Look I play magicka sorc I hear your cry, but it's more frustrating for every magicka player out there when you can't kill a target that's 1% health because he roll dodges every attack you make, it gives them enough time to get behind cover and heal from 1% to full in 3 seconds... I and a few others are fed up of this... there needs to be something in place, if increasing the cost is too much then, increase the cost for all stamina skills so you use them more wisely than just spam them...
Look I play magicka sorc I hear your cry, but it's more frustrating for every magicka player out there when you can't kill a target that's 1% health because he roll dodges every attack you make, it gives them enough time to get behind cover and heal from 1% to full in 3 seconds... I and a few others are fed up of this... there needs to be something in place, if increasing the cost is too much then, increase the cost for all stamina skills so you use them more wisely than just spam them...
To say nothing of these sorcs that you get to 1% health and they do nothing but shield spam and streak away and heal from 1% to full in seconds. I and a few others are fed up with this...
Somehow I feel that you're just fine with that, though.
How hypocritical.
Roll dodge In this game is getting out of hand, There should be a much, much, higher cost increase on roll dodge, It's not really balanced if you can roll dodge and recover all that stamina back on a stamina character whilst dodging EVERY single attack thrown at you... Roll dodge is even worse than the shields on magicka characters, at least you can damage the shields to nothing, but you can't even hit a guy that just roll dodges and recovers all that stamina back and keeps spamming roll dodge, I mean come on its worse than spamming Streak...
Here’s an idea L2P. I don’t have any problem with roll dodging no matter what kind of spec I’m on. So that tells me you’re just bad. This is the problem with lowering the ceiling so often. New players come into an already easy game and expect it to be made even easier. You have no *** clue what a real roll dodge build looks like. At one time Stambldes could actually perma roll dodge and perma stealth and open up on you with burst that would make you pee your pants and run screaming to your mommy.
Roll dodge In this game is getting out of hand, There should be a much, much, higher cost increase on roll dodge, It's not really balanced if you can roll dodge and recover all that stamina back on a stamina character whilst dodging EVERY single attack thrown at you... Roll dodge is even worse than the shields on magicka characters, at least you can damage the shields to nothing, but you can't even hit a guy that just roll dodges and recovers all that stamina back and keeps spamming roll dodge, I mean come on its worse than spamming Streak...
Here’s an idea L2P. I don’t have any problem with roll dodging no matter what kind of spec I’m on. So that tells me you’re just bad. This is the problem with lowering the ceiling so often. New players come into an already easy game and expect it to be made even easier. You have no *** clue what a real roll dodge build looks like. At one time Stambldes could actually perma roll dodge and perma stealth and open up on you with burst that would make you pee your pants and run screaming to your mommy.
Why do you need to be so toxic in your way of writing tho? Not like you're wrong, you're just very distasteful. Unpleasant, really.
Here’s an idea L2P. I don’t have any problem with roll dodging no matter what kind of spec I’m on. So that tells me you’re just bad. This is the problem with lowering the ceiling so often. New players come into an already easy game and expect it to be made even easier. You have no *** clue what a real roll dodge build looks like. At one time Stambldes could actually perma roll dodge and perma stealth and open up on you with burst that would make you pee your pants and run screaming to your mommy.
Why do you need to be so toxic in your way of writing tho? Not like you're wrong, you're just very distasteful. Unpleasant, really.
Because these nerf threads are becoming a serious, relentless problem. Name something in the game, there's probably a handful of threads asking for it to be nerfed. They're the reason why we keep seeing fun and unique mechanics continuously being gutted (Dizzy, wings, sword and board being used as an offensive weapon on certain stam builds, etc).
People need to seriously learn that just because someone beat you, you're not entitled to come running to the forums and beg for whatever killed you to be nerfed.
Emma_Overload wrote: »The problem with roll dodge isn't the cost, it's the fact that it negates so much damage and can be used within the same gcd as abilities.
Solution: put dodge on the same cooldown as abilities and shorten the window of time covered by the dodge.
Here’s an idea L2P. I don’t have any problem with roll dodging no matter what kind of spec I’m on. So that tells me you’re just bad. This is the problem with lowering the ceiling so often. New players come into an already easy game and expect it to be made even easier. You have no *** clue what a real roll dodge build looks like. At one time Stambldes could actually perma roll dodge and perma stealth and open up on you with burst that would make you pee your pants and run screaming to your mommy.
Emma_Overload wrote: »The problem with roll dodge isn't the cost, it's the fact that it negates so much damage and can be used within the same gcd as abilities.
Solution: put dodge on the same cooldown as abilities and shorten the window of time covered by the dodge.