New to game, questions on classes.

ValeX11
ValeX11
Soul Shriven
Hi! I'm Vale. I just bought this game 2 days ago and bad timing too because I currently am too busy to start playing but I have been doing a lot of thinking about it and I've read a few forum posts already. I have a few questions about the sorcerer and nightblade classes. I have interest in both classes and have always been a huge fan of pvp along with the stealthy, dps type gameplay but wizards/mages also intrigue me. I am planning on being a part of all facets of the game (PvE, PvP, crafting, trading, etc) and I was wondering which should I start with? I am leaning towards nightblade but is it only viable in pvp and not PvE? And what about sorcerer? Long story short which is the best for each situation and why? Also which do you most enjoy? Please feel free to go into as much or as little detail as you feel necessary. Thanks for the help!

P.S. I prefer close up burst dmg while still having stealth and survivability while maybe having a bow to fall back on and snipe with when it comes to the assassin type classes. Not really sure what to expect when it comes to sorcerer.
Edited by ValeX11 on January 5, 2016 3:22AM
  • UrQuan
    UrQuan
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    They're both totally viable in PVP and PVE. How they play completely depends on how you build them.

    For a nightblade, if you go with a stamina build you can get amazing burst damage from stealth, but typically at the cost of survivability. If you go with a magicka build you don't get as good burst damage (or at least I don't know how to give a magicka nightblade burst damage as good as a stamina nightblade), but you can be much more survivable - a nightblade sap-tank is a totally viable tanking build for example.

    For a sorcerer you can get some pretty decent magicka DPS and survivability by using a shield-stacking build. The sorcerer pets are interesting, but IMO a sorcerer pet build is fairly corner case. I know of at least one person on the forums who uses a carefully crafted sorcerer pet build to solo group dungeons, but outside of that I'm not sure how viable a pet build is.

    From what you describe, I'd lean towards suggesting you go with a stamina nightblade. Of course, you don't have to pick one or the other. You can create both, and play them each until you get a feel for which you prefer!
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • ValeX11
    ValeX11
    Soul Shriven
    @UrQuan you say I lose survivability. Does that mean that it's a nuke and die type build or will I still have enough survivability to win outnumbered fights (assuming I get good at the class). And thanks for clearing up the PvE side of things.
  • newtinmpls
    newtinmpls
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    As @UrQuaan suggested, you don't have to decide this sort of thing at once and forever. Explore, try some things, and remember you have 8 charaacter slots to play with.

    Me... my first ... 6 characters were all sorcs as that was the only class with a familiar, and I love summoning stuff.
    Tenesi Faryon of Telvanni - Dunmer Sorceress who deliberately sought sacrifice into Cold Harbor to rescue her beloved.
    Hisa Ni Caemaire - Altmer Sorceress, member of the Order Draconis and Adept of the House of Dibella.
    Broken Branch Toothmaul - goblin (for my goblin characters, I use either orsimer or bosmer templates) Templar, member of the Order Draconis and persistently unskilled pickpocket
    Mol gro Durga - Orsimer Socerer/Battlemage who died the first time when the Nibenay Valley chapterhouse of the Order Draconis was destroyed, then went back to Cold Harbor to rescue his second/partner who was still captive. He overestimated his resistance to the hopelessness of Oblivion, about to give up, and looked up to see the golden glow of atherius surrounding a beautiful young woman who extended her hand to him and said "I can help you". He carried Fianna Kingsley out of Cold Harbor on his shoulder. He carried Alvard Stower under one arm. He also irritated the Prophet who had intended the portal for only Mol and Lyris.
    ***
    Order Draconis - well c'mon there has to be some explanation for all those dragon tattoos.
    House of Dibella - If you have ever seen or read "Memoirs of a Geisha" that's just the beginning...
    Nibenay Valley Chapterhouse - Where now stands only desolate ground and a dolmen there once was a thriving community supporting one of the major chapterhouses of the Order Draconis
  • MrDerrikk
    MrDerrikk
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    Be a Magicka Dragonknight instead! You get to be a fire-focused mage that literally breathes fire onto your foes! From my experience of running all classes other than Templar, I like the DK the most in terms of fun.
    I have departed into the great unknown that is outside the game and the forums, and wish you well in your Tamriel adventures!

