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Can We Please Get the Ability to Kill the Necromancer's Totem. (Nevermind)

Vevvev
Vevvev
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Title says it all. Can we please get the ability to kill this thing, please? I don't even care it has a large health pool that requires multiple hits but the thing blocks line of sight making it very difficult to hit the Necromancer hiding behind it, it gives them 8% damage reduction which when combined with a heal is powerful, and it stuns you if you decide to follow them inside to fight it out. Its been the bane of my existence for a while now and if its going to have a hitbox of its own that blocks my shots at least let me be able to target it and kill it, or at the very least let met be able to target people behind it.

Edit: Nevermind, when I made this discussion I was not thinking straight and got really angry over losing to the same guy over and over who had been playing this game less than me, had less CP points them me, and had been winning by stacking this ability with a lot of self heals. I have no idea what was happening that made my skills miss and not even fire so many times but it could be attributed to the terrible performance of the servers lately. Not the totem.
Edited by Vevvev on April 14, 2020 6:07PM
PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • red_emu
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    Why not just delete the class?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Vevvev
    Vevvev
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    red_emu wrote: »
    Why not just delete the class?

    Sadly we can't do that due to the financial investment people and ZOS has made. Its just the most infuriating thing to play "Ring around the Rosie" with a Necromancer that constantly hides in this thing because they know you can't hit them while they're behind it.

    And before you ask, yes I have beaten the guy who uses this tactic after using the Dragonknight standard on his totem at just the right time. Its just really annoying they get deployable cover which makes them one of the most frustrating classes to fight against. The only other things I can think of that block your shots are pets and you can kill those. Why not this totem?
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • redspecter23
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    Creates a topic asking to remove necromancer deployable cover.


    Sorcs: casually chill behind a few purple bois.
  • katorga
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    You must really have trouble with rocks and trees.
  • Tommy_The_Gun
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    Creates a topic asking to remove necromancer deployable cover.


    Sorcs: casually chill behind a few purple bois.
    Yep, combat pets in this game are very inconsistent. WW pets were converted to un-targetable and the ZOS argument was that they were causing targeting confusion... meanwhile other combat pets were untouched lol.

    Simple solution would be to make necro totem to be un-targetable by single target skills.
    Edited by Tommy_The_Gun on April 13, 2020 2:27PM
  • Q_Q
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    Vevvev wrote: »
    Title says it all. Can we please get the ability to kill this thing, please? I don't even care it has a large health pool that requires multiple hits but the thing blocks line of sight making it very difficult to hit the Necromancer hiding behind it, it gives them 8% damage reduction which when combined with a heal is powerful, and it stuns you if you decide to follow them inside to fight it out. Its been the bane of my existence for a while now and if its going to have a hitbox of its own that blocks my shots at least let me be able to target it and kill it, or at the very least let met be able to target people behind it.

    It’s a paid class. It’s supposed to be op af.
  • Dagoth_Rac
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    Q_Q wrote: »
    Vevvev wrote: »
    Title says it all. Can we please get the ability to kill this thing, please? I don't even care it has a large health pool that requires multiple hits but the thing blocks line of sight making it very difficult to hit the Necromancer hiding behind it, it gives them 8% damage reduction which when combined with a heal is powerful, and it stuns you if you decide to follow them inside to fight it out. Its been the bane of my existence for a while now and if its going to have a hitbox of its own that blocks my shots at least let me be able to target it and kill it, or at the very least let met be able to target people behind it.

    It’s a paid class. It’s supposed to be op af.

    It has been 6 years and my Imperial wants to know when he can get to be op!
  • Tommy_The_Gun
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    Q_Q wrote: »
    Vevvev wrote: »
    Title says it all. Can we please get the ability to kill this thing, please? I don't even care it has a large health pool that requires multiple hits but the thing blocks line of sight making it very difficult to hit the Necromancer hiding behind it, it gives them 8% damage reduction which when combined with a heal is powerful, and it stuns you if you decide to follow them inside to fight it out. Its been the bane of my existence for a while now and if its going to have a hitbox of its own that blocks my shots at least let me be able to target it and kill it, or at the very least let met be able to target people behind it.

    It’s a paid class. It’s supposed to be op af.
    Yep. It is sad that we have P2W stuff in ESO...
  • Vevvev
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    Creates a topic asking to remove necromancer deployable cover.


    Sorcs: casually chill behind a few purple bois.

    You can kill them though and it doesn't require much effort if you're built right. You can also kill the Blastbones, the Warden bear, and the Storm Atronach so why not the totem? In fact just to make it fair why not also make the DK standard capable of being destroyed to. ((Even though that effects me directly)) The NPCs have destroyable totems so why not us?

    Edit: And I didn't know the werewolf pets were untouchable since you rarely see anyone use them. Maybe the simple solution would just be applying that logic here.
    Edited by Vevvev on April 13, 2020 2:32PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Vevvev
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    katorga wrote: »
    You must really have trouble with rocks and trees.

