In order for ZOS to balance all PvP around being CP-enabled, both survivability and sustain would have to be nerfed pretty substantially. This would invariably affect PvE, and probably cause the forums to crash from all the fit-throwing that would ensue. Not to mention the huge power gap that exists between newer players and those with max (or near max) CP.Emma_Overload wrote: »Do you not understand what I was getting at? The point of listing that many options was to show what the queue would look like if we had the ability to choose both game mode and whether or not CP was enabled. That won't happen, but it's possible that ZOS would be willing to enable one or the other. I'm willing to bet that a much larger majority of actual BG-players would rather have the ability to pick specific game modes, rather than the option of playing horribly unbalanced and crutch-laden CP-PvP.SimonBelmont wrote: »You turned four options into sixteen. Which I agree would be a bit much. Fortunately, no one is asking for or expecting that.
BG regulars have long wanted separate solo and group queues, as well as options for picking the game mode, custom lobbies (to organize all-premade games more easily), and other things of that sort. Essentially none of us have been begging for CP to be reenabled, and there were a *lot* of complaints about CP-BGs when they were around a while back. I don't personally see the CP 2.0 system really changing that very much, especially since there will be an enormous gap between veterans and newer players. Unfair advantages like that should be left in Cyrodiil or Imperial City, and not make their way into Battlegrounds.
Talk about a self-fullfilling prophecy! The reason "BG regulars" who don't like CP are the only regulars in the first place is BECAUSE players who prefer to play with CP were chased out of Battlegrounds years ago. I refuse to invest time or gold into No-CP builds or No-CP game modes because I know that No-CP is bad for the health and integrity of the game. By supporting No-CP BGs, all you guys are doing is giving the ZOS devs an excuse to delay balancing their game so they have more time to code more loot crates for the crown store. ZOS had an opportunity to fix things for Battlegrounds with CP 2.0, and it sounds like they blew it. That's a crying shame, but it's still not a reason to deprive players of the CHOICE to play with the CP they've spents years earning.
In order for ZOS to balance all PvP around being CP-enabled, both survivability and sustain would have to be nerfed pretty substantially. This would invariably affect PvE, and probably cause the forums to crash from all the fit-throwing that would ensue. Not to mention the huge power gap that exists between newer players and those with max (or near max) CP.Emma_Overload wrote: »Do you not understand what I was getting at? The point of listing that many options was to show what the queue would look like if we had the ability to choose both game mode and whether or not CP was enabled. That won't happen, but it's possible that ZOS would be willing to enable one or the other. I'm willing to bet that a much larger majority of actual BG-players would rather have the ability to pick specific game modes, rather than the option of playing horribly unbalanced and crutch-laden CP-PvP.SimonBelmont wrote: »You turned four options into sixteen. Which I agree would be a bit much. Fortunately, no one is asking for or expecting that.
BG regulars have long wanted separate solo and group queues, as well as options for picking the game mode, custom lobbies (to organize all-premade games more easily), and other things of that sort. Essentially none of us have been begging for CP to be reenabled, and there were a *lot* of complaints about CP-BGs when they were around a while back. I don't personally see the CP 2.0 system really changing that very much, especially since there will be an enormous gap between veterans and newer players. Unfair advantages like that should be left in Cyrodiil or Imperial City, and not make their way into Battlegrounds.
Talk about a self-fullfilling prophecy! The reason "BG regulars" who don't like CP are the only regulars in the first place is BECAUSE players who prefer to play with CP were chased out of Battlegrounds years ago. I refuse to invest time or gold into No-CP builds or No-CP game modes because I know that No-CP is bad for the health and integrity of the game. By supporting No-CP BGs, all you guys are doing is giving the ZOS devs an excuse to delay balancing their game so they have more time to code more loot crates for the crown store. ZOS had an opportunity to fix things for Battlegrounds with CP 2.0, and it sounds like they blew it. That's a crying shame, but it's still not a reason to deprive players of the CHOICE to play with the CP they've spents years earning.
BalticBlues wrote: »Please KEEP CPs OUT of BGs.
Whenever I play BGs, I think NO CP is how PvP should be:
- good balance
- accessible for new players
- players are rewarded for skill
Whenever I play CYRO, I thinkCP is how PvP never not be:
- terrible balance
- hell for new players
- players are rewarded for playing time (CP), not for skill
Without CP, I find balance much better, because the CP allocation does not carry you as in CP. In fact, NoCP feels balanced to me because you can play with almost any reasonable setup. On the other hand, in CP a few meta Stam setups rule almost anything... to a point where you almost feel stupid if you do not follow these setups...balance is just different. I wouldn’t call the abuse of dots and proc sets that occurs in No CP any better.
