Berchelous wrote: »It's a good time to have a break. At least, for me.
Dark_Lord_Kuro wrote: »montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
Its not that they are needed
But when you have 18 character all of them having the same set for optimal dps it quite borring
Dark_Lord_Kuro wrote: »montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
Its not that they are needed
But when you have 18 character all of them having the same set for optimal dps it quite borring
Dark_Lord_Kuro wrote: »montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
Its not that they are needed
But when you have 18 character all of them having the same set for optimal dps it quite borring
Thats the truth. What are there, like 6 viable dps sets for pve, if that? PvP was sort of the same. Just a few viable sets. Then ZOS went of a rampage of releasing proc sets, improving old ones, and nerfing stat sets. Now there are tons of set combos for pvp. It makes me think that ZOS has internal polling numbers showing "the Community overwhelmingly loves" proc sets.
The only thing killing PVP these days is performance issues, and toxic players.
well said, infact like i said earlier, i still stand by:Nah they are good. You are just tired of dying to them. Because that's what happens when you don't take cover from enemy attacks.
Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
4k dmg/sec from spamming light attack and 1 ability is not a fighting chance it is a crutch. Secondly, less experienced players still have no chance to win a fight against an experienced player also using procs. Proc sets are bad for everyone whether you are a potato or a god at PvP. In fact your comment can’t be further from the truth. I can 1vX potatos using proc sets, but the minute I fight a half decent player with procs inside the stack of potatos I was fighting I am dead.
Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
4k dmg/sec from spamming light attack and 1 ability is not a fighting chance it is a crutch. Secondly, less experienced players still have no chance to win a fight against an experienced player also using procs. Proc sets are bad for everyone whether you are a potato or a god at PvP. In fact your comment can’t be further from the truth. I can 1vX potatos using proc sets, but the minute I fight a half decent player with procs inside the stack of potatos I was fighting I am dead.
Lmao. Then why is it meta if it's that bad. And why is everyone complaining, just use non proc sets and be superior. Your post doesn't make any sense. Veterans dont like proc sets because potatoes can kill them. It's not fun if target dummy fights back is it?
I've been killed countless of times by some hotshot while fishing in Cyro with my pve toon and got teabaged and insult whispers. Now I've managed to kill few of them and they are crying lmao
Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
4k dmg/sec from spamming light attack and 1 ability is not a fighting chance it is a crutch. Secondly, less experienced players still have no chance to win a fight against an experienced player also using procs. Proc sets are bad for everyone whether you are a potato or a god at PvP. In fact your comment can’t be further from the truth. I can 1vX potatos using proc sets, but the minute I fight a half decent player with procs inside the stack of potatos I was fighting I am dead.
Lmao. Then why is it meta if it's that bad. And why is everyone complaining, just use non proc sets and be superior. Your post doesn't make any sense. Veterans dont like proc sets because potatoes can kill them. It's not fun if target dummy fights back is it?
I've been killed countless of times by some hotshot while fishing in Cyro with my pve toon and got teabaged and insult whispers. Now I've managed to kill few of them and they are crying lmao
Does this mentality apply to PvE as well, where there is also plenty of toxicity and arrogance? Can I have some easy to acquire sets that allow me to run around in veteran arenas and trials spamming light attack + 1 or 2 other buttons in order to hit >= 90k dps? Do you think we'd see many complaints from PvE players on the forums if such sets existed?Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
Does this mentality apply to PvE as well, where there is also plenty of toxicity and arrogance? Can I have some easy to acquire sets that allow me to run around in veteran arenas and trials spamming light attack + 1 or 2 other buttons in order to hit >= 90k dps? Do you think we'd see many complaints from PvE players on the forums if such sets existed?Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
It's not like proc sets are only functional on one class, so that's not a valid argument. What sets will allow my Magicka Necromancer to use light attack + 1 or 2 other abilities to hit 90k+ dps?Does this mentality apply to PvE as well, where there is also plenty of toxicity and arrogance? Can I have some easy to acquire sets that allow me to run around in veteran arenas and trials spamming light attack + 1 or 2 other buttons in order to hit >= 90k dps? Do you think we'd see many complaints from PvE players on the forums if such sets existed?Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
Stamplar, deadly + rele + selenes. Only need to spam jabs and LAs. 90k
There you go sir
so i strongly Strongly suggest to all people:
slot purge and slot a heal of somekind and use them when your introuble, if you refuse to do that then you simply gimping your build and survival.
Hey now, at least they nerfed sergeant's and put an end to its reign of terror as well; players will no longer feel the trauma of witnessing the avalanche of dual wield heavy attacks on every single one of their death recaps from the grand total of 8 players that were using the set. All the other players using crimson/unfathomable/syvarra's/unleashed/sheer etc just clearly never knew what was actually good to use.
Dark_Lord_Kuro wrote: »montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
Its not that they are needed
But when you have 18 character all of them having the same set for optimal dps it quite borring
Thats the truth. What are there, like 6 viable dps sets for pve, if that? PvP was sort of the same. Just a few viable sets. Then ZOS went of a rampage of releasing proc sets, improving old ones, and nerfing stat sets. Now there are tons of set combos for pvp. It makes me think that ZOS has internal polling numbers showing "the Community overwhelmingly loves" proc sets.
Things i like procsets, but not in their current form.
It would be much better if they scaled off of stats.
As it stands they provide far too much dmg, and it has been proven, for very little effort.
I think procsets more than have a place in the game, but they cant be the de-facto, only viable things.
If you go to BGs or non cp cyro these days and your not rocking procs, you are so severly handicapping yourself its not even funny.
