@NxJoeyD I'm sure ZOS could use help locating these map crevices and all the other places players use to cheese chaosballs.And as far as 3 team BGs go, I will say this Chaosball event is dog water! The maps are awful for this. The existing 3 team maps are fine for Relic or Domination / Crazy King but not CB! .. having someone grab the ball on Quarry and then duck into a map crevice, using it to avoid damage because the attacks won’t register through the gap in the wood is nobody’s idea of good combat. ..







@NxJoeyD I'm sure ZOS could use help locating these map crevices and all the other places players use to cheese chaosballs.And as far as 3 team BGs go, I will say this Chaosball event is dog water! The maps are awful for this. The existing 3 team maps are fine for Relic or Domination / Crazy King but not CB! .. having someone grab the ball on Quarry and then duck into a map crevice, using it to avoid damage because the attacks won’t register through the gap in the wood is nobody’s idea of good combat. ..
That's a good idea. I'll see what I can do.
@NxJoeyD I'm sure ZOS could use help locating these map crevices and all the other places players use to cheese chaosballs.And as far as 3 team BGs go, I will say this Chaosball event is dog water! The maps are awful for this. The existing 3 team maps are fine for Relic or Domination / Crazy King but not CB! .. having someone grab the ball on Quarry and then duck into a map crevice, using it to avoid damage because the attacks won’t register through the gap in the wood is nobody’s idea of good combat. ..
That's a good idea. I'll see what I can do.
Sooner or later, someone will have to do it.







@NxJoeyD I'm sure ZOS could use help locating these map crevices and all the other places players use to cheese chaosballs.And as far as 3 team BGs go, I will say this Chaosball event is dog water! The maps are awful for this. The existing 3 team maps are fine for Relic or Domination / Crazy King but not CB! .. having someone grab the ball on Quarry and then duck into a map crevice, using it to avoid damage because the attacks won’t register through the gap in the wood is nobody’s idea of good combat. ..
That's a good idea. I'll see what I can do.
Sooner or later, someone will have to do it.
Is it just me, or are people not cheesing chaosballs like they used to?
@NxJoeyD wrote:
And as far as 3 team BGs go, I will say this Chaosball event is dog water!







@NxJoeyD wrote:
And as far as 3 team BGs go, I will say this Chaosball event is dog water!
Nearly 100% of my 8v8 cb matches are spent staring at ball carriers close to spawn. In 3-sided, I usually get unpredictable non-stop fighting concentrated on the ball.
@Darkmage1337 wrote:I currently believe the best solution for BGs would be this:
3-sided (solo or grouped), unranked, and top-menu option.
2-sided (solo or grouped), ranked, and bottom-menu option.
I enjoy both variations and all maps/modes in each of them.
BUT, I believe the best/most-fun was with the 3-sided format.
Both formats can coexist with the ESO BG PvP community.
It is simple. Competitive-play? 2-sided. Casual-play? 3-sided.
So, remove the current casual 2-sided and bring back 3-sided.
@Avran_Sylt wrote:@Moonspawn
Regarding the 4 flaws of 2-sided:`
1. What has changed about positioning and target selection? You still want to try and focus down on those that seem like they take more damage than the rest, CC healers, layer burst, rushdown squishies or backline archers while being sure to be mindful of where you're at so as to not get swarmed and focused (unless built for it).
I've been thinking for a while now that the first flaw should be rewritten.
''1. Since you can't use one team against another anymore, it's difficult for BG regulars to engage each other without discarding everything they know about positioning and target selection.''
Rewritten how?
And why?