    DC - PC - EU - Australian
    VR11 Mrderrikk: Breton Stam Sorc (Vamp) | VR16 Derrikkinblack: Dunmer Mage DK | VR3 Cuts-Until-It-Dies: Argonian Magicka NB

    Oh look, Anook.
  • UrQuan
    UrQuan
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    In my experience it's usually a "nuke everything before it can kill you" type build, although against bosses with more health than you can quickly burn through you can end up in trouble. That's where you want to do whatever burst damage you can, and then kite the boss. A stamina nightblade using dual wield, for example, can usually melt large groups of mobs - it's when there's 1 or 2 with high health (or with good heals) that you can run into issues. Of course, nightblades have a class skill that makes getting out of bad situations somewhat easier by briefly giving you stealth even in combat.

    That's for PVE anyway, I'm not that experienced in PVP.
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • ValeX11
    ValeX11
    Soul Shriven
    Ok thank you all for your input and quick responses :)@UrQuan @MrDerrikk @newtinmpls
  • starkerealm
    starkerealm
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    ValeX11 wrote: »
    @UrQuan you say I lose survivability. Does that mean that it's a nuke and die type build or will I still have enough survivability to win outnumbered fights (assuming I get good at the class). And thanks for clearing up the PvE side of things.

    Nightblades excel in single target removal. So it's more of a selective assassination class. Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    I say, "in-class" because, if you haven't started playing yet, there's one really important detail to explain about how ESO works.

    Your classes provide 3 skill lines each. These, sort of, define how the class functions. For Nightblades, this is where you get your absurd hits from stealth, your enemy defense debuffs, your ability to go invisible at will, your vampiric heals, and so on.

    For sorcs, this is where you get some of your major AoEs, your summons, and a few defensive buffs.

    But, that's only part of your character build. You also have three armor skill lines (for each type) and weapon skill lines (again, for each type). These are shared by ALL characters. Finally you have guild skill lines (fighters guild, mages guild, undaunted) and a few world skill lines (including the vampire and werewolf lines if you've unlocked them).

    Except for the class skill lines, everything else is open to all characters.

    Which is why you can take a nightblade, stick them in heavy armor, give them a sword and board, and make them a tank. Give them light armor and a restoration staff and they're a healer, with the right skills equipped, anyway.

    There's a lot of common abilities that every character has access to, which can help you build your character. And there's no class based item restrictions. So you can go out of spec to build the character you want.

    Also, you can blend roles pretty effectively while getting the hang of the game. If you want a NB that wears some heavy armor, and uses a big two handed axe, but still has some medium armor (stealth) and keeps a bow for backup. You can do that, and it will work. Your DPS won't be as high as it would in a pure Medium or Light armor setup, and your survivability wouldn't be as good as a pure heavy armor build (at least in theory, there's some issues with HA builds). But it will make you tougher, and give you the tools you need to go adventuring.

    In theory this will make dungeons a little more difficult, but there are some incentives for mixing armor types (for example, most of the armor passives apply per piece equipped, which is why I said a character with some heavy armor would be less stealthy than someone in full medium).

    I may be making this sound more complicated than it actually is. The short version is, you can take the class you want, and play it (mostly) the way you want. NBs excel at single target damage, and stealth. Sorcs excel at AoE nuking and have toggle summons. Both have some nice debuff options, though they look different for each class. Dragonknights excel at setting things on fire and getting punched in the face, repeatedly. Templars excel at healing, and... setting things on fire, either by poking them or throwing stuff at them.

