Regeneration is a heal over time, and won't trigger Curse Eater's 5 piece set bonus. Going by tooltips, the only class ability that a Magicka Nightblade could use to trigger the set would be Sap Essence, which would obviously only work in melee range. Outside of class skills, I suppose you could use Combat Prayer or Healing Springs, but neither is particularly good in PvP (other than zerging maybe?) Even then, I'm not 100% sure about Healing Springs, but the tooltip indicates a small up-front heal preceding the ground-based HOT.
The Wyrd Tree's Blessing set might be an option, as long as you only have it active on your back bar (to better control when it triggers). 'Course even then, you may end up putting it on cooldown when you don't really need the cleanse, just by rebuffing or healing from some burst damage.
JayKwellen wrote: »Regeneration is a heal over time, and won't trigger Curse Eater's 5 piece set bonus. Going by tooltips, the only class ability that a Magicka Nightblade could use to trigger the set would be Sap Essence, which would obviously only work in melee range. Outside of class skills, I suppose you could use Combat Prayer or Healing Springs, but neither is particularly good in PvP (other than zerging maybe?) Even then, I'm not 100% sure about Healing Springs, but the tooltip indicates a small up-front heal preceding the ground-based HOT.
The Wyrd Tree's Blessing set might be an option, as long as you only have it active on your back bar (to better control when it triggers). 'Course even then, you may end up putting it on cooldown when you don't really need the cleanse, just by rebuffing or healing from some burst damage.
Yeah after much deliberation that seems to be the consensus. Seems my class options boiled down to using sap (lol) or maybe possibly path (lol again), which means I actually have nothing as those are just memes, not actual skills. There was debate about healing ward - is it a true HoT or is it directly healing you based on the shield amount? Doesn't matter anyway because on my dark cloak build I'm specifically getting in peoples faces, and that sweet 5k shield lasts all of a light attack and a half, so that was vetoed. Similarly combat prayer and healing springs just wouldn't be worth the effort, because then I wouldn't have a consistent HoT to stack with dark cloak anymore.
The siphoning strikes heal probably works, but since I'd be back-barring the set it would interfere with my weapon damage glyph. There's also, in theory, the critical leech and resilient CP's, but I don't really want my purge to be centered around playing a "get hit by a critical strike or land one with your resto staff" mini-game just to set it off, which is absurd.
So all in all it was a fun thought exercise, but outside of some really niche building it seems to simply not be a practical or otherwise available set for magblades.
=(
Canned_Apples wrote: »
Sheer venom didn’t get nerfed hard enough
JayKwellen wrote: »
@lucky_Sage I've never used curse eater, but I'm assuming regeneration counts as a direct heal right? I wonder if dark cloak does too. As a magblade I don't have a purge, so this is an interesting idea, my biggest concern being the cooldown and the limited number of effects purged. I think I'm gonna mess with it though and see if I can come up with something workable.
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Canned_Apples wrote: »