BalticBlues wrote: »Please KEEP CPs OUT of BGs.
Whenever I play BGs, I think NO CP is how PvP should be:
- good balance
- accessible for new players
- players are rewarded for skill
Whenever I play CYRO, I think CP is how PvP never not be:
- terrible balance
- hell for new players
- players are rewarded for playing time (CP), not for skill
As some of us have already pointed out, that would almost certainly mean that the ability to choose game modes would not make a comeback. And given the option between being able to pick game modes, or being able to choose CP-enabled (which, again, is horribly balanced for 4v4v4), I think the choice is clear.UntouchableHunter wrote: »BalticBlues wrote: »Please KEEP CPs OUT of BGs.
Whenever I play BGs, I think NO CP is how PvP should be:
- good balance
- accessible for new players
- players are rewarded for skill
Whenever I play CYRO, I think CP is how PvP never not be:
- terrible balance
- hell for new players
- players are rewarded for playing time (CP), not for skill
New players and you still can choose play no CP BG. Let how wana play CP BG have the same right to chose as you already have
Trying to balance it with Battlespirit would effectively ruin no-CP; survivability and sustain would be practically non-existent. This means that anyone who's either new, transfers from one platform to another, or just prefers not having an unfair advantage over the opposition due to having played longer, loses out. Not to mention all the number tweaking ZOS would have to play with in order to get max-CP in PvP balanced via Battlespirit. There are much better places for them to put in that sort of effort...like class and set balancing.KhajiitLivesMatter wrote: »u can balance stuff with the battle spirit effect
so it would only affect pvp
btw i m anway for splitting pve from pvp balancing completly
and power gap is just mimimi
a newer player never never never should be as strong as a max cp player
KhajiitLivesMatter wrote: »with the cp rework its finaly time to get the option to play battlegrounds with cp
in cyro player can choose if they want to play with or without cp
in battlegrounds we dont have the option
and there is no reason for it - and for anyone who will say now that the queues would be to long... they just recently merged the queues for the game mode so it will be fine .
so zos gives us FINALY cp bgs!!!
KhajiitLivesMatter wrote: »with the cp rework its finaly time to get the option to play battlegrounds with cp
in cyro player can choose if they want to play with or without cp
in battlegrounds we dont have the option
and there is no reason for it - and for anyone who will say now that the queues would be to long... they just recently merged the queues for the game mode so it will be fine .
so zos gives us FINALY cp bgs!!!
Flat no
They tried it and it was awful. The games all went to time, it didn't suit the pace.
If we want balanced PvP for any modes such as cyro and BG, we need to disable all cp and proc sets.
Only after that we will see the return of skilled players and not trolls.
That's it
Araneae6537 wrote: »I would just like to have the other objective battlegrounds back or a totally separate actually random queue! They can be CP or non; I’m not particular on that.
Emma_Overload wrote: »VaranisArano wrote: »We had CP Battlegrounds for an update. It turned into a tank-fest that dragged matches out. ZoS decided they liked the faster pace and quicker TTK of No CP BGs.
Are you expecting a different result with the CP rework, such that ZOS should give it another try?
Yes, I definitely expect a different result. What was the point of "fixing" the CP system unless something actually got fixed? They made us wait YEARS for this rework - they better have something to show for it.
MentalxHammer wrote: »What we really need is a proper ranked queue
KhajiitLivesMatter wrote: »KhajiitLivesMatter wrote: »with the cp rework its finaly time to get the option to play battlegrounds with cp
in cyro player can choose if they want to play with or without cp
in battlegrounds we dont have the option
and there is no reason for it - and for anyone who will say now that the queues would be to long... they just recently merged the queues for the game mode so it will be fine .
so zos gives us FINALY cp bgs!!!
Flat no
They tried it and it was awful. The games all went to time, it didn't suit the pace.
thats the argument which comes up every time but after a few reworks why shouldnt they they even reintroduced crits on proc sets
even if u dont want cp pls dont stand in the way for players who want no one itends to force u to play cp
MentalxHammer wrote: »Give us a proper ranked battleground! Competitive players need an outlet.
Crap I posted this same thing above and forgot, my b!
lucky_Sage wrote: »@KhajiitLivesMatter but honestly the CP 2.0 still isn’t that good.