pointless if it didn't. But, then again, this is ZOS we're talking about here.
ZOS_GinaBruno wrote: »The current plan is to release the 64-bit client during the first incremental patch once Thieves Guild goes live (which will likely be a week or two after), rather than the day it goes live in order to minimize potential risks since this is a pretty big change.
ZOS_GinaBruno wrote: »The current plan is to release the 64-bit client during the first incremental patch once Thieves Guild goes live (which will likely be a week or two after), rather than the day it goes live in order to minimize potential risks since this is a pretty big change.
In other words, you guys haven't tested it yet - oh well, I just hope you will not break the game once you will finally launch it.
ZOS_GinaBruno wrote: »The current plan is to release the 64-bit client during the first incremental patch once Thieves Guild goes live (which will likely be a week or two after), rather than the day it goes live in order to minimize potential risks since this is a pretty big change.
In other words, you guys haven't tested it yet - oh well, I just hope you will not break the game once you will finally launch it.
Maybe if you paid attention, you'd see that this was being tested on the PTS.
ZOS_GinaBruno wrote: »The current plan is to release the 64-bit client during the first incremental patch once Thieves Guild goes live (which will likely be a week or two after), rather than the day it goes live in order to minimize potential risks since this is a pretty big change.
In other words, you guys haven't tested it yet - oh well, I just hope you will not break the game once you will finally launch it.
Maybe if you paid attention, you'd see that this was being tested on the PTS.
I read between the lines - if they are not confident enough to push it out now, they have not tested it enough yet.
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
Correct!
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
This are really nice news, in today's live patch the FPS issues affecting the PTS where resolved?
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
Correct!
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
Correct!
If it is not too much trouble, can you Dev folk put up a precise guide as to where we can locate this? I've been checking both under the launcher, EU, NA, PTS folders, even the same folder my old launcher is in (The one I've used since the start of the game), yet I cannot find any new 64bit launchers.
And yes, I have finished downloading.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »Just to update, the 64-bit client will be available later today with the update, but you will need to manually launch it as you did on the PTS. We have a couple outstanding issues, but have some fixes that we'll be implementing sometime this week.
By "manually launch" you mean go into ESO folder and find the 64bit .exe and hit that?
@ZOS_GinaBruno
Correct!
If it is not too much trouble, can you Dev folk put up a precise guide as to where we can locate this? I've been checking both under the launcher, EU, NA, PTS folders, even the same folder my old launcher is in (The one I've used since the start of the game), yet I cannot find any new 64bit launchers.
And yes, I have finished downloading.
Assuming you've installed ESO to the default directories, here's the path you'll be taking:
Program Files (x86)\Zenimax Online\The Elder Scrolls Online\game\client