    Also, it's probably worth pointing out, all of the classes are mages. Player characters in ESO are all magical classes. The NB is a stealth mage. The DK is a pyromancer. The Sorc is a summoner/storm mage, and the Templar is a cleric type. So if you're wanting to run with "a mage" that can be anyone. It's a question of what you want.
  • UrQuan
    UrQuan
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    @starkerealm explained things way better than I did :)
    Caius Drusus Imperial DK (DC)
    Bragg Ironhand Orc Temp (DC)
    Neesha Stalks-Shadows Argonian NB (EP)
    Falidir Altmer Sorcr (AD)
    J'zharka Khajiit NB (AD)
    Isabeau Runeseer Breton Sorc (DC)
    Fevassa Dunmer DK (EP)
    Manut Redguard Temp (AD)
    Tylera the Summoner Altmer Sorc (EP)
    Svari Snake-Blood Nord DK (AD)
    Ashlyn D'Elyse Breton NB (EP)
    Filindria Bosmer Temp (DC)
    Vigbjorn the Wanderer Nord Warden (EP)
    Hrokki Winterborn Breton Warden (DC)
    Basks-in-the-Sunshine Argonian Temp
    Someone stole my sweetroll
  • ValeX11
    ValeX11
    Soul Shriven
    Ok this helped a lot in clearing up a lot of questions haha. I'll be referring to that a lot in the upcoming week haha. Thanks so much for your input! @starkerealm
  • ADarklore
    ADarklore
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    Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    You must be referring to a Stamina NB, because my Magicka Nightblade with Sap Essence delivers a MASSIVE AoE that also heals me... the more to the mobs, the better the healing. ;) So if OP is interested in a Blood Mage type of character, going with Magicka Nightblade and utilizing the Siphoning line makes for a very potent and fun character, especially if your character is also a Vampire.
    CP: 2130 ** ESO+ ** ~~ ***** Strictly a solo PvE quester *****
    ~~Started Playing: May 2015 | Stopped Playing: July 2025 | Returned: March 2026~~
  • starkerealm
    starkerealm
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    ADarklore wrote: »
    Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    You must be referring to a Stamina NB, because my Magicka Nightblade with Sap Essence delivers a MASSIVE AoE that also heals me... the more to the mobs, the better the healing. ;) So if OP is interested in a Blood Mage type of character, going with Magicka Nightblade and utilizing the Siphoning line makes for a very potent and fun character, especially if your character is also a Vampire.

    The key words there are "in comparison." I'm not saying NBs have no good AoEs, just that they have far fewer AoE options to chose from than the other classes. Most weapons have an AoE attack, so Stamina NB actually suffer from it less than Magicka builds. And, I say this having run up a carve abusing Werewolf. With Magicka builds, conventional wisdom used to be the best option was impulse, though I'm not sure if that's still the case. Sap and Soul Shred are the two standout AoEs for NBs, but... that's kinda the list. Compare that to the DK, Temp and Sorc AoE options and you might see what I'm talking about.
  • RoamingRiverElk
    RoamingRiverElk
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    It may be worth taking look at some of the videos posted by Sypher for seeing how different classes work in PvP - though there are many kinds of builds available for PvP. Magicka sorcerer solo/small group outnumbered build doesn't really feel like it is AOE heavy to me, though it does have some options for some aoe effects. Magicka DK feels much more like an AOE type of class, but they are currently not good for small group PvP (as magicka DK, one could easily be repeating Talons - Inhale AOE attacks, mixed with other skills).

    Here's a list of skills what a magicka sorc might be running for PvP:

    Sorcerer skills: hardened ward (shield), crystal fragments (single target), storm atronach (aoe ultimate that does very nice damage, but the atronach can be made useless if a crowd control ability is used on it), overload (single target, provides additional skill bar), streak ("aoe", but cannot be used many times repeatedly due to increasing costs, used for great mobility), daedric mines (stationary, not spammable "aoe", helps protect yourself, does some significant damage when an enemy enters the area, just helps with burst and roots the enemy for a second or less because they will roll dodge out of it), boundless storm (utility, very small damage over time component around the character, used for mobility and some resistances), mage's fury (single target execution skill), velocious curse (non-spammable 'damage over time' skill that helps with burst damage). Using liquid lightning is rare in pvp at least for outnumbered fights because it's a stationary damage over time skill, and the current meta favors burst damage. And, players generally have a tendency to avoid standing in aoes for a long period of time, but that depends on the situation - if they can easily get healed through it, they will.

