As someone who has mained a magplar everyday for the last two years in PVP, I’m curious why just being a able to purge DOTs makes us OP? Templars have always been able to do that. Someone mentioned jabs and spears, and again that isn’t new. We’ve always had that. If someone is dumb enough to stand in front of a Templar and then try to spam a bunch of skills with cast times (dizzying swing for example) without any sort of defence of their own then they really deserve to die anyway. Again that isn’t new. I’ve been killing people like that for two years now.
If Templar’s only reason for being OP is being able to cleanse DOTs maybe try something other than spamming them with DOTs and expecting them to die. That’s how it used to work before.
To the OP, the reason there are so many Templars around is because someone has decided that DOTs are now meta and everyone rebuilt for DOTs being meta while forgetting Templars have always been a counter for DOTs but as they don’t want to change their builds, Templar is the new OP class by default.
Yeah that is pretty interesting. Templars are easy yet so many are awful at it. Just look for javelin and RD spam from range. That's your freebie
Yeah that is pretty interesting. Templars are easy yet so many are awful at it. Just look for javelin and RD spam from range. That's your freebie
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Ok lets be real here; templar has a lot in its kit thats really really useful especially if you can utilize all 3 of its branches.
Radial sweep has no cast time, very cheap (70 ult) and does big burst dmg along with pressure after the hit.
toppling charge off balances people which you put points into thau in cp and you do 10% more dmg for 7 secs
Minor protect from jabbing along with anti cloak with it
burning light is FREE dmg
sun flare is a snare, dot and procc maj prop stack with a little extra crit from a set and your at an EZ 45% crit in pvp, with all the things we have on a dude thats big. Blacklash will crit next patch when it already does great dmg. eclipse is nasty for 1v1s and shuts down direct dmg builds or at least gives em a headache. radiant destruction is a good execute if you wanna run it, thing is templar has such crazy dmg you dont even need it. Illuminate gets you 10% spell dmg for 20 secs, stacked with your major and templar gets 30% spell dmg!
Rite of passage = not dying today. Or anybody close to me. honor the dead, big burst heal that returns 60% of its cost if your below 75% HP, amazin. repentance, infinite stam (if there are bodies free cast btw) cleanse needs no comment we know how amazin it is. Rune focus; gain 8% healing done which BTW everything we do is a heal (jabs/cleans/HotD) standing in it turns you into a tank increasing your resistances by 50%...amazin. And lastly the broken and OP passive master ritualist; Gives you a 50% chance to gain a soul gem after each successful resurrection.
Joy_Division wrote: »
Ok lets be real here; templar has a lot in its kit thats really really useful especially if you can utilize all 3 of its branches.
Radial sweep has no cast time, very cheap (70 ult) and does big burst dmg along with pressure after the hit.
toppling charge off balances people which you put points into thau in cp and you do 10% more dmg for 7 secs
Minor protect from jabbing along with anti cloak with it
burning light is FREE dmg
sun flare is a snare, dot and procc maj prop stack with a little extra crit from a set and your at an EZ 45% crit in pvp, with all the things we have on a dude thats big. Blacklash will crit next patch when it already does great dmg. eclipse is nasty for 1v1s and shuts down direct dmg builds or at least gives em a headache. radiant destruction is a good execute if you wanna run it, thing is templar has such crazy dmg you dont even need it. Illuminate gets you 10% spell dmg for 20 secs, stacked with your major and templar gets 30% spell dmg!
Rite of passage = not dying today. Or anybody close to me. honor the dead, big burst heal that returns 60% of its cost if your below 75% HP, amazin. repentance, infinite stam (if there are bodies free cast btw) cleanse needs no comment we know how amazin it is. Rune focus; gain 8% healing done which BTW everything we do is a heal (jabs/cleans/HotD) standing in it turns you into a tank increasing your resistances by 50%...amazin. And lastly the broken and OP passive master ritualist; Gives you a 50% chance to gain a soul gem after each successful resurrection.
What's amazing is that Templars had all of this for years and now all of a sudden the ESO community, apparently so dumb for not recognizing this earlier, has now all of a sudden figured out templars were OP overall. Yeah, that totally makes a lot of sense.
I will say that what probably distinguishes templars from the other classes is that ZOS has yet to really hit them with the nerf bat. They completely changed how NB plays, took away a bunch of things that defined DKs (free whipcast, wings, etc), and sorcs, especially those who dont run a pet, they still have zero vision for as they try patch after patch to make up for the loss of frags stun. If ZOS never touched sorcs and NBs, all the cool streamers would still play those in a second over a templar because as relatively strong as templars are, they die when zerged.
