A cooldown would help, but it will kill some potential builds. A scaling on the ultimate spend (exactly like mountain roar) would be better : a overload sorc or incap NB can spam a little group heal, but a heavier ultimate like nova, standard, veil or negate would heal for a large amount.Hiero_Glyph wrote: »So isn't the only answer to make the amount returned by activating the ultimate scale with the ultimate amount consumed? That way Overload returns nothing on activation and only very minor amounts as ultimate is consumed. Likewise, Incap Strike could be spammed but would provide minimal benefit each time.
As a Fifth set bonus, the amounts returned should be really well scaled to make it worth over another Fifth bonus set.
Battle Roar is a class passive, it only costs 2 skill points (or 3) and returns all resources.
But a Fifth set bonus is something huge, to make it worth restoring 1 or 2 resources scaled on the cost of the ulti, the amounts would need to be even higher.
Don't get me wrong, I actually like the idea of a Battle Roar for everyone kind of set but the values should be carefully calculated and we all know how it goes...
Anyway, just for testing purposes, Lamia's could have a cool down and Whitchman's a ultimate cost scaling (or vice-versa).and then we compare the outcomes
But I think we all agree on one thing: the way those 2 sets are now working cannot go Live.
UltimaJoe777 wrote: »Just thought I'd bring this up but... Overload = infinite proc at no cost?
YandereGirlfriend wrote: »Mannimarco himself would be proud of this necro ;D