With the changes to the base skill making the shield go from 300% to 100% potency, I'm not sure how effective Ward Ally will be other than to guarantee Major Vitality with a BRP Resto equipped.
When they removed the initial heal to Healing Ward it made too much sense to run Ward Ally. Especially since really only NB and Sorc could benefit from the secondary heal.
Now with Healing Ward getting a decent HoT attached, it appears as if Ward Ally is now on the back burner...again.
Thoughts?