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• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – June 7, 10:00PM EDT (June 8, 2:00 UTC) - June 8, 12:00PM EDT (16:00 UTC)

Official Night Market Feedback Thread

  • AllenaNightWood
    AllenaNightWood
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    the kill enemies in the middle of the screen is awful you cant see anything
  • sleepy_worm
    sleepy_worm
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    It'd be amazing if Night Market awarded us Infinite Archive sets instead of base game dungeon and trial sets.
  • Gabriel_H
    Gabriel_H
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    As the run nears its end I'm going to post again to say - next time the Night Market needs to be different.

    My initial thought was: Same zone aesthetics, but different bosses (except the Skirmish & Calamitous), different oddities and races (generalise the achievement texts), different layouts.

    A friend made a point last night about maybe instead of generalising the achievement text, you simply add in new achievements, and have the NM cycle through 3 or 4 different sets of oddities, races and bosses each time it comes back. It would take newer players 1 to 2 years to get all the achievements, and I'm mindful how annoying that could be.
    PC EU
    Never get involved in a land war in Asia - it's one of the classic blunders!
  • langewapper
    langewapper
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    to get the 10000 favor fast use the portent recipe
    i got my 10000 in a few days with it on NA and EU
    but its not cheap
    have fun
  • aussie500
    aussie500
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    Love the trial, do not mind the brazen and argent bosses, not overly fond of the dungeons, considering how many times we have to do the dungeons in order to get a guild team or even just friends all with their trial key, you could let us stack up trial keys.

    Also considering how many times we have to do the dungeons, you could have at least fixed the bug that prevents us getting credit for them in the golden pursuit.

    And now we cannot go any where without tripping over a faceted something, you over compensated for them being gone so long. Please next time reduce the number to something more reasonable so we can actually choose whether or not we want to fight them, along with whatever else we are fighting with at the time.

    I am happy enough with the way the rewards are, my two accounts that do not do a lot of trials benefited from the trial gear for their stickerbook. My main account did not need anything but the new monster set. I doubt the other two accounts will be doing the trial 3 times, but my main will do it more than 3.
  • Fruity_Ninja
    Fruity_Ninja
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    It was a great event in the end, once the community settled and started using group finder regularly, then the content was a lot of fun. I think it’s the perfect difficulty, easy enough for a 12 man group but a nice challenge in the smaller groups.

    I think the biggest improvement could come from the rewards, maybe offer a wider variety of sets? Maybe some more trial sets and some infinite archive sets? And buff the monster sets from NM, they are terrible.

    The event was also probably a little long winded, even half the amount of time would have added some urgency to the grind?

    My only other comment is around the instancing, I’m not sure if that was/wasn’t bugged- but it feels like it could be improved. The group finder worked well, but if you just randomly ported in solo, you’d basically hardly see anyone else in the instance.

    You nailed the content, it was so nice to have a PVE challenge that could stretch the skillset. It was fun to learn and adapt to, and is exactly the challenge that has been missing from this game for so long.
  • allmyxlvntx
    allmyxlvntx
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    After now a few weeks of NM, and a lot of fun going in almost every day with my guild for argent keys, helping people including GF fills get their achievements and relics, helping new members of our guild get the Trial and Dungeon achievements… there is a thing that is getting old….

    Getting the argents and dungeons done to enter the trial 3-4x a week… it would be nice if we could STACK the keys. For example with multiple runs of argents sometimes twice daily with my guild, stack those keys for multiple entries into dungeons. Same with stacking dungeon keys for entry into the trial. OR using favor to BUY keys to enter the trial or dungeons. Something like that to make it less of a burden to join a trial group looking for a no-death as an example.

    On another note, it has been great to see people using group finder, including players who are used to solo play and either don’t like groups or just don’t want to talk in discord or chat. They have been able to listen, and get the Pathwalker achievement with our guild. They then go off and play solo to their heart’s content, no pressure.

    Have fun everyone
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