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https://forums.elderscrollsonline.com/en/discussion/657287/pts-incremental-patch-maintenance-extended-april-22-2024

Bolstering Darkness ultimate from the Shadow skilline, reduction in cost ?

olsborg
olsborg
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With the hefty reduction in major protection strength, how about this ultimate cost quite a bit less.. 200 ult cost for something that gives 10% less dmg taken seems abit...off imo.

PC EU
PvP only
  • OlumoGarbag
    OlumoGarbag
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    Its a freaking joke that the ult costs 200 ultimate for only buff that is the exquivalent off necros ghost which also heals and gives stam/mag recovery + a corpse.

    This ultimate and permafrost need a rework
    class representative for the working class, non-cp, bwb and Trolling
  • Cinbri
    Cinbri
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    Stuff, especially ults, dont need buffs jsut coz they no longer clutch on previously overperforming buffs; it needs buffs only when smth was terrible byitself even before.
    Like Bolstering Darkness - it need buff not coz major protection got nerfed but coz ult was terrible even with old protection and needed adjustments anyway. But than trying to change lot of corresponding to buff-system stuff during one update doubtly will get to positive proper treatments and probably will fall into band-aid category.
    This ultimate and permafrost need a rework
    Permafrost doesnt need rework after it simply stoped being one of the most overpowered ultimtaes in game. Even now it still supreme to majority of other classes' ults, that actually need rework like Bolstering Darkness.
  • umagon
    umagon
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    The cost needs to be reduced or they need to add a heal overtime for the caster for the 18 seconds its active. Maybe make the the heal over time value scale with health and/or resistance values. So it still remains more of a tank tool.
  • aeowulf
    aeowulf
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    I used it as my ‘oh god’ button when it was 60% reduction, even at 30% it seemed expensive.

    DK 200 ultimate defensive:
    Magma Shell: Ignite the molten lava in your veins, limiting incoming damage to 3% of your Max Health and dealing [447 / 453 / 458 / 464] Flame Damage to nearby enemies each second for 10 seconds. When activated, nearby allies gain a damage shield for 100% of their Max Health for 10 seconds.

    It’s not really that it needs a reduction in cost, it needs keeping going in line with the other high cost defensive options. Magma armour and its 97% reduction is the same price as our new 10% reduction... it doesn’t need a heal, or damage, it’s in the shadow line.

    Wardens are also similarly affected, maybe other classes too. It has also made previously balanced morphs completely over the place with ones not utilising major/minor buffs significantly different to their counterparts.
    Edited by aeowulf on September 24, 2020 11:48PM
  • Sahidom
    Sahidom
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    I agree. Is it possible to share the unique 30% damage reduction from the Ironblood 5pc set?
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