BisDasBlutGefriert wrote: »@Hapexamendios does that include poisoned dipped weapons from potions too?
Hapexamendios wrote: »From what is says, I wouldn't think so. Don't think potions or glyphs would count as abilities. But I've never tested it either.
Lady_Linux wrote: »Hapexamendios wrote: »From what is says, I wouldn't think so. Don't think potions or glyphs would count as abilities. But I've never tested it either.
How could we be sure?
Lady_Linux wrote: »BisDasBlutGefriert wrote: »@Hapexamendios does that include poisoned dipped weapons from potions too?
Swamp Raider
LEVEL 50 - CP 160
Type Overland
Set bonus
(2 items) Adds 833 Weapon Critical
(3 items) Adds 129 Weapon Damage
(4 items) Adds 1096 Maximum Stamina
(5 items) Adds 400 Weapon Damage to your Poison and Disease Damage abilities.
what qualifies as a poison or disease damage ability?
Hapexamendios wrote: »From what is says, I wouldn't think so. Don't think potions or glyphs would count as abilities. But I've never tested it either.
Dagoth_Rac wrote: »Hapexamendios wrote: »From what is says, I wouldn't think so. Don't think potions or glyphs would count as abilities. But I've never tested it either.
Swamp Raider set raises your weapon damage stat, not actual damage done. Alchemical poisons and poison glyphs do not scale based off weapon damage stat.
Dagoth_Rac wrote: »Hapexamendios wrote: »From what is says, I wouldn't think so. Don't think potions or glyphs would count as abilities. But I've never tested it either.
Swamp Raider set raises your weapon damage stat, not actual damage done. Alchemical poisons and poison glyphs do not scale based off weapon damage stat.