Hey, Darloc Brae fans. From the PTS patch notes:I'm not dismissing Darloc out of hand. I have tried it for farming Psijic on my DK and I briefly tried it on my magblade in PvP.
In PvE I found it "meh". You still aggro mobs, just less easily.
In PvP, on a magblade, it's pointless:
(1) Crouch is not invisibility. Cloak is far superior. If you're cloaking, you don't need Darloc to sustain crouch running.
(2) It's no use in combat. You're not crouching in combat. Skills knock you out of crouch.
So you like it to cloak away and recover? That might be reasonable, if it weren't for Meditate. If you're into that playstyle, you're IMO far better off wearing a damage set plus all damage glyphs, while using Cloak / Shade + Meditate for sustain.
I see what you’re saying, I haven’t tried it in practice but I think you could make a darloc build still. You’d just have to build around it somehow.
It’s the combination of speed from vampire, dampen and rat not breaking stealth, plus some attacks not taking you out of crouch that creates the build opportunity. Darloc gives resources when you’re crouched, not stealthed. Vampire would be required.
When my new magblade on DC is ready for pvp I’m planning on testing it out further.
brandonv516 wrote: »
Maybe in PvE but you won't make much use of the extra time in PvP unless it's against taters.
I gave up on Zaan, because I find a hybrid melee + ranged playstyle much more effective on magblade. I think it may suit a Talon and Fossilize spamming DK better, but it's a long ramp-up time. Someone else also said Zaan damage is capped, so the last few ticks, while high, will no longer increase. I don't see Zaan much in open world. This may, in fact, be a deliberate ploy on the part of ZOS to crank up the use of both those sets. Personally I think the ramp up time is too long. Maybe with Cripple spam into Fear, but at what times will you have the luxury of doing that for a full 10 seconds? I guess it needs to be tested, but a smart target will probably still deal with it.
Gatdangmayne wrote: »The build i always go back to is impreg jewelry 3x infused dmg, nirn staff dmg enchant, infused resto health steal. Twice born all divines, balorgh/bspawn. Steed/atro mundus. Adjust jewelry enchants and atro mundus for your race, but steed is a must.
Merciless, swallow, fear, lotus, sap, soul harvest
Phantasmal/RAT, refreshing path, siphoning, dark cloak, harness, barrier/tether
Ive also had decent success recently same bar setups but with ancient grace or endurance ARCANE jewelry and willpower/potentates staves. Adjust 5 pc and monster for w/e you want.
Magblade all about timing and experience
And lag rng
I never liked impreg on my magblade. Just doesnt jive with me. Ttk too high, i like hitting hard and fast and staying extremely mobile. If i cant kill before my bow proc is up it doesnt feel right to me. I use mobility and stealth and a single healing skill, sometimes two.. My current settup has been bright throaght and crafty with swift trait and steed mundus spell damage and disease enchants. Recovery on jewels. It felt at least viable until dragonhold, everytime the tank meta surges my whole playstyle feels kind of dead though.
Gatdangmayne wrote: »I never liked impreg on my magblade. Just doesnt jive with me. Ttk too high, i like hitting hard and fast and staying extremely mobile. If i cant kill before my bow proc is up it doesnt feel right to me. I use mobility and stealth and a single healing skill, sometimes two.. My current settup has been bright throaght and crafty with swift trait and steed mundus spell damage and disease enchants. Recovery on jewels. It felt at least viable until dragonhold, everytime the tank meta surges my whole playstyle feels kind of dead though.
I think you misunderstood. Yes, i use impreg. But that is with twice born/balorgh in 7 gold divines. Tons of stam for roll dodge, fast, and hits super hard. If anything its too squishy, not low dps.