Why does ZoS keep screwing with ability and class builds just to please the whingers from PvP?
I would hazard a guess that less than 60% of the player base plays PvP, and perhaps less than that play PvP only.
Almost every complaint about "balance" and "nerf" are all from PvP'ers.
Do you read the forums?
Many PvE'ers are actually saying the PvE VR content is too hard, especially the mobs.
So what do you do? You nerf / balance skills, moslty because of PvP, and just make PvE harder.
You really do have no idea how to balance your game and keep your subscribers happy.
You nerf a skill/s for PvP which make people quit, while at the same time make it harder in general for all the PvE'ers that do not even play PvP.
What a silly game.