The Gold Road Chapter – which includes the Scribing system – and Update 42 is now available to test on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/656454/
Maintenance for the week of April 22:
• PC/Mac: NA megaserver for maintenance – April 25, 6:00AM EDT (10:00 UTC) - 2:00PM EDT (18:00 UTC)
https://forums.elderscrollsonline.com/en/discussion/comment/8098811/#Comment_8098811

Optimising collection quests

Zephiran23
Zephiran23
✭✭✭✭
During events, like Midyear Mayhem, any of the collection quests in Cyrodiil get much more frustrating to complete. Instead of the usual straightfoward process of reaching a spawn point and picking it up, you end up running circuits. ESO quests were largely created without a bunch of collection missions, in part for this very reason.

Is there any particular value in keeping players stuck in one of the quest hubs for extended periods?
  • doomette
    doomette
    ✭✭✭✭✭
    Those blasted Crops produce bags. That was pretty much the only “PVP” around the end of the event in one of those throwaway campaigns.
  • ShawnLaRock
    ShawnLaRock
    ✭✭✭✭✭
    Spread out your dailies between towns (there are, after all, like... 50 of them) - and blast into town to pick-up / turn when your faction takes a hub.

    S.
  • idk
    idk
    ✭✭✭✭✭
    ✭✭✭✭✭
    There are a number of quest hubs. You can stick with one or go to others. The purpose of the design was convenience by having one location where a player could get multiple quests. None have a particularly interesting story and they seem to be stand alone. It just merely for achievements.
Sign In or Register to comment.