    Other aoe ultimates: Meteor (mages guild), Dawnbreaker (fighters guild)

    Weapon skills: crushing shock (spammable single target steady damage), healing ward (damage shield when in low health, healing), harness magicka (damage shield), magicka detonation (single target / aoe damage, not spammable), shuffle (more defense / utility).
    Magicka detonation is an Alliance War skill that you can unlock after having played quite a bit of PvP. Like... a month or four months, depending on how much and how you PvP. You might not even have it unlocked even after four months. However, magicka detonation is a crucial part of magicka sorcerer builds, just as it's a crucial part of magicka nightblade builds because it provides (currently) great burst damage because it can be activated much earlier than when it will actually go off, and it has the ability to do pretty high damage if it is not blocked by the enemy. However, the skill will be adjusted in the future so that it will only do that big damage against groups of people and won't be so good when it hits just one enemy. The spammable area attack skill for sorcerers comes from the destruction staff skill line, but its range is not very big and since currently the meta favors burst attacks, one would only use this skill in a train in PvP if ever. Trains are not very interesting gameplay (in my opinion), you tend to repeat some things over and over again while not being at much risk because you get a lot of protection from your group and it's more about rotations of skills instead of reacting to enemy skills in a very attuned way. For gameplay that would feel more skilful to you, I would recommend running in small groups (two to five players). That being said, most of the current PvP meta is about running in big groups, unfortunately, precisely because it is difficult to do small group PvP. However, if that's what you're interested in, currently choosing either a nightblade or a sorcerer is best.

    Sorcerer PvP is currently about using mobility to benefit from the protection granted by line of sight, about refreshing very strong damage shields, and about stacking various delayed damage skills so that they go off at the same time, creating high damage burst. The class has great mobility, which is a must for small group play currently so that you can avoid some of the large groups or try to get away from them when you need to. Nightblade offers survivability in the current meta through the use of Cloak AND Shadow Image.
    Edited by RoamingRiverElk on January 5, 2016 6:43PM
    Dalris Aalr - Magicka (Stamina) DK | Dalfish - Magicka Sorc | Dal Aalr - Magicka Warden | Dalrish - Mag/Stam NB | Irana Aalr - PvE Templar
  • ToRelax
    ToRelax
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    ADarklore wrote: »
    Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    You must be referring to a Stamina NB, because my Magicka Nightblade with Sap Essence delivers a MASSIVE AoE that also heals me... the more to the mobs, the better the healing. ;) So if OP is interested in a Blood Mage type of character, going with Magicka Nightblade and utilizing the Siphoning line makes for a very potent and fun character, especially if your character is also a Vampire.

    The key words there are "in comparison." I'm not saying NBs have no good AoEs, just that they have far fewer AoE options to chose from than the other classes. Most weapons have an AoE attack, so Stamina NB actually suffer from it less than Magicka builds. And, I say this having run up a carve abusing Werewolf. With Magicka builds, conventional wisdom used to be the best option was impulse, though I'm not sure if that's still the case. Sap and Soul Shred are the two standout AoEs for NBs, but... that's kinda the list. Compare that to the DK, Temp and Sorc AoE options and you might see what I'm talking about.

    Yeah, let's compare them...

    DK: Talons (repeatedly nerfed, dmg not that great anymore) and Inhale (not spammable), Fire Breath (not that good in PvP because it's a DoT, the stam morph is used for the armor debuff), Eruption (pretty low dmg)

    Templar: Jabs (very small area, more used for single target), Solar Barrage (rarely used because of competition of the other morph - Dark Flare), Spear Shards (don't think anyone would still use it without the synergy), Blazing Shield (jk)

    Sorc: Streak (not spammable, competing against Ball of Lightning), Mines? (not actual AoE and not spammable), Volatile Familiar (not spammable), Lightning Splash (stationary DoT).

