Frame rate drops and hitching are back. Not to the same extent. Certainly enough to be noticeable.
Loading screens are no better than before the patch.
Only one crash so far, when trying to port from a wayshrine. I've had crashes like this is the past too. So I doubt it's patch related.
ZOS_GinaBruno wrote: »Just to update everyone on the current status, we are now testing some fixes for a number of the crashes you're running into both for PvE and Cyrodiil. Unfortunately due to the nature of the issues and the subsequent fixes, these cannot be hotfixed, but will instead be going into our next incremental patch. We know this is frustrating, and we want to get this fixed as quickly as possible. As long as the fixes pass QA, you can expect to see them early next week.
We'll continue to provide daily updates as we receive more information, both here and in the pinned Known Issues thread.
ZOS_GinaBruno wrote: »Hi all, we made some good progress today with testing some additional crash fixes, and are actually going to continue testing through the weekend. If everything passes QA, we'll get the incremental PC patch scheduled and will let you know when it will be deployed. To be clear, the crash fixes we're working on affect both PvE and Cyrodiil, with the latter involving some recent fixture optimizations occurring near Keeps.
ZarkingFrued wrote: »And ZOS is no where to be found.
of course they aint. they're full of empty promises
wild_kmacdb16_ESO wrote: »Since the update, the game seems to have trouble registering all my key presses. Abilities won't fire when I press the button.. even moving doesn't work sometimes. I have to release the movement key and re-press it and then itll work.
Never had this issue before the update.
barney2525 wrote: »You explained the problem with your first words ....
" I'm on ps4 ..."
Sanguinor2 wrote: »I stopped going into cyro after trying it for 2 days. Crashed every other port and often crashed while riding between keeps. Switched to bgs, went fine until today where I crashed 2 times in a row after trying to leave a finished bg round.
Salvas_Aren wrote: »I wonder if Cyro performs better because people don't enter it and cause less server load.