I see a lot of people make suggestions for new weapons. And yes, I too would love some, especially melee magicka options.
What I find though is that most of these suggestions fail to cover the real barrier to new weapon lines: Cosmetic crafting styles.
Yes, this is important, and it is a factor ZOS must consider.
So here's my concept.
Four new weapon lines. Yes. Four.
Conjured versions of One Hand and Shield, Two Handed, Dual Wield, and Bow.
The core concept I have here is that these weapons can be crafted, perhaps with a new station? This would be a big move if by some miracle ZOS picks it up, and would be best to introduce with a chapter, I suspect. (Before you @ me, I am not saying it should be behind a paywall, but we must also appreciate that all final decisions are solely for ZOS to make. This poll is simply to see what players think of my hare-brained ideas.)
The big factor is that when crafted, you still need a style material. And no new weapon models would be needed. They all already exist. Maybe just stick a funky glow over them to indicate that they are the conjured version.
No suggestions from me on skills. I'm more concerned about the powering resources: The real factor that determines if they would work. And a bit of fluff lore to explain why they are powered by magicka, even though they are still swords. Just something like "Those trained in the use of conjured arms learn to manifest the arcane in to physical form, and are able to transfer this deadly force to their foes. The weapons they summon may be mighty greatswords in appearance, but make no mistake. These mystic blades are in fact pure conduits of magicka."
In addition, conjured bows could allow for archer gameplay on magicka builds, while conjured shields, along with the paired one handed weapon, could provide a new tanking option that is now powered by magicka. I would also argue that this could allow for a rework on frost staves, by removing their ranged taunt, in favour of a new flavour of damage dealing. In my opinion, this is also significantly more elegant than the common idea of alteration staves. And quite possibly more believable when paired with fluff lore such as that I wrote earlier. (That lore example is conceptual. I am well aware that I am not qualified to publish lore for Elder Scrolls.)
These are my ideas, and I would love to hold a discussion on them. I look forward to hearing from you all.
In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No
Would these three concepts solve the magicka weapon lack of options? Read description first. 35 votes
Yes, I think this is a good concept.
No, I think this is a bad concept.
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