So, we barely have 2-3 Sets for Disease damage for Nightblades https://eso-sets.com/search?query=disease
And now they removed the damage from one of the base skills.
Meanwhile, there are tons and tons of Poison damage skills (Bows) and Sets.
Thanks for burying the only build I play on the only character I play.
So, we barely have 2-3 Sets for Disease damage for Nightblades https://eso-sets.com/search?query=disease
And now they removed the damage from one of the base skills.
Meanwhile, there are tons and tons of Poison damage skills (Bows) and Sets.
Thanks for burying the only build I play on the only character I play.
Taleof2Cities wrote: »You conveniently left out the part that you can put disease enchants on your weapons.
[snip]
when it comes to bows enchants suck mostly cause we use skills more then light and heavy attacks with bow, for melee gank sure its nice sins first attack is mostly heavy attackTaleof2Cities wrote: »You conveniently left out the part that you can put disease enchants on your weapons.
[snip]
CameraBeardThePirate wrote: »when it comes to bows enchants suck mostly cause we use skills more then light and heavy attacks with bow, for melee gank sure its nice sins first attack is mostly heavy attackTaleof2Cities wrote: »You conveniently left out the part that you can put disease enchants on your weapons.
[snip]
What? You should be light attacking before every single skill. In fact, bows/ranged weapons typically have better uptime on their enchant status effects because your light attack weaves land more frequently. What you wrote is quite literally a learn-to-play issue, as you can and should be proccing your enchant on cooldown with a bow or ranged weapon via light attack weaving.