    Rocks and trees don't stun you constantly for being next to them. Although It'd be scary if they did...
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Alucardo
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    katorga wrote: »
    You must really have trouble with rocks and trees.

    Remove those too
  • Greek_Hellspawn
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    I get you have problems with los but generally totem is a trash skill i rather change it completely to rework it into an actual stun for magcro. Necromancer while is behind a paywall has the worst stun out of all classes.
  • Lole
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    Complaining about a skill that is barely used by any necro is kinda a joke or ?
    So what’s the point of Nerfing a skill that is allrdy not used cuz it’s crap ?
    Meanwhile sorcs have a bunch of pets running arround and you say nothing lmao

    If they make it killable then they need to make it fear the first time It gets dropped else you can give it the award of beeing the most trash ability in the game
    Edited by Lole on April 13, 2020 8:27PM
  • katorga
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    I get you have problems with los but generally totem is a trash skill i rather change it completely to rework it into an actual stun for magcro. Necromancer while is behind a paywall has the worst stun out of all classes.

    Totem is what, 3 feet tall, 1 foot wide? I can slightly understand not being able to see around the Sorcerers' humongous Atronach, but come on.




  • fbours
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    Nerf magsorcs!!!.. that's the next logical argument? No?
  • dinokstrunz
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    Yes lets make one of the worst and underused crowd control abilities in the game even worse.
  • wheem_ESO
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    I can't say that I've ever noticed the totem blocking LOS. Though, considering there aren't that many Magicka Necromancers around, and only a couple actually use the totem at all, I guess it would be an easy thing to overlook. Does the OP (or anyone else) actually have video of this happening?
  • Dorkener
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    Wait what? Isn't the totem just a fancy animation for a regular ground AoE? How does it create LoS issues if it's not targettable?
  • Kadoin
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    Lole wrote: »
    Complaining about a skill that is barely used by any necro is kinda a joke or ?
    So what’s the point of Nerfing a skill that is allrdy not used cuz it’s crap ?
    Meanwhile sorcs have a bunch of pets running arround and you say nothing lmao

    If they make it killable then they need to make it fear the first time It gets dropped else you can give it the award of beeing the most trash ability in the game

    Whether it is used a lot doesn't make a skill, gear, or combination any more or less OP. If what he is describing is true then it's a bug and bugs should be stamped out. If you need a bug to win, well...
  • ImSoPro
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    To everyone saying it’s trash, it’s a PVE skill really. It’s good in PVE. Every skill isn’t meant to be used in PVP just like every skill isn’t meant for PVE. Same thing with PVP sets and PVE sets.

    In response to the OP I doubt you see that many magcros using that for you to be complaining about it. It’s not good in PVP at all because it’s so easily avoidable and skilled stam players know how to fight inside of it in those 2 second windows. You can’t even really surprise people with it because it’s so telegraphed and then takes 2 seconds before it even stuns. It’s absolute trash in PVP so I doubt ZOS will do anything to take away from a skill that is underused already
    Edited by ImSoPro on April 14, 2020 4:36PM
  • red_emu
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    Just tested it. The totem does not break LOS or interfere with targeting, so what is your problem again?
    PC - EU:
    Falathren Noctis - AD MagNecro
    Falathren - AD StamSorc
    Falathren Eryndaer - AD StamDen
    Falathren Irimion - AD MagPlar
    Talagan Falathren - AD StamDK
    Falathren Infernis - AD MagDK
    Your-Ex - AD MagBlade
  • Vevvev
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    Nevermind, when I made this discussion I was not thinking straight and got really angry over losing to the same guy over and over who had been playing this game less than me, had less CP points than me, and had been winning by stacking this ability with a lot of self heals. I have no idea what was happening that made my skills miss and not even fire so many times but it could be attributed to the terrible performance of the servers lately. Not the totem.

    Sorry making this completely pointless and stupid thread.
    Edited by Vevvev on April 14, 2020 6:08PM
    PC NA - Ceyanna Ashton - Breton Vampire MagDK
  • Lole
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    Kadoin wrote: »
    Lole wrote: »
    Complaining about a skill that is barely used by any necro is kinda a joke or ?
    So what’s the point of Nerfing a skill that is allrdy not used cuz it’s crap ?
    Meanwhile sorcs have a bunch of pets running arround and you say nothing lmao

    If they make it killable then they need to make it fear the first time It gets dropped else you can give it the award of beeing the most trash ability in the game

    Whether it is used a lot doesn't make a skill, gear, or combination any more or less OP. If what he is describing is true then it's a bug and bugs should be stamped out. If you need a bug to win, well...

    When it’s not used then it’s not op... it’s that simple my friend, that skill is not a secret and probably every magcro tested arround with it cuz we lack a decent cc ability... even if it would los wich is possible then it wouldn’t be a Bug, and wouldn’t matter at all since half skills still fire off even while you are behind walls lol

    Making it targetable would actually buff that skill and make it kinda useful for pvp...

    And if I need a bug to win ? I never touch that crapshow of a Skill.
  • mikey_reach
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    Loool your a funny contradicting one.
This discussion has been closed.