    NB: Path of Darkness (outhealed by CP passive Resilient and health regen), Drain Power (decent damage, magicka morph provides AoE heal, stamina morph outclassed by weapon AoEs because of the mighty CP passive), Aspect of Terror - Mass Hysteria (most likely the best AoE cc in the game, and probably the best st as well if Shieldbash wasn't bugged)

    As for the ultimates:
    DK has strong burst damage in Leap and good group utility with Standard.
    Templar has good group utility with Nova, pretty bad dmg with Radial Sweep though.
    Sorc has Atronach, wich is useful until someone cc's or just kills it. (ZOS said Overload heavy attack was their AoE ultimate - go figure). Negate is nerfed badly and only useful in large groups anymore.
    NB has Soul Tether for AoE burst, continuing damage and very strong self heal all in one. Veil of Blades for area denial and group support.

    - I really can't get behind how someone would conclude NB in particular is lacking AoE in comparison to the other classes. Sorc never had good AoE since Impulse was nerfed, and with the health nerf of 1.6, Templar isn't in a good spot either.


    But now, on topic. From what you say, I'd start off as a NB. You can play a magicka NB, so you are a mage, and stealthy. You can also much easier switch your character to a stamina build than levelling up a whole new class - and stamina NBs are miles ahead of stamina Sorcs - and, of course, stealthy.

    This video (thread) might interest you - this is a magicka melee NB build. A few months old, because small scale is getting harder all the time.
    DAGON - ALTADOON - CHIM - GHARTOK
    The Covenant is broken. The Enemy has won...

    Elo'dryel - Sorc - AR 50 - Hopesfire - EP EU
  • starkerealm
    starkerealm
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    ToRelax wrote: »
    Yeah, let's compare them...

    *Starts reading.*

    *Realizes that ToRelax is providing an incomplete list for the other classes.*

    *Snorts.*

    *Wanders Off.*
  • willymchilybily
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    @ValeX11 - what did you chose in the end?

    having played both i prefer my magicka sorc for PvE and if i were good at it, it would be good in PvP too. I prefer my stamina NB in PvP as i tend to play on campaigns/teams where im out numbered and a NB excels here.

    I would advise though whichever you chose make it magicka based. (race choice with passives that are akin to magicka). As this gives you the best of both PvE and PvP as things stand. (imo)
    Edited by willymchilybily on January 6, 2016 10:58AM
    PSN - WarpPigeon - Guild: TheSyndicate - EU, Ebonheart Pact
    Dragon Knight [Magicka] - 720 - Stormproof
    Night Blade [Magicka] - 720 - Stormproof
    Sorcerer [Magicka] - 720 - Flawless Conqueror
    Templar [Magicka] - 720 - Stormproof
    Dragon Knight [Stamina] - 720 - Stormproof
    Night Blade [Stamina] - 720 - Stormproof
    Sorcerer [Stamina] - 720
  • ValeX11
    ValeX11
    Soul Shriven
    @willymchilybily I made a khajiit nightblade but haven't decided on anything yet. Probably going to end up doing stam and then make a sorcerer. I'll see. Ive decided not to try to hard with this character because it's most likely going to suck until i get a good sense of the game haha. Thanks for your feedback.
  • starkerealm
    starkerealm
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    ValeX11 wrote: »
    @willymchilybily I made a khajiit nightblade but haven't decided on anything yet. Probably going to end up doing stam and then make a sorcerer. I'll see. Ive decided not to try to hard with this character because it's most likely going to suck until i get a good sense of the game haha. Thanks for your feedback.

    For a stam NB, your best starting option would probably be either taking the first two in assassination (Assassin's Blade and Teleport Strike) and morphing them to their stamina versions when you have the option (Killer's Blade and Ambush, respectively).

    EDIT: I should say, because you picked Khajiit, I'm assuming you're looking at a stealth build. I'd probably have recommended something slightly different if you'd rolled up a Breton, Nord, or something else.

