thesoundofwolf wrote: »I miss doing warden PVP - but I mostly only do Bg's, does this stand ok in BG's or is it more of a cryodil build?
leepalmer95 wrote: »Im not too fond of having defence/ offence being related to procs, realisticaly your armour master is going to be up 50% of the time and your bloodspawn is going to be up randomly as well.
So sometimes you are going to be really squishy when you get hit with burst.
Same with your offence sometimes its going to be very weak when fury isn't up.
Unified_Gaming wrote: »leepalmer95 wrote: »Im not too fond of having defence/ offence being related to procs, realisticaly your armour master is going to be up 50% of the time and your bloodspawn is going to be up randomly as well.
So sometimes you are going to be really squishy when you get hit with burst.
Same with your offence sometimes its going to be very weak when fury isn't up.
With bow enchant I sit at 4.5k weapon damage so even if we get half of fury that's still.like 5.1k approx. As for armour master, I average 80%+ uptime as there are so many templars I'm having to just remove the snares so find I have a decent up time. Without BS and just armour master and normal armour buffs, I sit at 31k almost. For me, it's rare to be caught with less than 30k armour as your armour buff plus armour master or bloodspawn active put us there. Ultimately it's personal preference and having played mag alot, it's easy to maintain that buff if you want to.
If you want more static values use newmoon and battlefield with lady mundus, chudan and 1 pirate and you'll hit 4-5k damage fully buffed with 32k armour and 1800 regen approx. I mention that combnination in the video. You will have less of everything then my build but you'll have higher uptime. Let me know if that helps.
leepalmer95 wrote: »Unified_Gaming wrote: »leepalmer95 wrote: »Im not too fond of having defence/ offence being related to procs, realisticaly your armour master is going to be up 50% of the time and your bloodspawn is going to be up randomly as well.
So sometimes you are going to be really squishy when you get hit with burst.
Same with your offence sometimes its going to be very weak when fury isn't up.
With bow enchant I sit at 4.5k weapon damage so even if we get half of fury that's still.like 5.1k approx. As for armour master, I average 80%+ uptime as there are so many templars I'm having to just remove the snares so find I have a decent up time. Without BS and just armour master and normal armour buffs, I sit at 31k almost. For me, it's rare to be caught with less than 30k armour as your armour buff plus armour master or bloodspawn active put us there. Ultimately it's personal preference and having played mag alot, it's easy to maintain that buff if you want to.
If you want more static values use newmoon and battlefield with lady mundus, chudan and 1 pirate and you'll hit 4-5k damage fully buffed with 32k armour and 1800 regen approx. I mention that combnination in the video. You will have less of everything then my build but you'll have higher uptime. Let me know if that helps.
Im gonna use new moon + truth, dmg is overall lower with the dot nerf so i can sustain pretty easy with like 1600 regen, that with chudan/ pirate is pretty much 30k yeah and you get 5k static dmg without enchant proc or continiuous, you shoot up to 6k with them.
The game is so weird now, here I am hitting 6k wpn dmg on a medium build while having like 25k+ hp and 30k armours non s&b side. Games insane.
May even throw on the hp/ stam/ 5.2k phys armor pots as well. Because spell resist is always higher so may as well get like 35/36k armour lmao.