How does the current respawn timer negatively impact you??? 🤔 People have long farmed dolmens for XP and now are working on getting loot and achievements. You’re welcome to do other activities, Mr. Grinch!
Dusk_Coven wrote: »How does the current respawn timer negatively impact you??? 🤔 People have long farmed dolmens for XP and now are working on getting loot and achievements. You’re welcome to do other activities, Mr. Grinch!
That's like saying "we found an exploit but it doesn't negatively impact anyone. don't change it".
When you show up at a dolmen to AFK or show up at a dragon and hit it once or twice to get tons of loot... that's an oversight ZOS should already have corrected.
It’s not like camping any of these sites is a particularly efficient way to earn XP, loot, etc.
Dusk_Coven wrote: »How about extending the respawn timer on these?
Right now it's like Trick or Treat -- you show up, you get candy. Don't know how people can complain about Terne and Iridium Plating to do their blue jewelry writs.
Dusk_Coven wrote: »It’s not like camping any of these sites is a particularly efficient way to earn XP, loot, etc.
Do you even play the game? Do you go to Elsweyr with a slow horse? Been to Alik'r yet? Who's talking about camping?
The respawn on dolmens and dragons should be longer, but to help the daily quests, the quests should require only 1 to complete -- because not every zone is like Alik'r and having to run around too much to find the active ones makes the time:reward ratio too high compared to other quests.
The respawn timer is just to reduce the tap-clicker game where you go to a popular dolmen/dragon, tap one attack button, and get your reward.