    Then look at 7pc medium armor (for stealth and stamina regen), and either dual wielding or a two hander for your weapon.

    Both Dual Wield and 2hand have a nice AoE option.

    If you like sneaking around and hitting people without warning, then Concealed Weapon (morphed from Veiled Strike in the shadow tree) is very useful. It's not the stamina morph, but it applies a movement bonus while in stealth which makes up for it.

    Also, Siphoning has Strife which is a very nice vampiric self heal, as it's first ability. There's no stamina morph, but morphing it to Swallow Soul will increase your received healing while it's equipped.

    For two handers, Cleave is a very good AoE, and a nice bread and butter way to deal with multiple enemies in melee. Uppercut (and particularly it's wrecking blow morph) does hilarious damage from stealth. You don't need Critical Charge if you have Ambush.

    For Dual Wield, Twin Slashes is nice enough, but it won't work on enemies immune to bleed (unless that was recently changed). Its Blood Craze morph can give you a nice vampiric heal in melee... if you need one. But, Strife is better. Whirlwind is very good, and is a point blank AoE against everything around you. It's a bit expensive, and the stamina regen morph was nerfed so there's no longer a way to spam it indefinitely, but it's still a very solid ability to have access to.

    For a backup weapon, I recommend the bow (I'm not recommending a 2h/dw build, though those can work for some players). It's got a nice AoE in Scatter, and an amazing single target attack with snipe. But those are the final two skills that unlock for it, so it'll take awhile before you unlock them.

    For high level Nightblades, Mark Target (and it's morphs) can be really nice. Drain Power (via it's Power Extraction morph) can effectively replace Whirlwind. Path of Darkness is a fan favorite for a lot of people. I've never really liked it, but I'm sticking it out there.

    High level 2hs gain access to Momentum, which is a click heal with a weapon damage buff. It's good. It used to be flat out broken, but it's still nice to have. High level DW get access to a throwing dagger which is fun. It's not a great skill when you're crunching numbers, but it is fun to use. I wouldn't recommend taking either into PvP, but if you're messing around in PvE content, they're worth looking at.

    Also, it's worth remembering, you can't really break a character permanently. So long as you can scrape together the gold to pay for a respec, any mistake you make can be reversed. Also, unless you're putting points in skill lines you don't intend to use, or are trying to fill all six crafting skill lines, you should have enough points to buy any ability that looks interesting. So, while you can only equip 5+1 skills at a time {Eventually (5+1)*2}, you can collect a lot more, and swap them around to see what's fun.
    Edited by starkerealm on January 6, 2016 12:07PM
  • ValeX11
    ValeX11
    Soul Shriven
    @starkerealm wow. Thanks for the reply! This really helps clear up so much. Especially the fact that I now know I can't break a character haha. I will take your advice on the nightblade skills. Really excited to get into it! Do you suggest I start putting my points into stamina right away? How much do I put into health and magika?
  • NoHandedPushups89
    For a stamblade none in magic. I went all in stamina and I wear health enchants when I want more of it.

    I'm going to have to strongly disagree with starkerealm on concealed weapon tho. You MUST morph veiled into surprise attack on a stam build. It's your best ability and maybe the best in the game. Concealed weapon will be very weak without a lot of points in magic.

  • starkerealm
    starkerealm
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    For a stamblade none in magic. I went all in stamina and I wear health enchants when I want more of it.

    I'm going to have to strongly disagree with starkerealm on concealed weapon tho. You MUST morph veiled into surprise attack on a stam build. It's your best ability and maybe the best in the game. Concealed weapon will be very weak without a lot of points in magic.

    The point in morphing for concealed weapon is the movement speed boost. When you combine that with a 5pc Night's Silence, Nightstalker Footsteps (for a vampire), or any of the other sources that can negate the stealth movement penalty, it lets you move 25% faster in stealth than out of it. As a utility effect, especially when combined with Shadow Cloak, it can be very useful.

