Are bad;
You are "re-balancing" things, AKA buffing, nerfing, slightly buffing to an incorrect proportion.
You need someone to test combat changes and you need to listen to them, because whatever mechanism you are using right now is failing .
Listen to your community of people who want constructive, fairness and happiness.
There are so many useless sets
There are so many useless morphs and abilities
These could give us class identity and a place, and you keep trying, I get it, but maybe listen to people who play your game instead of ASSUMING
Listen to someone like me, because I am willing to parse hours for you, I'm willing to give data from actual gameplay in trials and PvP of my class IN FAIRNESS, not "make me a god", but what is this skill? Why is it there? It's useless except for some RPer, does this skill feel good, is this skill is underpowered compared to x, well here is the Mathematical equation as to why and this is what it feels like and what we desire.
I'm not saying you are incapable, I'm just saying I have the time to play, you have the job, let me help you and feed you data, all that I ask is you listen.
Example of said data
Eruption is weak, Eruption looks weak.
As a "attrition" class it should deal more damage over time than other AoE DoTs, but let's add some diversity, give it something unique, have it launch fireballs from a pool of molten lava like in bloodroot forge, that would be much better than what it is now.
Another Example
Scalding rune casting it sometimes fails, the animation is hindering, it doesn't have minor force, and the damage over time is laughable, make it single target DoT and give minor force, make it 18 seconds, and I don't even care if it's ranged.
Everyone who reads this; Please, if you want to give examples feel free, but please don't argue over trivial matters, Please don't list things that would ascend you to godhood, list things that make sense, that are fair, and that would make the game better overall.
Jodynn PC NA
PvE and PvP MagDK
The lack of communication from ZOS to player speaks volumes.