yeah I know, but, hear me out.
I have over 1k CP too so I don't want to hear "but muh CP's!"
this is something they could do literally tomorrow, just bam and done.
it would deal with the tank meta to a very large degree,
AND
increase server performance, as the server would not have to make checks against CP% (this is something it does do and they have talked about this in the past, they re structured some passives back in the day to reduce checks, but the CP system by and large causes performance issues because its another layer of calculations the server has to perform)
so yes, "muh CP's" and all that, and in a perfect world the CP system would already be gone and replaced with whatever it is they intend to replace it with, and the server would not be a toaster, and everyone would not ball up in a single faction, etc. etc.
but for now, disabling CP in all campaigns is something that can be done with the flick of a switch that would lead to immediate improvements to gameplay and performance, and that is something worth doing.
QUOTE from ZOS Brian Wheeler: (lead combat dev)
Champion Rank passives and abilities are causing too much server load, especially in situations like Keep battles where there are tons of players in one place.
@ZOS_BrianWheeler
Jabbs_Giggity wrote: »yeah I know, but, hear me out.
I have over 1k CP too so I don't want to hear "but muh CP's!"
this is something they could do literally tomorrow, just bam and done.
it would deal with the tank meta to a very large degree,
AND
increase server performance, as the server would not have to make checks against CP% (this is something it does do and they have talked about this in the past, they re structured some passives back in the day to reduce checks, but the CP system by and large causes performance issues because its another layer of calculations the server has to perform)
so yes, "muh CP's" and all that, and in a perfect world the CP system would already be gone and replaced with whatever it is they intend to replace it with, and the server would not be a toaster, and everyone would not ball up in a single faction, etc. etc.
but for now, disabling CP in all campaigns is something that can be done with the flick of a switch that would lead to immediate improvements to gameplay and performance, and that is something worth doing.
QUOTE from ZOS Brian Wheeler: (lead combat dev)
Champion Rank passives and abilities are causing too much server load, especially in situations like Keep battles where there are tons of players in one place.
@ZOS_BrianWheeler
If they were to at least keep the resource stat bonuses from CP, I would be fine with losing CP trees. Problem I don't like in no CP is losing the resources.
yeah I know, but, hear me out.
I have over 1k CP too so I don't want to hear "but muh CP's!"
this is something they could do literally tomorrow, just bam and done.
it would deal with the tank meta to a very large degree,
AND
increase server performance, as the server would not have to make checks against CP% (this is something it does do and they have talked about this in the past, they re structured some passives back in the day to reduce checks, but the CP system by and large causes performance issues because its another layer of calculations the server has to perform)
so yes, "muh CP's" and all that, and in a perfect world the CP system would already be gone and replaced with whatever it is they intend to replace it with, and the server would not be a toaster, and everyone would not ball up in a single faction, etc. etc.
but for now, disabling CP in all campaigns is something that can be done with the flick of a switch that would lead to immediate improvements to gameplay and performance, and that is something worth doing.
QUOTE from ZOS Brian Wheeler: (lead combat dev)
Champion Rank passives and abilities are causing too much server load, especially in situations like Keep battles where there are tons of players in one place.
@ZOS_BrianWheeler
yeah I know, but, hear me out.
I have over 1k CP too so I don't want to hear "but muh CP's!"
this is something they could do literally tomorrow, just bam and done.
it would deal with the tank meta to a very large degree,
AND
increase server performance, as the server would not have to make checks against CP% (this is something it does do and they have talked about this in the past, they re structured some passives back in the day to reduce checks, but the CP system by and large causes performance issues because its another layer of calculations the server has to perform)
so yes, "muh CP's" and all that, and in a perfect world the CP system would already be gone and replaced with whatever it is they intend to replace it with, and the server would not be a toaster, and everyone would not ball up in a single faction, etc. etc.
but for now, disabling CP in all campaigns is something that can be done with the flick of a switch that would lead to immediate improvements to gameplay and performance, and that is something worth doing.
QUOTE from ZOS Brian Wheeler: (lead combat dev)
Champion Rank passives and abilities are causing too much server load, especially in situations like Keep battles where there are tons of players in one place.
@ZOS_BrianWheeler
Ravenwatch rocks, just play there.
Least it was cool till all the boosting started after faction lock got turned off.
@ZOS_BrianWheeler are you guys monitoring that kinda shady stuff, those of us that prefer noCP would prefer it without the shinagegans
HEBREWHAMMERRR wrote: »Been saying this for years. NonCP is by far the most fun and balanced playstyle.
Want to PvP without CP there is already a campaign for that. Zos already gave you the choice. No need to force your choice on everyone else. I doubt Zos will make any changes concerning CP until they decide how to go forward.
That's true but why would you ever pvp in cp pvp at this point I have no idea. Non-cp even at this point is barely adequate.
Is this a serious question? Why are you concerned why players would choose a CP campaign over a non-CP campaign?
Again, if you want to play PvP without CP, go ahead. You are given that option but it is nonsense to want to take choice away from others just because you do not like it.