But don;t worry, the nerf bat is coming, Especially with impeccable logic that standing in my Rune increases my resistances by 50%! Looks like Wrobel was successful in giving us a house after all! Or that it's somehow unfair that templars get the same generic crit chance available to everyone else for slotting Inner Light or Inferno, drinking a pot, etc. I mean that's so unfair that nobody has ever complained about that mechanic until this patch.
Ok lets be real here; templar has a lot in its kit thats really really useful especially if you can utilize all 3 of its branches.
Radial sweep has no cast time, very cheap (70 ult) and does big burst dmg along with pressure after the hit.
toppling charge off balances people which you put points into thau in cp and you do 10% more dmg for 7 secs
Minor protect from jabbing along with anti cloak with it
burning light is FREE dmg
sun flare is a snare, dot and procc maj prop stack with a little extra crit from a set and your at an EZ 45% crit in pvp, with all the things we have on a dude thats big. Blacklash will crit next patch when it already does great dmg. eclipse is nasty for 1v1s and shuts down direct dmg builds or at least gives em a headache. radiant destruction is a good execute if you wanna run it, thing is templar has such crazy dmg you dont even need it. Illuminate gets you 10% spell dmg for 20 secs, stacked with your major and templar gets 30% spell dmg!
Rite of passage = not dying today. Or anybody close to me. honor the dead, big burst heal that returns 60% of its cost if your below 75% HP, amazin. repentance, infinite stam (if there are bodies free cast btw) cleanse needs no comment we know how amazin it is. Rune focus; gain 8% healing done which BTW everything we do is a heal (jabs/cleans/HotD) standing in it turns you into a tank increasing your resistances by 50%...amazin. And lastly the broken and OP passive master ritualist; Gives you a 50% chance to gain a soul gem after each successful resurrection.
>"What's amazing is that Templars had all of this for years and now all of a sudden the ESO community, apparently so dumb for not recognizing this earlier, has now all of a sudden figured out templars were OP overall. Yeah, that totally makes a lot of sense" I've been saying that for years. I've always known how strong they were thats why I never played one until this patch. I threw my dignity out the door this patchJoy_Division wrote: »
What's amazing is that Templars had all of this for years and now all of a sudden the ESO community, apparently so dumb for not recognizing this earlier, has now all of a sudden figured out templars were OP overall. Yeah, that totally makes a lot of sense.
I will say that what probably distinguishes templars from the other classes is that ZOS has yet to really hit them with the nerf bat. They completely changed how NB plays, took away a bunch of things that defined DKs (free whipcast, wings, etc), and sorcs, especially those who dont run a pet, they still have zero vision for as they try patch after patch to make up for the loss of frags stun. If ZOS never touched sorcs and NBs, all the cool streamers would still play those in a second over a templar because as relatively strong as templars are, they die when zerged.
But don;t worry, the nerf bat is coming, Especially with impeccable logic that standing in my Rune increases my resistances by 50%! Looks like Wrobel was successful in giving us a house after all! Or that it's somehow unfair that templars get the same generic crit chance available to everyone else for slotting Inner Light or Inferno, drinking a pot, etc. I mean that's so unfair that nobody has ever complained about that mechanic until this patch.
I stated facts why people are playing templar and why theyre so good right now. People are trying to down play how good they are. The crit chance on templar is good because its based on a ability thats actually worth using and doesnt come with a proc chance.
Temps get major prop 2192 crit from reflect light, a decent dot and snare for very cheap. They also get minor sorc from casting that ability which gives 10% spell dmg.
Joy_Division wrote: »I stated facts why people are playing templar and why theyre so good right now. People are trying to down play how good they are. The crit chance on templar is good because its based on a ability thats actually worth using and doesnt come with a proc chance.
Temps get major prop 2192 crit from reflect light, a decent dot and snare for very cheap. They also get minor sorc from casting that ability which gives 10% spell dmg.
Because people like you are not being intellectually honest. My Templar gets 0 crit from reflective light because I already have that buff active. And the ability is not "very cheap" because ZOs standardized every DoT to cost 2970 magicka. Yes, they get minor sorc for the same reason stam DKs get minor brutality increasing their weapon damage by 10%, so nerf templars.