ZOS_GinaBruno wrote: »This is the official feedback thread for Oblivion Portals. Specific feedback that the team is looking for includes the following:
- Were you able to locate and enter any Oblivion Portals during your testing?
- Did you enter them in a group or solo?
- Did you do the Oblivion Portal with a Companion? If so, how was the overall experience?
- If you ventured inside to fight, how did the experience feel?
- Did you find anything either too easy or too hard?
- Did you manage to complete the Oblivion Portal?
- Do you have any other general feedback?
Contraptions wrote: »I strongly suggest marking active oblivion portals on the map, or make them way more visually obvious like Harrowstorms or Geysers. Currently they are too hard to find, and when zone population drops in future will become even more so.
michaelemanuel11b16_ESO wrote: »I must admit, I was sorely disappointed that the Oblivion Portals were not Oblivion Gates, like in TES:IV. We see gates being used in the main quest as well as by mobs when spawning in delves, so the glowing orbs are really unimpresive. I almost completely missed them because I was honestly expecting to see an Oblivion Gate.
One thing I might suggest is to have special loot for the event, rather than the regular delve boss loot table like all the other world events do. Most of the event loot like dragons, geysers, harrowstorms, and dolmens drop a unique set of gear, and the only loot I acquired was from the last boss, so unless I missed a chest at the end that was supposed to appear, I feel the rewards are a bit lacking.
NoxiousBlight wrote: »Were you able to locate and enter any Oblivion Portals during your testing?
Both times I would classify the experience as bad. When I entered someone who got there ahead of me had already cleared all of the mobs to the main boss. So I was just sprinting through trying to catch up, but upon my arrival to the next "island" everything was cleared once again.
ValueDrift wrote: »NoxiousBlight wrote: »Were you able to locate and enter any Oblivion Portals during your testing?
Both times I would classify the experience as bad. When I entered someone who got there ahead of me had already cleared all of the mobs to the main boss. So I was just sprinting through trying to catch up, but upon my arrival to the next "island" everything was cleared once again.
When I saw the stream where the portals were introduced, I assumed they'd run into exactly this problem. If the mobs are as squishy as the ones in public dungeons, they will die nearly as soon as a well equipped player can sprint at them, and thus the whole thing gets cleared in a wave that progresses at roughly the sprinting speed of the player doing the clearing. Anyone who arrives even a little bit later or has a lower sprinting speed will have a hard time catching up.