Nerftheforums wrote: »1) Seriously doubt so, even lore wise it doesn't make too much sense. The water underworld is not that developed (correct me if I'm wrong, I'm no lore master)
Master_Shorty wrote: »
5) Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base..
why isn't pve & pvp content separated ?
Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base.
why does a person have to login to a website just to "chance" to get a response from a dev ?
They get bombarded with whispers, some friendly, some crazy fans, lots of angry people. Then they get stalked.
Master_Shorty wrote: »I have been a member of the eso community for years now and have asked multiple questions here (very very seldom any responses from devs) in forums about specific game aspects, have tuned into the streams by zos, even asked there, still no responses, whats a person have to do to get a dev to respond to their questions ?
1) will there ever be any underwater content added ?
2) will the large private houses ever allow more than just a small handful of ppl to visit at the same time ?
3) why isn't pve & pvp content separated ? (it would seem to me that doing that would resolve a ton of the longstanding issues that are still ongoing across servers)
4) why does a person have to login to a website just to "chance" to get a response from a dev ? i prefer to be playing the game, not be on a forum trying to A) figure out where to post a question &
constantly having to check back just to see "IF" a response has been given (which has yet to been the case with my questions)
5) Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base.
I have many more questions, these are just my top 5 that i can think of atm, i've been a pc gamer since pc gaming was 1st invented and a longstanding console gamer before that, this is the very 1st mmorpg i've ever played where a player HAS to go to a seperate site just to be in touch with the devs, and even then its chance that a response is given to said questions (or so it has been from my experience),, i'm a gamer, not a forums or stream watcher.
And fyi, you can set a bookmark/follow a forum thread and set your notifications so that you get an email whenever someone adds to the thread.Master_Shorty wrote: »constantly having to check back just to see "IF" a response has been given (which has yet to been the case with my questions)
Master_Shorty wrote: »I have been a member of the eso community for years now and have asked multiple questions here (very very seldom any responses from devs) in forums about specific game aspects, have tuned into the streams by zos, even asked there, still no responses, whats a person have to do to get a dev to respond to their questions ?
1) will there ever be any underwater content added ?
2) will the large private houses ever allow more than just a small handful of ppl to visit at the same time ?
3) why isn't pve & pvp content separated ? (it would seem to me that doing that would resolve a ton of the longstanding issues that are still ongoing across servers)
4) why does a person have to login to a website just to "chance" to get a response from a dev ? i prefer to be playing the game, not be on a forum trying to A) figure out where to post a question &
constantly having to check back just to see "IF" a response has been given (which has yet to been the case with my questions)
5) Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base.
I have many more questions, these are just my top 5 that i can think of atm, i've been a pc gamer since pc gaming was 1st invented and a longstanding console gamer before that, this is the very 1st mmorpg i've ever played where a player HAS to go to a seperate site just to be in touch with the devs, and even then its chance that a response is given to said questions (or so it has been from my experience),, i'm a gamer, not a forums or stream watcher.
Zone chat is toxic enough especially in the starter zones. I can’t imagine what it would be like if a ZOS employee suddenly appeared saying “I’m a ZOS developer, do you have any feedback for me”? LOL
Easy answer. They have to treat what they say like a public relations person.
Everything they say will be quoted and taken out of context if it can be by internet trolls looking to ‘score points’ in a game no one else is playing. Plus, once something’s been said it will be thrown back at them like they aren’t allowed to change their mind.
Unless you are subnautica, underwater content has historically been a great way to waste your time as a developer.Master_Shorty wrote: »1) will there ever be any underwater content added ?
Except for skills it is? You cant world PVP and PVE in a PVP environment is still PVP. The idea for splitting skills wasn't really a thing 10 years ago so that side of it is probably just a "we didn't think of it and now it's too late" kinda thing.3) why isn't pve & pvp content separated ? (it would seem to me that doing that would resolve a ton of the longstanding issues that are still ongoing across servers)
Devs can respond at any time to the forums. They all have accounts. They actually do talk here fairly common considering how big ZOS is. Most of the time when you get to talk to a developer its because they don't have a community manager.4) why does a person have to login to a website just to "chance" to get a response from a dev ? i prefer to be playing the game, not be on a forum trying to A) figure out where to post a question &
constantly having to check back just to see "IF" a response has been given (which has yet to been the case with my questions)
Blame social media and the influencer generation. That's how modern marketing is done because apparently people like watching games and not playing games.5) Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base.
I call BS. Every single game ever made requires you to go to another site to talk to developers. No one has an integrated system in their games. Heck, Bioware makes you join multiple social media platforms just to find nuggets of information about their games.I have many more questions, these are just my top 5 that i can think of atm, i've been a pc gamer since pc gaming was 1st invented and a longstanding console gamer before that, this is the very 1st mmorpg i've ever played where a player HAS to go to a seperate site just to be in touch with the devs, and even then its chance that a response is given to said questions (or so it has been from my experience),, i'm a gamer, not a forums or stream watcher.
Jayman1000 wrote: »Master_Shorty wrote: »
5) Why must i log into steam and watch some other person play the game to be chance granted a rewards crate ? it seems to me zos is more worried about stream promotion than they are its actual player base..
Because it creates a lot of hype, and in turn more players and more income keeping the game alive.
You have a serious misconception what dev are and do
Devs are the people who develop the game, software engineers, graphical and visual designers and such and apart from some very rare exceptions it's not their job to talk with end customers at all. And anyway they usually very geeky, speak in computer slang which mere morals wouldn't even understand
The people who are in contact with the players are the community managers, customer support, game masters, who actually can speak human and have an understanding how the game functions. But they are not the ones developing the game, they just aggregate and intermediate the informations about what going on behind the scenes, and interact with the players.