    That said, my favored out of stealth attack is Wrecking Blow, which means Concealed Weapon isn't as valuable to me as to a non-h2 player. It wouldn't surprise me if Veiled is the best option for raw out of stealth damage on a Dual Wielding stamina build (both my DW characters are magicka focused).

    I get where you're coming from, and I should have clarified about taking Concealed weapon for the passive bonus it provides, and not to ever actually use it as an attack.
  • Xvorg
    Xvorg
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    ADarklore wrote: »
    Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    You must be referring to a Stamina NB, because my Magicka Nightblade with Sap Essence delivers a MASSIVE AoE that also heals me... the more to the mobs, the better the healing. ;) So if OP is interested in a Blood Mage type of character, going with Magicka Nightblade and utilizing the Siphoning line makes for a very potent and fun character, especially if your character is also a Vampire.

    The key words there are "in comparison." I'm not saying NBs have no good AoEs, just that they have far fewer AoE options to chose from than the other classes. Most weapons have an AoE attack, so Stamina NB actually suffer from it less than Magicka builds. And, I say this having run up a carve abusing Werewolf. With Magicka builds, conventional wisdom used to be the best option was impulse, though I'm not sure if that's still the case. Sap and Soul Shred are the two standout AoEs for NBs, but... that's kinda the list. Compare that to the DK, Temp and Sorc AoE options and you might see what I'm talking about.

    Actually as a sap tank, you don't need any other skill besides sap essence (maybe mass hysteria for CC), and can be casted while blocking. You can use siph attacks, grim focus, mageligt, blur, etc for buffs, regen or dmg mitigation in your bar

    By the way, lotus fan gives an AoE DoT, which also procs siphoning attacks.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • starkerealm
    starkerealm
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    Xvorg wrote: »
    ADarklore wrote: »
    Their in-class AoEs and survivability suffer in comparison to the other three classes, but they excel at reducing individual foes to meat pudding.

    You must be referring to a Stamina NB, because my Magicka Nightblade with Sap Essence delivers a MASSIVE AoE that also heals me... the more to the mobs, the better the healing. ;) So if OP is interested in a Blood Mage type of character, going with Magicka Nightblade and utilizing the Siphoning line makes for a very potent and fun character, especially if your character is also a Vampire.

    The key words there are "in comparison." I'm not saying NBs have no good AoEs, just that they have far fewer AoE options to chose from than the other classes. Most weapons have an AoE attack, so Stamina NB actually suffer from it less than Magicka builds. And, I say this having run up a carve abusing Werewolf. With Magicka builds, conventional wisdom used to be the best option was impulse, though I'm not sure if that's still the case. Sap and Soul Shred are the two standout AoEs for NBs, but... that's kinda the list. Compare that to the DK, Temp and Sorc AoE options and you might see what I'm talking about.

    Actually as a sap tank, you don't need any other skill besides sap essence (maybe mass hysteria for CC), and can be casted while blocking. You can use siph attacks, grim focus, mageligt, blur, etc for buffs, regen or dmg mitigation in your bar

    By the way, lotus fan gives an AoE DoT, which also procs siphoning attacks.

    Yeah, I used to use Lotus Fan as my preferred morph of Teleport, before they added Stamina Morphs. Ironically, or not, I run Extraction + Mass Hysteria on my Vampire NB. It's fun, and works; though that is more of a thematic build.

    The issue isn't an inability to find AoEs for a Nightblade, it's that, if you're starting out and just learning the game, they're buried most of the way down the skill tree. So identifying them, and working up to them can be setting unreasonable expectations, and the overall assessment holds. If you want to do a lot of AoE nuking, the NB is not the class to pick.

    Also, for a Stamina Blade, I'd probably recommend the OP go with Ambush, which means Lotus Fan's a no go. Drain Power and it's morphs are great, but they're also something new players won't unlock until the mid-30s at the earliest. Especially if they don't focus on siphon abilities. So, for introducing a newbie to the class saying, they don't really have many good AoEs is entirely true. For a newbie NB their best AoE option will probably be Soul Shred, without going out of class, anyway.
    Edited by starkerealm on January 6, 2016 8:59PM
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