Also Zos has done a lot to balance stat sets, hence the nerf to new moon and fury for example.
Theres a lot more variety now, but its completely pushed sideways due to procsets being so dominant.
Also there isnt that much variety when it comes to procsets, Syvarra pretty much dominates the meta to the point where its even worth running on magicka toons.
Sheer venom is a strong contender, but for example venomous smite cannot compete with sets that have potentially 100% uptime.
Dark_Lord_Kuro wrote: »montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
Its not that they are needed
But when you have 18 character all of them having the same set for optimal dps it quite borring
Thats the truth. What are there, like 6 viable dps sets for pve, if that? PvP was sort of the same. Just a few viable sets. Then ZOS went of a rampage of releasing proc sets, improving old ones, and nerfing stat sets. Now there are tons of set combos for pvp. It makes me think that ZOS has internal polling numbers showing "the Community overwhelmingly loves" proc sets.
Things i like procsets, but not in their current form.
It would be much better if they scaled off of stats.
As it stands they provide far too much dmg, and it has been proven, for very little effort.
I think procsets more than have a place in the game, but they cant be the de-facto, only viable things.
If you go to BGs or non cp cyro these days and your not rocking procs, you are so severly handicapping yourself its not even funny.
Also Zos has done a lot to balance stat sets, hence the nerf to new moon and fury for example.
Theres a lot more variety now, but its completely pushed sideways due to procsets being so dominant.
Also there isnt that much variety when it comes to procsets, Syvarra pretty much dominates the meta to the point where its even worth running on magicka toons.
Sheer venom is a strong contender, but for example venomous smite cannot compete with sets that have potentially 100% uptime.
Syvarra didn't even become a "Thing" until the last few weeks. A good thing too. It has made me mountains of gold.
so i strongly Strongly suggest to all people:
slot purge and slot a heal of somekind and use them when your introuble, if you refuse to do that then you simply gimping your build and survival.
Great idea. I will slot this on my StamDK and StamBlade. It only costs 8000 magicka! I can cast it once in combat and then have 17 proc set DOTs reapplied to me instantly, because cooldowns on proc sets are bugged.
And no, I can't go higher than 17-19k magicka in non-CP. I would literally have to sacrifice too much stamina and lose damage, block and roll dodge resource. Not everyone can be a streak-sorc with an easy Stam -> Mag exchange, which also buffs your recovery and heals you for a ton.
Proc sets need to scale with stats, end of!
For example: Venomous Smite 2k/s damage with weap dmg of 6000, 1k/s with weap dmg of 3000 and so on. Wouldn't that make more sense?
montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
montiferus wrote: »Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
Many PvE player like these set that are finaly usable after years and years of being trash.
Change how PvP work 1st to not destroy any fun thing PVE got because of PvP..
I do quite a bit of end game PVE content and am in a few trial guilds where we extensively discuss group/build theory crafting and I can safely say that nobody and I mean nobody uses the sets everyone is talking about in PVE. Those sets are absolutely worthless in end game PVE. They are a huge DPS loss.
If you need these sets for PVE you are doing something very wrong.
See ? People like you are the problem. Cuz they only see themself.
I've do way more than "quite a bit" of end game using all meta set.
Currently I'm retired and chill in casual guild where many people enjoy proc set cuz they can add theme to their build.
Also if you were a decent player like to seem to think, you''ll now that the difference for a good DDs between beginner set up and end-game one are about 10-15k at max. That mean most set are totally usable to clear content unless you're looking for harder trial HM or leaderboard.
Proc sets help less experienced also to have a chance. Current pvp community is toxic and arrogant. They only enjoy the game if they can easily kill newer players or casuals. Now with proc sets, some pve player who's fishing or questing in Cyro can fight back and all the community is whining lmao.
Typical, let's nerf what kills us and what we can't kill.
Zavijah_Arventi wrote: »I really like your name, OP. It's actually quite fitting also.
But I do agree with you.
Community has overwhelmingly been saying that this is the worst proc meta we’ve had in years and the only change we get is a slap to the wrist on sheer venom. Disappointed, the combat team truly doesn’t do any PvP testing or enter BGs. People have been asking for item set rebalance, class rebalance, new CP system, and all we ever get is more broken proc sets. Which also for some reason take at least 6-months to get nerfed whereas every other MMORPG would hot fix them within a week. The combat team for this mmo is awful, and 95% of the people who PvP on a normal bases would agree. After 6 years coming this January I think I’ll finally find a new MMO to main as the PvP community in this one is ignored.
[Quoted post was removed]
Finedaible wrote: »Everyone complaining (with good reason) about the proc sets and I'm just sitting here wondering why skills which were affected by the Major/Minor changes aren't being adjusted this patch to make them relevant over the next few months. Several ultimates and abilities are under budgeted and need at least a duration compensation for the Major nerfs (Nova, Storm Atronach, Hircine's Rage, Reaper's Mark, etc.). Slimecraw monster set is still pointless in its current state (you literally get more damage by using something else).
I understand that they may have a plan to balance these things in a future patch, but implementing these changes is taking far too long for any MMO. This pursuit for the perfect SBE has created such a tunnel vision that the rest of the game has been neglected for over a year now, and it is now starting to affect things it was not meant to affect like class abilities. It feels like they are chasing their own tail. Looks like we will have a half-broken game until next year.
This is quite typical of them. Instead of making the changes all at once they always just change part of it and give vague promises about fixing it in the future with no concern for the broken state they leave some builds and classes in in the mean time. By the time they get around to fixing it, they'll have done started on changing 10 other things, leaving those only half finished as well so even when it's fixed your class/build might still be busted and waiting on even more 'future' fixes