TheRealSniker wrote: »
Royalthought wrote: »Great build. Only question Id ask is what would you do for No CP?
Specifically BG's.
I ran truth forever until I got hooked on BG's.
It may be different for you but in my experience, AoE groups made having to cloak into a surprise attack a hassle. Cloak was often unreliable resulting in much lower uptime on truth in those fights.
However in open world with CP, getting off balance from dodgeroll is where the truth really shines.
For no cp I'd change to battlefield acrobat on body so I can back bar master's bow and front bar spriggan's thorns. Shacklebreaker and spriggan's is still going to be good for no cp as well.
Front bar skill choice is interesting. Will be fun utilizing turn evil in open world and camo hunter will make you pay more attention to your gameplay regarding your angle of attack etc. I dig this.
TheRealSniker wrote: »
For no cp I'd change to battlefield acrobat on body so I can back bar master's bow and front bar spriggan's thorns. Shacklebreaker and spriggan's is still going to be good for no cp as well.
Front bar skill choice is interesting. Will be fun utilizing turn evil in open world and camo hunter will make you pay more attention to your gameplay regarding your angle of attack etc. I dig this.
BS/Shackle/Spriggan/Masters Bow exactly what I'm running now. Shackle is BiS in noCP on most characters I feel
But you never know what other people may come up with.TheRealSniker wrote: »
I guess, but like a lot of others I can stand the lag and tankyness of CP. It's such a crutch. Good idea badly implemented imo.
Might try out Battlefield Acrobat.
Triune jewels? Get that Magicka back I lose from Shackle. And could probably get away with 1x Mag Recovery, 2x WD enchants. I always run leeching strikes
What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
TheRealSniker wrote: »What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
Converted to numbers that I can compare it with other sustain sets like shacklebreaker or bone pirate(Or simply put stamina regen) its not much more sustain than 1x infused stam regen glyph or any of the sustain sets mentioned above, besides that your stamina sustain will be inconsistent and harder to work around.
The setup I posted above is perfectly sustainable without any additional sustain set and youll even push more damage with it.
TheRealSniker wrote: »What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
Converted to numbers that I can compare it with other sustain sets like shacklebreaker or bone pirate(Or simply put stamina regen) its not much more sustain than 1x infused stam regen glyph or any of the sustain sets mentioned above, besides that your stamina sustain will be inconsistent and harder to work around.
The setup I posted above is perfectly sustainable without any additional sustain set and youll even push more damage with it.
Shouldn't it be about ~500 reg?
TheRealSniker wrote: »TheRealSniker wrote: »What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
Converted to numbers that I can compare it with other sustain sets like shacklebreaker or bone pirate(Or simply put stamina regen) its not much more sustain than 1x infused stam regen glyph or any of the sustain sets mentioned above, besides that your stamina sustain will be inconsistent and harder to work around.
The setup I posted above is perfectly sustainable without any additional sustain set and youll even push more damage with it.
Shouldn't it be about ~500 reg?
Trappings of Invigoration should be about 500 regen, considering you need to be on low stam to proc it makes it inconsistent.
On top of that, that "sustain" doesnt scale with any multipliers, now if you take for example an infused stam regen glyph that gives you 270 stamina recovery, that glyph scales up to 496 consistent stam regen due to all your multipliers.
GreenSoup2HoT wrote: »TheRealSniker wrote: »TheRealSniker wrote: »What do you NB pros think about trappings of invigoration? Tried it? Looks good on paper and can be front barred so you can use spriggans and master bow with 100% spriggans uptime.
Converted to numbers that I can compare it with other sustain sets like shacklebreaker or bone pirate(Or simply put stamina regen) its not much more sustain than 1x infused stam regen glyph or any of the sustain sets mentioned above, besides that your stamina sustain will be inconsistent and harder to work around.
The setup I posted above is perfectly sustainable without any additional sustain set and youll even push more damage with it.
Shouldn't it be about ~500 reg?
Trappings of Invigoration should be about 500 regen, considering you need to be on low stam to proc it makes it inconsistent.
On top of that, that "sustain" doesnt scale with any multipliers, now if you take for example an infused stam regen glyph that gives you 270 stamina recovery, that glyph scales up to 496 consistent stam regen due to all your multipliers.
But is that 496 stam regen consistent while SPRINTING! Case Closed.
I would say nb is in no shape or form better than it was last patch with the incap cast time!
30k max stam is way too low for my liking! probably sacrifice damage for more max and pick up all robust as and go for max stam boon ?
I would say nb is in no shape or form better than it was last patch with the incap cast time!
30k max stam is way too low for my liking! probably sacrifice damage for more max and pick up all robust as and go for max stam boon ?