Pre-post message: I know this is a bold message, can trigger people or sound offensive on occasions, but i have no ill intentions by posting this, nor do I think that my opinion counts more than any other's simply talking out my frustration and opinion.
How did we even get here: About 2 years ago, proc sets weren't a problem, there were very few that could be used, and those, didn't get close to meta (those that did, got nerfed soon enough, like Sload's Embrace). I think it was Greymoor that buffed almost every proc set that could be used in pvp, and did so massively, in combination with the Band of Brutality, it became the sole meta, we didn't need to care about damage anymore, just make a warden, build up 45k health with your health based heals, and let your sets destroy the enemy, great job!
Why tho? Why did they get buffed in the first place ? that was the concept of proc sets, either theyre hard to use (like relequen) or they are weak, requiring low skill, but having low performance too, if it was to give them a chance at PvE, then change them to PvE based sets, add something that makes them hard to use in PvP, a set that simply deals damage whenever you hit somebody, should NOT be strong anyways.
No proc, and no choice: Thats right, if you wanted to play non cp for any reason, but want to have something more than boring raw stat sets, or dont want to have 2 different setups for bgs and Cyro, you can only stop playing, or change to cp campaign.
What does "proc" mean again? We had problem with sets dealing damage, with no or little effort, a minority of sets, but now we cant use 90% of the sets, anybody here hate Spell Strategist or ever considered a no proc ? why dont we just remove those few sets that everybody hated? and not make the game lame with only raw stat sets that make us all look alike, how about we balance pvp out by allowing nobody to wear gear at all as our next step...
Why only no cp Cyrodill? If proc sets are broken, why dont we ban them from pvp in general ? if they are broken only in non cp, why do they exist in bgs ? its a wonderful experience to be pulled and immediately killed in a bg just because somebody thought thats a good set design to exist in the game. this solves nothing, cp Cyro and bgs are being infested by insanely annoying proc sets, while no cp Cyro is suffering from lack of all the sets in the game.
Why dont we nerf them back instead? This one doesnt even need explanation, what ZoS is doing is like, buffing relequen to an unstoppable level, then disable it in Sunspire, yet still allow it in other trials, ppl still have to use it, but you have to have replacements for it, all while wondering why did it exactly have to be buffed in the first place, and why is it being disabled instead of balanced out.
No ingame cue: Not only if you wanna know what sets are active, you need to find and read like 2 different patch notes, outside of the game, but the game doesnt even tell you that sets will be disabled, what are new players supposed to do? i dont know why but this part to me seems like were playing an abandoned game from 1980s. why does vital information of a game's combat be posted in a patch note? and why is it called "listening to player feedback" ?
Whats my problem with it? meta is meta, not much changes, but eso used to be the game of freedom, the one you could be a vampire templar, with a shield, and heal your friends, made no sense, but that was the fun, we could make builds as we pleased, and if we were good enough, we could make them work on a high level, but recent "hard" rules like this, or the vamp skill not being usable anymore, or the new crit cap, just ruin that fun, its only a matter of time before we become WoW with fully seperrated pvp and pve gear i suppose. i mean no offense but this whole situation seems like incompetence, a cheap way of getting rid of player feedback, a quick balance, we endure about a year of 400+ ping Cyrodill, for this to be the result of it, it feels lazy and unprofessional, and kills my trust in the game, and im afraid of seeing more things getting removed instead of balanced from now on.
For anybody who wants to give a negative response to this, i have one question, what exactly is the problem with nerfing pvp based (real) proc sets to an acceptable level, giving us, both a healthier game, and a healthier mental state while playing in areas where those sets are still allowed?