@phaneub17_ESO had you trained your both Companions to level 20 with guild skill lines maxed and at least 2 armor and weapons skill lines maxed ?
If yes, do you really think Companions are useful? Do your Companions stay out of red? Had your Companions learnt not to reset bosses?
if not, why do you need one more Companion to remain underused?
NoxiousBlight wrote: »Dark_Lord_Kuro wrote: »And how would they lock it beind blackwood if its in another zone?
Next year with blackwood as part of eso+ i think we may see more of them as the system is separated from the zone
Lock the companion behind the story finale.
The year long story finishes with a finale that you need to have completed the chapter and the Q4 DLC - so you would need to have finished Blackwood and the new DLC to get the companion. Thus, they lock it behind Blackwood for 6 more months like they want.
phaneub17_ESO wrote: »I see quickened as the best for Single Target DPS and Shattering + Aggressive for AOE. I have a post explaining how Quickened functions right here:
https://forums.elderscrollsonline.com/en/discussion/comment/7361909#Comment_7361909
Still i attack my target dummies barenakkid to let my Companions to do the most damage and check time to destroy easy dummies like Precursor and 3M.
@phaneub17_ESO to measure my DPS without gear no avoid the situations my sets buffing companions pen or crit
then i just substract my DPS from total
Hey! I still haven't bought Blackwood. I can't rap my head around buying DLC for companions. For me it's the same as purchasing house guests in a sense. I read someone spoke of role play above; For real role play purposes I think 'people' might give you a better bang for your buck.
I'm still up for the possibility of introducing our own characters as companions, because I like that sandbox approach, but I understand the desire to add game based lore of course.
NoxiousBlight wrote: »Dark_Lord_Kuro wrote: »And how would they lock it beind blackwood if its in another zone?
Lock the companion behind the story finale.
The year long story finishes with a finale that you need to have completed the chapter and the Q4 DLC - so you would need to have finished Blackwood and the new DLC to get the companion. Thus, they lock it behind Blackwood for 6 more months like they want.
i am not for more companions, but i am for better companions
Luke_Flamesword wrote: »Yeah and I will make whole questline on all my 14 characters to unlock itLock the companion behind the story finale.