@Darkmage1337 wrote:I currently believe the best solution for BGs would be this:
3-sided (solo or grouped), unranked, and top-menu option.
2-sided (solo or grouped), ranked, and bottom-menu option.
I enjoy both variations and all maps/modes in each of them.
BUT, I believe the best/most-fun was with the 3-sided format.
Both formats can coexist with the ESO BG PvP community.
It is simple. Competitive-play? 2-sided. Casual-play? 3-sided.
So, remove the current casual 2-sided and bring back 3-sided.
Which one is the current casual 2-sided? 8v8?@Avran_Sylt wrote:@Moonspawn
Regarding the 4 flaws of 2-sided:`
1. What has changed about positioning and target selection? You still want to try and focus down on those that seem like they take more damage than the rest, CC healers, layer burst, rushdown squishies or backline archers while being sure to be mindful of where you're at so as to not get swarmed and focused (unless built for it).
I've been thinking for a while now that the first flaw should be rewritten.
''1. Since you can't use one team against another anymore, it's difficult for BG regulars to engage each other without discarding everything they know about positioning and target selection.''
Rewritten how?
And why?
The description of the first flaw makes it seem like the possibility of being sandwiched is the only factor that facilitates fights between BG regulars. The part about the target order going from 1-4, instead of 1-8, is just as important, but it's hidden at the bottom of the spoiler tab.
@Demonwolff wrote:What is the meaning of ''zero damage ball carries'' and ''base jumping''?
Zero Damage ball carries are where the ball bugs out and fails to damage the carrier at all. Base jumping is where the Ball Carrier is able to "magically" return to their spawn. I didn't mention the one where the ball disappears and you cant see the person carrying it lol







@Darkmage1337 wrote:I currently believe the best solution for BGs would be this:
3-sided (solo or grouped), unranked, and top-menu option.
2-sided (solo or grouped), ranked, and bottom-menu option.
I enjoy both variations and all maps/modes in each of them.
BUT, I believe the best/most-fun was with the 3-sided format.
Both formats can coexist with the ESO BG PvP community.
It is simple. Competitive-play? 2-sided. Casual-play? 3-sided.
So, remove the current casual 2-sided and bring back 3-sided.
Which one is the current casual 2-sided? 8v8?@Avran_Sylt wrote:@Moonspawn
Regarding the 4 flaws of 2-sided:`
1. What has changed about positioning and target selection? You still want to try and focus down on those that seem like they take more damage than the rest, CC healers, layer burst, rushdown squishies or backline archers while being sure to be mindful of where you're at so as to not get swarmed and focused (unless built for it).
I've been thinking for a while now that the first flaw should be rewritten.
''1. Since you can't use one team against another anymore, it's difficult for BG regulars to engage each other without discarding everything they know about positioning and target selection.''
Rewritten how?
And why?
The description of the first flaw makes it seem like the possibility of being sandwiched is the only factor that facilitates fights between BG regulars. The part about the target order going from 1-4, instead of 1-8, is just as important, but it's hidden at the bottom of the spoiler tab.
Deathmatch 1 and 2, inevitable victories:
Chaosball 1 and 2, inevitable victories:
Crazy King, inevitable victory. Opponents collected 75 deaths:
Destruction of Battlegrounds Chapter 213: Waiting 25 minutes for a lopsided match (Solo 8v8 PC/EU)
Relic, inevitable victory. Promptly throwing the towel after losing one relic. Fourth critical flaw of 2-sided:
Domination, inevitable defeat. We could barely reach the flags, let alone capture them:
Are you referring to the situation below?@L_Nici wrote:Its pretty easy to see what kind is better by the number of players taking part.
We had two 3 sided BG Events this year and both times you instantly got into one, never waited more than one minute on a BG that did not consist of the same 16 people just mixed differently. To be fair the Domination one was better as people did not exploit Shattered Path yet, still I had more fun with the 3 sided relic hunt too than I ever did with any 2 sided BG. 2 sided BGs get decided by which team wipes first, because then it just gets camped at spawn.
One thing I noticed about the relic event was how often every team ended up holding each other's relics without being able to deliver. Didn't that used to be extremely rare?
That's the one. I remember taking a bunch of pictures the first few times it happened. I'll see if I can find them.
Are you referring to the situation below?@L_Nici wrote:Its pretty easy to see what kind is better by the number of players taking part.
We had two 3 sided BG Events this year and both times you instantly got into one, never waited more than one minute on a BG that did not consist of the same 16 people just mixed differently. To be fair the Domination one was better as people did not exploit Shattered Path yet, still I had more fun with the 3 sided relic hunt too than I ever did with any 2 sided BG. 2 sided BGs get decided by which team wipes first, because then it just gets camped at spawn.
One thing I noticed about the relic event was how often every team ended up holding each other's relics without being able to deliver. Didn't that used to be extremely rare?
That's the one. I remember taking a bunch of pictures the first few times it happened. I'll see if I can find them.
How is that coming along? If possible, I'd like to update the relic suggestion with those pictures. Replacing the image I drew in Paint with something familiar should make it much easier for people to understand.










