-mass hysteria vs Turn Evil
-relentless focus vs bound armament
-refreshing path vs ritual of retribution
-loss of major breach on suprise attack while scorch and noxious keeps it while they are (also) aoe abilities
-cast time on class (both soul shred and death stroke) ults while some other classes dont have any
-killer's blade vs executionner
-i dont have the entire list..
to me it sometimes looks like for each nightblade skill (but cloak) you can find a better version on it in another skill line, either a generic or a class skill line, and it simply makes me sad.
i know nightblades are awesome in every possible way and that's why i play one, and they have the deepest rooted class identity but.. well.. seriously.
it's not that i cant bear so many skills and passive to have particular requirments for having their full effects regardless of gcd, range or will of the oponent to let you gather all those prerequisits but for god sake, why should everybody else have those bonus given for free or included in basic rotations or simply more efficient?
i wonder when the list will end..
Nordic__Knights wrote: »
I would pick relentless focus over bound armaments any time. Bound Armaments doesn't feel useful to me, other than having it slotted as a passive skill. Whereas relentless focus gives you 10% damage reduction which is incredibly strong imo.
I think some of your comparisons are a bit far fetched, like the dk breath. It is notoriously hard to hit with, and a lot of the time it is a skill you press whenever you want to waste a bit of stamina.
NB ultimate has a cast time now yeah (not a fan of cast time) , but if you compare the nb ult to what other classes have the, soul harvest clearly is much more loaded. 70 ult for major defile, good damage, and 20% damage increase.. who would prefer leap over that kind of ult.
I am not saying your thread isn't valid on it's own, it just feels like you haven't played other classes with some of these comparisons.
I would pick relentless focus over bound armaments any time. Bound Armaments doesn't feel useful to me, other than having it slotted as a passive skill. Whereas relentless focus gives you 10% damage reduction which is incredibly strong imo.
I think some of your comparisons are a bit far fetched, like the dk breath. It is notoriously hard to hit with, and a lot of the time it is a skill you press whenever you want to waste a bit of stamina.
NB ultimate has a cast time now yeah (not a fan of cast time) , but if you compare the nb ult to what other classes have the, soul harvest clearly is much more loaded. 70 ult for major defile, good damage, and 20% damage increase.. who would prefer leap over that kind of ult.
I am not saying your thread isn't valid on it's own, it just feels like you haven't played other classes with some of these comparisons.
Czekoludek wrote: »
Next time prepare better before writing posts like this. First 10% damage reduction leads to massive drop on dps if you are not using your bow to keep that buff. Also major defile was taken from this ult long time ago. Maybe play the actual class if you think it have so op skills like incap or focus
I would pick relentless focus over bound armaments any time. Bound Armaments doesn't feel useful to me, other than having it slotted as a passive skill. Whereas relentless focus gives you 10% damage reduction which is incredibly strong imo.
I think some of your comparisons are a bit far fetched, like the dk breath. It is notoriously hard to hit with, and a lot of the time it is a skill you press whenever you want to waste a bit of stamina.
NB ultimate has a cast time now yeah (not a fan of cast time) , but if you compare the nb ult to what other classes have the, soul harvest clearly is much more loaded. 70 ult for major defile, good damage, and 20% damage increase.. who would prefer leap over that kind of ult.
I am not saying your thread isn't valid on it's own, it just feels like you haven't played other classes with some of these comparisons.
RighteousBacon wrote: »Nb has always been strong and is still strong. Stop complaining
Czekoludek wrote: »I would pick relentless focus over bound armaments any time. Bound Armaments doesn't feel useful to me, other than having it slotted as a passive skill. Whereas relentless focus gives you 10% damage reduction which is incredibly strong imo.
I think some of your comparisons are a bit far fetched, like the dk breath. It is notoriously hard to hit with, and a lot of the time it is a skill you press whenever you want to waste a bit of stamina.
NB ultimate has a cast time now yeah (not a fan of cast time) , but if you compare the nb ult to what other classes have the, soul harvest clearly is much more loaded. 70 ult for major defile, good damage, and 20% damage increase.. who would prefer leap over that kind of ult.
I am not saying your thread isn't valid on it's own, it just feels like you haven't played other classes with some of these comparisons.
Next time prepare better before writing posts like this. First 10% damage reduction leads to massive drop on dps if you are not using your bow to keep that buff. Also major defile was taken from this ult long time ago. Maybe play the actual class if you think it have so op skills like incap or focus
Having distinct and unique classes goes against ZOS' new vision of Standardization.
-mass hysteria vs Turn Evil
-relentless focus vs bound armament
-refreshing path vs ritual of retribution
-loss of major breach on suprise attack while scorch and noxious keeps it while they are (also) aoe abilities
-cast time on class (both soul shred and death stroke) ults while some other classes dont have any
-killer's blade vs executionner
-i dont have the entire list..
to me it sometimes looks like for each nightblade skill (but cloak) you can find a better version on it in another skill line, either a generic or a class skill line, and it simply makes me sad.
i know nightblades are awesome in every possible way and that's why i play one, and they have the deepest rooted class identity but.. well.. seriously.
it's not that i cant bear so many skills and passive to have particular requirments for having their full effects regardless of gcd, range or will of the oponent to let you gather all those prerequisits but for god sake, why should everybody else have those bonus given for free or included in basic rotations or simply more efficient?
i wonder when the list will end..